Player Matchup

Skadi
Skadi
Madiculousness
Skadi
Level 26
God Stats
39W - 44L
1,716 SR
Queue Stats
86W - 104L
1,288 Elo+
Solo
Kali
Kali
Scort_293
Kali
Level 36
God Stats
7W - 1L
1,688 SR
Queue Stats
42W - 36L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
galerty
Sun Wukong
Level 27
God Stats
9W - 7L
1,465 SR
Queue Stats
19W - 24L
1,223 Elo+
Party 1
Baron Samedi
Baron Samedi
gius1107
Baron Samedi
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 52L
1,382 Elo+
Party 1
Chaac
Chaac
troleado1107
Chaac
Level 29
God Stats
12W - 10L
1,400 SR
Queue Stats
73W - 77L
1,387 Elo+
Party 1
Team Averages
Level 29
1,554 SR
1,336 Elo+

VS

Team Averages
Level 9
1,444 SR
1,293 Elo+
Ra
Ra
Hikari_Ultraa-
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Jackiby
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
959 Elo+
Solo
Apollo
Apollo
L9Apolloo
Apollo
Level 8
God Stats
0W - 4L
1,203 SR
Queue Stats
9W - 17L
1,244 Elo+
Solo
Thor
Thor
TheWorldOfPain
Thor
Level 27
God Stats
1W - 1L
1,516 SR
Queue Stats
29W - 35L
1,261 Elo+
Solo
Cthulhu
Cthulhu
rycaa-
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,896
490
2,412
5,359
1,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
10
11 / 1 / 6
7,336
734
6,693
6,460
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
galerty
Sun Wukong
8
2 / 2 / 3
5,343
534
3,178
6,732
2,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
gius1107
Baron Samedi
11
7 / 1 / 2
6,981
698
4,077
3,309
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 2 / 0
5,583
558
5,368
6,035
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,401
440
1,214
5,023
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Jackiby
Ymir
6
0 / 5 / 2
4,239
424
936
5,936
3,577
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
L9Apolloo
Apollo
8
5 / 5 / 4
6,342
634
3,890
6,477
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 5 / 0
5,433
543
4,297
6,378
2,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
rycaa-
Cthulhu
7
2 / 4 / 2
4,999
500
5,018
8,654
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
23
Kills
9
10
Deaths
26
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Ymir
Jackiby
Ymir
0
5
2
0.2
L
Apollo
L9Apolloo
Apollo
5
5
4
1.4
W
0
4
3
0.38
W
Kali
11
1
6
14
L
2
5
0
0.4
W
Sun Wukong
galerty
Sun Wukong
2
2
3
1.75
W
Baron Samedi
gius1107
Baron Samedi
7
1
2
8
L
Cthulhu
rycaa-
Cthulhu
2
4
2
0.75
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,728
Damage
15,355
27,895
Taken
32,468
11,969
Mitigated
13,521
8,143
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,214
538
7
179
5,023
1,414
0
2,526
2,497
13,577
0
L
Ymir
Jackiby
Ymir
936
321
0
272
5,936
3,577
0
379
5,480
9,029
1,400
L
Apollo
L9Apolloo
Apollo
3,890
2,231
0
697
6,477
1,550
0
58
6,101
0
15,177
W
2,412
1,015
179
696
5,359
1,370
1,202
952
4,366
0
21,140
W
Kali
6,693
4,162
0
3,759
6,460
2,588
0
918
5,426
0
26,372
L
4,297
1,160
0
408
6,378
2,301
0
672
5,620
1,299
13,157
W
Sun Wukong
galerty
Sun Wukong
3,178
1,279
0
326
6,732
2,442
662
1,750
4,704
0
18,278
W
Baron Samedi
gius1107
Baron Samedi
4,077
1,199
73
675
3,309
1,326
1,158
1,429
1,772
34,583
0
L
Cthulhu
rycaa-
Cthulhu
5,018
1,405
0
1,134
8,654
4,679
33
1,019
7,395
12,704
0
W
5,368
613
318
2,117
6,035
4,243
340
1,440
4,219
3,327
17,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
25,414
222
Minions Killed
109
0
Camps Cleared
0
923,539
Distance Traveled
901,274
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,401
440
23
2
0
154,845
0
L
Ymir
4,239
424
21
2
0
150,414
0
L
Apollo
6,342
634
27
3
0
190,537
0
W
Skadi
4,896
490
37
4
0
153,234
0
W
Kali
7,336
734
39
4
0
218,362
0
L
Thor
5,433
543
22
2
0
184,328
1
W
Sun Wukong
5,343
534
33
3
0
194,902
0
W
Baron Samedi
6,981
698
73
7
0
173,571
0
L
Cthulhu
4,999
500
16
2
0
221,150
0
W
Chaac
5,583
558
40
4
0
183,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role