Player Matchup

Merlin
Merlin
Artico17
Merlin
Level 4
God Stats
2W - 1L
1,481 SR
Queue Stats
4W - 2L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
BadBuildsOnly
Baron Samedi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,656 Elo+
Party 2
Nemesis
Nemesis
Doviann
Nemesis
Level 12
God Stats
8W - 7L
1,374 SR
Queue Stats
18W - 25L
1,524 Elo+
Solo
King Arthur
King Arthur
JaguerTelios
King Arthur
Level 16
God Stats
4W - 1L
1,231 SR
Queue Stats
19W - 13L
1,518 Elo+
Solo
Awilix
Awilix
LivingGarbage
Awilix
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,656 Elo+
Party 2
Team Averages
Level 7
1,417 SR
1,594 Elo+

VS

Team Averages
Level 35
1,499 SR
1,491 Elo+
Ymir
Ymir
Can0042
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 3
Achilles
Achilles
RawCookieDohh
Achilles
Level 23
God Stats
1W - 2L
1,677 SR
Queue Stats
90W - 108L
1,462 Elo+
Party 1
Nemesis
Nemesis
StarkillaGM
Nemesis
Level 145
God Stats
1W - 3L
1,320 SR
Queue Stats
56W - 74L
1,336 Elo+
Party 3
Ra
Ra
xXSantorronXx
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 31L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
xesion
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Artico17
Merlin
10
2 / 6 / 2
6,523
502
3,409
6,494
1,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
BadBuildsOnly
Baron Samedi
11
2 / 0 / 14
7,699
592
8,116
4,937
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Doviann
Nemesis
10
0 / 4 / 3
6,118
471
1,539
7,453
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
JaguerTelios
King Arthur
11
3 / 1 / 0
6,568
505
2,585
6,968
4,165
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
17 / 1 / 1
9,005
693
13,254
8,033
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Can0042
Ymir
7
0 / 8 / 0
5,030
387
1,404
9,920
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
RawCookieDohh
Achilles
11
1 / 2 / 0
6,497
500
3,564
5,392
2,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
StarkillaGM
Nemesis
12
7 / 2 / 1
7,875
606
7,054
9,205
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 6
7,020
540
5,129
5,458
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
xesion
Heimdallr
7
0 / 9 / 1
5,003
385
2,564
8,809
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
12
12
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Artico17
Merlin
2
6
2
0.5
W
Baron Samedi
BadBuildsOnly
Baron Samedi
2
0
14
9
L
Ymir
Can0042
Ymir
0
8
0
0
W
Nemesis
Doviann
Nemesis
0
4
3
0.38
W
King Arthur
JaguerTelios
King Arthur
3
1
0
3
W
17
1
1
17.5
L
Achilles
RawCookieDohh
Achilles
1
2
0
0.5
L
Nemesis
StarkillaGM
Nemesis
7
2
1
3.75
L
4
3
6
2.33
L
Heimdallr
xesion
Heimdallr
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
19,715
33,885
Taken
38,784
17,374
Mitigated
14,978
11,112
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Artico17
Merlin
3,409
107
0
624
6,494
1,916
408
2,718
3,776
33,099
0
W
Baron Samedi
BadBuildsOnly
Baron Samedi
8,116
638
801
3,691
4,937
5,289
0
1,528
3,409
24,985
0
L
Ymir
Can0042
Ymir
1,404
344
0
413
9,920
5,648
0
3,374
6,546
11,886
0
W
Nemesis
Doviann
Nemesis
1,539
534
0
2,546
7,453
2,897
356
1,655
5,798
0
25,460
W
King Arthur
JaguerTelios
King Arthur
2,585
254
0
2,026
6,968
4,165
230
0
6,968
0
24,374
W
13,254
6,844
0
1,424
8,033
3,107
0
632
7,401
0
57,435
L
Achilles
RawCookieDohh
Achilles
3,564
1,061
0
108
5,392
2,201
180
0
5,392
0
26,349
L
Nemesis
StarkillaGM
Nemesis
7,054
3,483
0
3,757
9,205
3,229
0
1,392
7,813
0
35,467
L
5,129
345
474
1,705
5,458
1,825
334
2,792
2,666
28,326
0
L
Heimdallr
xesion
Heimdallr
2,564
1,924
0
753
8,809
2,075
0
3,967
4,842
0
11,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
31,425
307
Minions Killed
227
0
Camps Cleared
0
1,200,565
Distance Traveled
1,186,483
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,523
502
72
6
0
206,986
3
W
Baron Samedi
7,699
592
22
2
0
250,560
2
L
Ymir
5,030
387
18
1
0
214,105
2
W
Nemesis
6,118
471
53
4
0
225,584
0
W
King Arthur
6,568
505
54
4
0
257,670
0
W
Awilix
9,005
693
106
8
0
259,765
0
L
Achilles
6,497
500
71
5
0
225,712
5
L
Nemesis
7,875
606
64
5
0
298,328
2
L
Ra
7,020
540
57
4
0
235,994
1
L
Heimdallr
5,003
385
17
1
0
212,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role