Player Matchup

Tsukuyomi
Tsukuyomi
DCx I iMooN
Tsukuyomi
Level 18
God Stats
4W - 3L
1,886 SR
Queue Stats
29W - 25L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
UnholyGladiator
Gilgamesh
Level 21
God Stats
57W - 48L
1,696 SR
Queue Stats
254W - 175L
1,719 Elo+
Solo
Thoth
Thoth
WesBurtt
Thoth
Level 29
God Stats
2W - 2L
1,703 SR
Queue Stats
190W - 162L
1,594 Elo+
Solo
Pele
Pele
Wonderphilip
Pele
Level 14
God Stats
7W - 7L
1,422 SR
Queue Stats
11W - 10L
1,606 Elo+
Solo
Zeus
Zeus
aalexjahirr
Zeus
Level 16
God Stats
7W - 12L
1,452 SR
Queue Stats
45W - 85L
1,511 Elo+
Solo
Team Averages
Level 20
1,632 SR
1,601 Elo+

VS

Team Averages
Level 44
1,665 SR
1,688 Elo+
Tsukuyomi
Tsukuyomi
Dommy69Mommy
Tsukuyomi
Level 15
God Stats
1W - 2L
1,732 SR
Queue Stats
10W - 5L
1,696 Elo+
Party 1
Bastet
Bastet
JrGiuse
Bastet
Level 11
God Stats
2W - 2L
1,808 SR
Queue Stats
6W - 8L
1,592 Elo+
Solo
Geb
Geb
LokiMain667
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
Mommy69Dommy
Baron Samedi
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 32L
1,691 Elo+
Party 1
Medusa
Medusa
NCAIndica
Medusa
Level 160
God Stats
6W - 5L
1,783 SR
Queue Stats
531W - 281L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DCx I iMooN
Tsukuyomi
10
2 / 5 / 1
6,740
421
5,168
9,914
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
UnholyGladiator
Gilgamesh
15
8 / 4 / 1
9,576
599
11,981
13,138
9,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
WesBurtt
Thoth
13
2 / 5 / 3
7,837
490
6,875
8,483
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
6,569
411
2,634
15,071
4,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 0
5,957
372
317
6,773
1,362
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dommy69Mommy
Tsukuyomi
16
9 / 4 / 1
9,497
594
11,114
11,637
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
JrGiuse
Bastet
12
3 / 4 / 3
7,813
488
4,850
9,951
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 6
7,777
486
4,220
10,256
6,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Mommy69Dommy
Baron Samedi
14
5 / 3 / 7
8,807
550
8,706
9,516
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
NCAIndica
Medusa
16
9 / 0 / 5
9,925
620
7,121
7,148
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
12
Kills
27
27
Deaths
12
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DCx I iMooN
Tsukuyomi
2
5
1
0.5
W
Tsukuyomi
Dommy69Mommy
Tsukuyomi
9
4
1
2.38
W
Bastet
JrGiuse
Bastet
3
4
3
1.13
W
1
1
6
4
W
Baron Samedi
Mommy69Dommy
Baron Samedi
5
3
7
2.83
W
Medusa
NCAIndica
Medusa
9
0
5
11.5
L
Gilgamesh
UnholyGladiator
Gilgamesh
8
4
1
2.13
L
Thoth
WesBurtt
Thoth
2
5
3
0.7
L
0
6
1
0.08
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
36,011
53,379
Taken
48,508
20,818
Mitigated
19,497
13,615
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DCx I iMooN
Tsukuyomi
5,168
927
0
2,560
9,914
2,822
0
500
9,414
0
29,110
W
Tsukuyomi
Dommy69Mommy
Tsukuyomi
11,114
2,818
0
3,547
11,637
3,805
0
444
11,121
0
62,624
W
Bastet
JrGiuse
Bastet
4,850
1,634
0
163
9,951
2,748
1,736
920
8,921
0
25,330
W
4,220
746
1,213
1,973
10,256
6,953
0
1,713
8,337
22,752
0
W
Baron Samedi
Mommy69Dommy
Baron Samedi
8,706
1,299
352
4,280
9,516
3,364
0
1,836
7,452
43,345
0
W
Medusa
NCAIndica
Medusa
7,121
4,608
0
3,343
7,148
2,627
2,665
1,565
5,485
0
73,723
L
Gilgamesh
UnholyGladiator
Gilgamesh
11,981
4,583
0
4,601
13,138
9,593
743
4,194
8,944
0
62,059
L
Thoth
WesBurtt
Thoth
6,875
737
0
2,044
8,483
2,053
0
2,354
6,129
46,846
0
L
2,634
489
0
3,873
15,071
4,988
245
4,412
10,659
0
28,522
L
317
154
0
537
6,773
1,362
120
1,707
5,066
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
43,819
357
Minions Killed
367
0
Camps Cleared
0
1,356,891
Distance Traveled
1,570,853
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,740
421
66
4
0
265,292
1
W
Tsukuyomi
9,497
594
110
7
0
310,192
2
W
Bastet
7,813
488
40
3
0
328,063
0
W
Geb
7,777
486
27
2
0
352,628
3
W
Baron Samedi
8,807
550
62
4
0
285,620
1
W
Medusa
9,925
620
128
8
0
294,350
2
L
Gilgamesh
9,576
599
106
7
0
304,244
5
L
Thoth
7,837
490
96
6
0
268,663
1
L
Pele
6,569
411
48
3
0
288,442
0
L
Zeus
5,957
372
41
3
0
230,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role