Player Matchup

Skadi
Skadi
FlappyCarries
Skadi
Level 12
God Stats
9W - 3L
1,754 SR
Queue Stats
11W - 3L
1,907 Elo+
Party 1
Bacchus
Bacchus
GLAS_TIGER
Bacchus
Level 61
God Stats
17W - 11L
1,562 SR
Queue Stats
20W - 16L
1,464 Elo+
Party 1
Ravana
Ravana
Lost-Impa
Ravana
Level 104
God Stats
4W - 5L
1,469 SR
Queue Stats
35W - 34L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
Lost-Maniac7
Kukulkan
Level 85
God Stats
9W - 6L
1,531 SR
Queue Stats
12W - 16L
1,292 Elo+
Party 1
Chaac
Chaac
ihaveahemroi
Chaac
Level 95
God Stats
13W - 10L
1,694 SR
Queue Stats
20W - 20L
1,436 Elo+
Party 1
Team Averages
Level 71
1,602 SR
1,518 Elo+

VS

Team Averages
Level 65
1,451 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CRISTIAN_G_AYALA
Amaterasu
Level 36
God Stats
8W - 5L
1,539 SR
Queue Stats
12W - 26L
1,320 Elo+
Solo
Set
Set
HollywoodHaynie
Set
Level 109
God Stats
4W - 16L
1,183 SR
Queue Stats
321W - 274L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
Soto305
Nu Wa
Level 28
God Stats
22W - 18L
1,555 SR
Queue Stats
342W - 324L
1,539 Elo+
Party 2
Neith
Neith
ranger11danger
Neith
Level 116
God Stats
8W - 14L
1,478 SR
Queue Stats
374W - 317L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
9,106
569
8,098
9,953
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
GLAS_TIGER
Bacchus
11
0 / 0 / 6
6,669
417
3,841
12,119
10,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Lost-Impa
Ravana
16
6 / 1 / 1
9,161
573
7,616
9,734
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Lost-Maniac7
Kukulkan
12
1 / 4 / 4
7,482
468
6,722
6,860
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 1
9,261
579
11,792
11,895
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 3
6,656
416
4,102
11,503
6,682
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
12
1 / 5 / 1
7,491
468
4,448
12,299
7,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
5 / 3 / 1
8,355
522
9,158
10,770
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Soto305
Nu Wa
13
3 / 5 / 4
8,160
510
7,990
8,158
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 4
7,386
462
8,572
7,157
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
18
Kills
10
10
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
3
0.38
L
Amaterasu
1
5
1
0.3
W
5
4
3
1.63
W
Bacchus
GLAS_TIGER
Bacchus
0
0
6
3
L
5
3
1
1.83
W
Ravana
Lost-Impa
Ravana
6
1
1
6.5
W
Kukulkan
Lost-Maniac7
Kukulkan
1
4
4
0.75
L
Nu Wa
Soto305
Nu Wa
3
5
4
1
W
6
1
1
6.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,069
Damage
34,270
50,561
Taken
49,887
32,213
Mitigated
22,949
18,695
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,102
743
202
2,973
11,503
6,682
0
2,328
9,032
40,112
0
L
Amaterasu
4,448
2,372
0
3,027
12,299
7,667
0
1,211
10,104
0
29,386
W
8,098
3,014
0
2,551
9,953
3,136
1,700
4,004
5,949
0
67,327
W
Bacchus
GLAS_TIGER
Bacchus
3,841
216
0
3,369
12,119
10,152
15
3,585
8,534
17,404
0
L
9,158
2,810
0
3,973
10,770
3,875
0
1,937
8,791
0
51,570
W
Ravana
Lost-Impa
Ravana
7,616
1,695
0
4,272
9,734
4,341
261
1,717
8,017
0
66,896
W
Kukulkan
Lost-Maniac7
Kukulkan
6,722
232
0
250
6,860
2,160
359
1,476
5,384
48,604
0
L
Nu Wa
Soto305
Nu Wa
7,990
1,338
0
470
8,158
1,892
0
1,640
6,421
38,321
0
W
11,792
1,069
0
8,253
11,895
12,424
29
1,310
10,585
0
49,490
L
8,572
2,852
0
1,746
7,157
2,833
0
3,447
3,565
0
41,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
38,048
460
Minions Killed
371
0
Camps Cleared
0
1,612,525
Distance Traveled
1,483,903
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,656
416
77
5
0
275,703
0
L
Amaterasu
7,491
468
55
3
0
315,023
2
W
Skadi
9,106
569
116
7
0
280,954
6
W
Bacchus
6,669
417
27
2
0
342,027
0
L
Set
8,355
522
89
6
0
317,088
0
W
Ravana
9,161
573
124
8
0
358,972
5
W
Kukulkan
7,482
468
91
6
0
298,187
0
L
Nu Wa
8,160
510
71
4
0
264,014
2
W
Chaac
9,261
579
102
6
0
332,385
1
L
Neith
7,386
462
79
5
0
312,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role