Player Matchup

Hachiman
Hachiman
Exemplum333
Hachiman
Level 27
God Stats
2W - 2L
1,671 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 2
Skadi
Skadi
Megusaka
Skadi
Level 113
God Stats
1W - 0L
1,838 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 2
Yemoja
Yemoja
WindyDaysXCS
Yemoja
Level 27
God Stats
1W - 0L
1,671 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 2
Tiamat
Tiamat
ayingclone
Tiamat
Level 98
God Stats
1W - 0L
1,595 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 2
Team Averages
Level 66
1,694 SR
1,445 Elo+

VS

Team Averages
Level 102
1,479 SR
1,342 Elo+
Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KickPatowski
Medusa
Level 92
God Stats
4W - 7L
1,524 SR
Queue Stats
128W - 228L
1,279 Elo+
Solo
Chaac
Chaac
beasten651
Chaac
Level 98
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 13L
1,185 Elo+
Party 1
Hades
Hades
ceispark
Hades
Level 96
God Stats
0W - 1L
1,427 SR
Queue Stats
17W - 22L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exemplum333
Hachiman
16
2 / 3 / 9
10,192
784
8,333
10,056
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Megusaka
Skadi
19
16 / 3 / 1
12,834
987
25,518
13,822
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
15
0 / 4 / 11
10,663
820
1,731
10,140
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
ayingclone
Tiamat
16
3 / 2 / 9
10,641
819
11,079
10,879
11,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 6 / 3
9,897
761
8,339
14,394
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
15
2 / 4 / 4
9,526
733
6,574
9,408
3,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
16
3 / 5 / 2
10,134
780
9,446
17,251
20,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
ceispark
Hades
15
4 / 6 / 6
9,809
755
8,792
13,122
7,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
12
12
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
3
0.75
W
Hachiman
Exemplum333
Hachiman
2
3
9
2.17
L
Medusa
2
4
4
1
W
Skadi
Megusaka
Skadi
16
3
1
5.5
W
Yemoja
0
4
11
1.38
W
Tiamat
ayingclone
Tiamat
3
2
9
3.75
L
Chaac
3
5
2
0.8
L
Hades
ceispark
Hades
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,661
Damage
33,151
44,897
Taken
54,175
32,280
Mitigated
37,496
11,066
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,339
1,928
175
2,172
14,394
5,868
356
6,310
8,084
33,223
2,946
W
Hachiman
Exemplum333
Hachiman
8,333
4,980
0
1,953
10,056
4,204
2,514
2,727
7,329
0
30,599
L
Medusa
6,574
1,512
172
855
9,408
3,413
1,077
2,794
6,614
0
42,777
W
Skadi
Megusaka
Skadi
25,518
11,946
0
3,568
13,822
6,451
3,642
4,816
9,006
0
71,586
W
Yemoja
1,731
270
1,836
951
10,140
10,200
869
5,421
4,719
9,069
0
W
Tiamat
ayingclone
Tiamat
11,079
1,383
0
2,758
10,879
11,425
50
4,032
6,847
34,715
0
L
Chaac
9,446
1,624
0
3,501
17,251
20,359
104
2,021
15,230
0
27,481
L
Hades
ceispark
Hades
8,792
208
237
1,372
13,122
7,856
450
2,034
11,088
23,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
39,366
209
Minions Killed
201
12
Camps Cleared
10
987,336
Distance Traveled
815,759
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,897
761
53
4
4
192,968
1
W
Hachiman
10,192
784
52
4
0
236,870
0
L
Medusa
9,526
733
66
5
3
195,336
1
W
Skadi
12,834
987
101
8
7
244,956
0
W
Yemoja
10,663
820
8
1
0
238,866
1
W
Tiamat
10,641
819
48
4
5
266,644
1
L
Chaac
10,134
780
50
4
2
239,901
1
L
Hades
9,809
755
32
2
1
187,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role