Player Matchup

Ullr
Ullr
Platinum IV
BUTTBLASTER0
Ullr
Platinum IV
Level 36
God Stats
9W - 1L
1,832 SR
Queue Stats
21W - 7L
2,020 MMR
Solo
Tyr
Tyr
Diamond V
ItsDaff__
Tyr
Diamond V
Level 155
God Stats
1W - 2L
1,565 SR
Queue Stats
121W - 110L
1,995 MMR
Solo
Ravana
Ravana
Diamond IV
V8 Silverado
Ravana
Diamond IV
Level 160
God Stats
1W - 2L
1,996 SR
Queue Stats
123W - 114L
2,016 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
chrisdpinkney
Kumbhakarna
Platinum II
Level 112
God Stats
6W - 9L
1,607 SR
Queue Stats
187W - 176L
1,976 MMR
Solo
Rama
Rama
Diamond V
subparatbest
Rama
Diamond V
Level 143
God Stats
22W - 23L
1,665 SR
Queue Stats
675W - 652L
1,980 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,733 SR
1,997 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,661 SR
2,011 MMR
Bacchus
Bacchus
Diamond IV
BROWKENY
Bacchus
Diamond IV
Level 156
God Stats
41W - 35L
1,673 SR
Queue Stats
353W - 340L
2,107 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
Gandalf__O_Mago
Cthulhu
Diamond V
Level 145
God Stats
36W - 33L
1,590 SR
Queue Stats
397W - 387L
2,050 MMR
Party 1
Susano
Susano
Platinum I
MindOfCthulhu
Susano
Platinum I
Level 60
God Stats
9W - 0L
1,894 SR
Queue Stats
15W - 6L
2,212 MMR
Party 2
Scylla
Scylla
Platinum I
Moose Warrior64
Scylla
Platinum I
Level 156
God Stats
25W - 17L
1,649 SR
Queue Stats
634W - 630L
1,968 MMR
Solo
Medusa
Medusa
Gold V
Raybandzzz
Medusa
Gold V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,720 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 4
11,227
535
10,804
17,712
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 6 / 4
10,811
515
4,547
17,654
14,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
18
3 / 6 / 8
10,870
518
15,308
16,396
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
chrisdpinkney
Kumbhakarna
16
2 / 2 / 7
10,100
481
3,831
19,760
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 11 / 4
10,532
502
10,800
17,663
5,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
OdinGebArtioTiamatHel

VS

Bans
Morgan Le FayRaijinSylvanusSolAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BROWKENY
Bacchus
13
0 / 2 / 8
9,607
457
3,001
15,500
21,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 1 / 11
12,721
606
16,862
16,304
23,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 5 / 3
11,949
569
11,253
19,969
11,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 5
11,853
564
7,100
13,061
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Raybandzzz
Medusa
20
17 / 3 / 2
14,174
675
31,266
17,891
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
16
Kills
32
32
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BROWKENY
Bacchus
0
2
8
2
L
4
7
4
0.86
W
5
1
11
10.5
L
1
6
4
0.5
W
7
5
3
1.7
W
3
5
5
1.1
W
Medusa
Raybandzzz
Medusa
17
3
2
6
L
Ravana
3
6
8
1.17
L
Kumbhakarna
chrisdpinkney
Kumbhakarna
2
2
7
2.75
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,290
Damage
69,482
89,185
Taken
82,725
54,332
Mitigated
68,192
17,437
Healing
27,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BROWKENY
Bacchus
3,001
165
0
3,812
15,500
21,775
150
1,925
13,575
16,311
0
L
10,804
3,461
0
2,528
17,712
7,887
0
5,988
11,518
0
88,431
W
16,862
526
662
6,627
16,304
23,533
365
1,909
14,395
72,545
0
L
4,547
363
0
3,974
17,654
14,572
0
4,575
12,320
0
66,507
W
11,253
3,883
0
8,677
19,969
11,256
3,509
844
19,125
0
80,550
W
7,100
422
0
3,208
13,061
3,842
3,742
1,786
11,275
81,133
0
W
Medusa
Raybandzzz
Medusa
31,266
19,241
0
4,952
17,891
7,786
8,124
2,039
15,852
0
112,849
L
Ravana
15,308
3,078
0
2,990
16,396
7,466
0
4,584
11,608
0
85,267
L
Kumbhakarna
chrisdpinkney
Kumbhakarna
3,831
96
0
4,525
19,760
18,476
0
6,978
12,388
18,431
0
L
10,800
8,418
0
3,420
17,663
5,931
0
3,224
14,388
0
59,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,540
Gold Earned
60,304
553
Minions Killed
601
0
Camps Cleared
0
1,927,036
Distance Traveled
1,973,559
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,607
457
20
1
0
357,684
8
L
Ullr
11,227
535
158
8
0
379,742
10
W
Cthulhu
12,721
606
153
7
0
420,305
6
L
Tyr
10,811
515
145
7
0
412,451
6
W
Susano
11,949
569
133
6
0
433,789
3
W
Scylla
11,853
564
152
7
0
386,848
7
W
Medusa
14,174
675
143
7
0
374,933
2
L
Ravana
10,870
518
127
6
0
394,557
4
L
Kumbhakarna
10,100
481
20
1
0
406,887
2
L
Rama
10,532
502
103
5
0
333,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role