Player Matchup

Ne Zha
Ne Zha
HyamorySmurF
Ne Zha
Level 29
God Stats
0W - 1L
1,529 SR
Queue Stats
33W - 23L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Khodelucifer
Kukulkan
Level 27
God Stats
2W - 2L
1,442 SR
Queue Stats
3W - 7L
1,498 Elo+
Party 3
Poseidon
Poseidon
MINIATOR
Poseidon
Level 68
God Stats
2W - 2L
1,471 SR
Queue Stats
4W - 15L
1,406 Elo+
Party 3
Thor
Thor
aminemc
Thor
Level 14
God Stats
2W - 2L
1,266 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 3
Cernunnos
Cernunnos
dynom88
Cernunnos
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 286L
1,485 Elo+
Solo
Team Averages
Level 33
1,441 SR
1,470 Elo+

VS

Team Averages
Level 37
1,604 SR
1,468 Elo+
Kukulkan
Kukulkan
BruceDafoe
Kukulkan
Level 5
God Stats
8W - 5L
1,363 SR
Queue Stats
10W - 10L
1,291 Elo+
Party 2
Ganesha
Ganesha
DormantBeast_
Ganesha
Level 109
God Stats
12W - 5L
1,457 SR
Queue Stats
85W - 72L
1,504 Elo+
Party 1
Medusa
Medusa
LAROSAMA
Medusa
Level 47
God Stats
6W - 4L
1,668 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lucilfero
Baron Samedi
Level 17
God Stats
3W - 1L
1,784 SR
Queue Stats
30W - 16L
1,559 Elo+
Party 1
Hercules
Hercules
SushiSquishy
Hercules
Level 9
God Stats
8W - 2L
1,750 SR
Queue Stats
8W - 4L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 8 / 4
12,290
1,117
5,909
17,385
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Khodelucifer
Kukulkan
18
2 / 11 / 8
11,271
1,025
16,847
20,439
10,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
MINIATOR
Poseidon
17
0 / 14 / 5
9,938
903
12,556
18,683
5,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thor
aminemc
Thor
17
0 / 9 / 4
9,945
904
1,817
16,751
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
dynom88
Cernunnos
17
6 / 11 / 4
12,296
1,118
19,809
24,543
9,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BruceDafoe
Kukulkan
19
5 / 3 / 22
12,006
1,091
20,605
10,866
5,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
20
0 / 1 / 34
12,715
1,156
7,547
13,845
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
LAROSAMA
Medusa
20
21 / 5 / 16
13,931
1,266
23,689
12,051
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Lucilfero
Baron Samedi
20
18 / 1 / 25
14,574
1,325
27,272
11,159
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
SushiSquishy
Hercules
20
8 / 1 / 27
12,787
1,162
10,179
15,209
26,721
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
176
11
Kills
52
53
Deaths
11
25
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BruceDafoe
Kukulkan
5
3
22
5.33
W
Ganesha
0
1
34
17
L
Ne Zha
3
8
4
0.63
L
Kukulkan
Khodelucifer
Kukulkan
2
11
8
0.55
W
Medusa
LAROSAMA
Medusa
21
5
16
5.8
W
Baron Samedi
Lucilfero
Baron Samedi
18
1
25
30.5
L
Poseidon
MINIATOR
Poseidon
0
14
5
0.18
W
Hercules
SushiSquishy
Hercules
8
1
27
21.5
L
Thor
aminemc
Thor
0
9
4
0.22
L
Cernunnos
dynom88
Cernunnos
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,938
Damage
89,292
97,801
Taken
63,130
38,487
Mitigated
64,986
4,592
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BruceDafoe
Kukulkan
20,605
1,297
0
450
10,866
5,980
0
4,578
6,288
37,187
0
W
Ganesha
7,547
335
490
2,289
13,845
19,481
0
5,754
8,091
16,825
0
L
Ne Zha
5,909
297
0
2,408
17,385
6,759
0
8,538
8,699
0
46,047
L
Kukulkan
Khodelucifer
Kukulkan
16,847
1,501
0
835
20,439
10,934
0
11,707
8,463
35,063
0
W
Medusa
LAROSAMA
Medusa
23,689
13,484
487
1,164
12,051
6,070
0
6,898
5,153
0
50,035
W
Baron Samedi
Lucilfero
Baron Samedi
27,272
3,368
4,568
4,554
11,159
6,734
0
6,149
5,010
56,179
0
L
Poseidon
MINIATOR
Poseidon
12,556
1,910
0
8
18,683
5,887
0
12,193
6,218
29,188
0
W
Hercules
SushiSquishy
Hercules
10,179
3,155
1,242
4,092
15,209
26,721
0
6,024
9,185
0
13,490
L
Thor
aminemc
Thor
1,817
245
0
124
16,751
5,743
0
7,834
8,831
0
16,265
L
Cernunnos
dynom88
Cernunnos
19,809
9,090
0
1,217
24,543
9,164
0
14,027
10,166
0
35,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
66,013
218
Minions Killed
212
8
Camps Cleared
7
946,292
Distance Traveled
994,523
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,006
1,091
47
4
2
190,692
1
W
Ganesha
12,715
1,156
2
0
1
190,323
0
L
Ne Zha
12,290
1,117
81
7
1
211,416
0
L
Kukulkan
11,271
1,025
44
4
0
212,368
0
W
Medusa
13,931
1,266
56
5
3
197,754
1
W
Baron Samedi
14,574
1,325
94
9
1
198,644
0
L
Poseidon
9,938
903
26
2
3
190,203
0
W
Hercules
12,787
1,162
13
1
0
217,110
0
L
Thor
9,945
904
31
3
0
157,646
0
L
Cernunnos
12,296
1,118
36
3
4
174,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role