Player Matchup

Awilix
Awilix
 
Awilix
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FunkinReally
Ares
Level 96
God Stats
15W - 21L
1,460 SR
Queue Stats
190W - 195L
1,497 Elo+
Solo
Hercules
Hercules
SaffronSquid232
Hercules
Level 67
God Stats
0W - 1L
1,505 SR
Queue Stats
19W - 23L
1,479 Elo+
Solo
Izanami
Izanami
Sh4dowWolveZ
Izanami
Level 155
God Stats
5W - 11L
1,429 SR
Queue Stats
546W - 592L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
Tillingfish
Baba Yaga
Level 116
God Stats
4W - 7L
1,411 SR
Queue Stats
154W - 155L
1,461 Elo+
Solo
Team Averages
Level 109
1,461 SR
1,493 Elo+

VS

Team Averages
Level 93
1,579 SR
1,505 Elo+
Camazotz
Camazotz
 
Camazotz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Nadem276499
Janus
Level 127
God Stats
1W - 4L
1,596 SR
Queue Stats
284W - 248L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
SAMURAI9986
Danzaburou
Level 64
God Stats
12W - 9L
1,620 SR
Queue Stats
204W - 224L
1,440 Elo+
Party 1
Athena
Athena
WittyBunny2496
Athena
Level 88
God Stats
8W - 6L
1,776 SR
Queue Stats
70W - 58L
1,524 Elo+
Party 1
Set
Set
mistermika
Set
Level 62
God Stats
7W - 9L
1,404 SR
Queue Stats
293W - 279L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 3 / 1
8,019
573
5,238
9,647
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 3
6,504
465
5,612
8,864
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
13
0 / 1 / 0
7,240
517
6,721
10,474
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Izanami
Sh4dowWolveZ
Izanami
12
2 / 5 / 1
7,229
516
5,441
9,791
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Tillingfish
Baba Yaga
13
1 / 0 / 5
7,715
551
8,026
5,863
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 0 / 2
7,624
545
3,772
10,973
9,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 3
7,083
506
6,776
7,689
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SAMURAI9986
Danzaburou
12
2 / 4 / 3
7,623
545
7,463
10,257
4,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 6
7,120
509
4,905
14,166
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 2
8,649
618
6,374
9,613
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
11
Kills
12
12
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
3
1
2.5
W
Camazotz
 
Camazotz
0
0
2
1
L
1
3
3
0.83
W
3
2
3
2.25
W
Danzaburou
SAMURAI9986
Danzaburou
2
4
3
0.88
L
Hercules
0
1
0
0
L
Izanami
Sh4dowWolveZ
Izanami
2
5
1
0.5
L
Baba Yaga
Tillingfish
Baba Yaga
1
0
5
3.5
W
2
2
6
2.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
29,290
44,639
Taken
52,698
30,092
Mitigated
34,508
16,155
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,238
2,041
0
3,790
9,647
5,287
0
1,573
8,026
0
39,008
W
Camazotz
 
Camazotz
3,772
741
0
6,583
10,973
9,873
580
378
9,595
0
43,850
L
5,612
220
455
2,566
8,864
5,805
195
2,877
5,903
18,752
0
W
6,776
362
666
1,927
7,689
2,489
468
4,103
3,586
37,365
0
W
Danzaburou
SAMURAI9986
Danzaburou
7,463
2,847
0
3,114
10,257
4,093
839
3,308
6,949
0
45,153
L
Hercules
6,721
1,712
0
5,253
10,474
12,550
0
279
10,195
3,552
41,718
L
Izanami
Sh4dowWolveZ
Izanami
5,441
2,550
0
1,925
9,791
4,204
471
3,386
6,289
0
52,738
L
Baba Yaga
Tillingfish
Baba Yaga
8,026
246
0
2,166
5,863
2,246
413
3,178
2,489
51,246
0
W
4,905
941
0
3,878
14,166
13,448
350
4,503
9,663
19,315
0
W
6,374
3,383
0
4,173
9,613
4,605
0
2,055
7,558
0
56,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
38,099
398
Minions Killed
364
0
Camps Cleared
0
1,371,679
Distance Traveled
1,440,064
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,019
573
76
5
0
318,349
5
W
Camazotz
7,624
545
79
6
0
315,361
7
L
Ares
6,504
465
19
1
0
238,684
1
W
Janus
7,083
506
66
5
0
277,278
1
W
Danzaburou
7,623
545
90
6
0
244,619
2
L
Hercules
7,240
517
101
7
0
284,037
1
L
Izanami
7,229
516
106
8
0
226,840
4
L
Baba Yaga
7,715
551
96
7
0
303,769
4
W
Athena
7,120
509
26
2
0
286,885
0
W
Set
8,649
618
103
7
0
315,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role