Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DragonTai
Tyr
Level 88
God Stats
11W - 9L
1,531 SR
Queue Stats
479W - 419L
1,575 Elo+
Solo
Bellona
Bellona
YaBoiKyoe
Bellona
Level 87
God Stats
26W - 20L
1,547 SR
Queue Stats
513W - 622L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
arryiaash
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 118L
1,419 Elo+
Solo
Merlin
Merlin
jcsgaming15
Merlin
Level 89
God Stats
30W - 30L
1,531 SR
Queue Stats
550W - 651L
1,448 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,466 Elo+

VS

Team Averages
Level 121
1,478 SR
1,488 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Deathbend
Fenrir
Level 121
God Stats
9W - 8L
1,361 SR
Queue Stats
435W - 463L
1,491 Elo+
Party 2
Chang'e
Chang'e
Jafraud
Chang'e
Level 145
God Stats
13W - 8L
1,603 SR
Queue Stats
426W - 437L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
JustShmammy
Sylvanus
Level 119
God Stats
24W - 31L
1,426 SR
Queue Stats
332W - 364L
1,387 Elo+
Solo
Heimdallr
Heimdallr
Theabyssalgames
Heimdallr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
414W - 463L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 11 / 2
14,989
577
27,366
21,381
8,390
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 4 / 2
13,258
510
26,185
28,076
41,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bellona
YaBoiKyoe
Bellona
17
6 / 11 / 5
11,705
450
17,461
29,570
17,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
arryiaash
Kuzenbo
15
0 / 6 / 6
10,577
407
9,216
24,383
29,708
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
15
1 / 12 / 4
9,749
375
8,569
19,809
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 2 / 9
13,939
536
15,583
30,678
28,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Deathbend
Fenrir
20
10 / 6 / 15
14,848
571
23,126
28,907
14,060
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Jafraud
Chang'e
20
23 / 3 / 6
16,601
639
32,179
25,316
10,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
JustShmammy
Sylvanus
18
2 / 6 / 16
11,630
447
12,723
28,979
37,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Theabyssalgames
Heimdallr
20
4 / 4 / 12
13,218
508
12,781
16,569
5,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
21
Kills
44
44
Deaths
21
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
9
11
2
0.91
W
Sun Wukong
 
Sun Wukong
5
2
9
4.75
W
Fenrir
Deathbend
Fenrir
10
6
15
2.92
L
5
4
2
1.5
W
Chang'e
Jafraud
Chang'e
23
3
6
8.67
W
Sylvanus
JustShmammy
Sylvanus
2
6
16
1.67
W
Heimdallr
Theabyssalgames
Heimdallr
4
4
12
2.5
L
Bellona
YaBoiKyoe
Bellona
6
11
5
0.77
L
Kuzenbo
arryiaash
Kuzenbo
0
6
6
0.5
L
Merlin
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,797
Damage
96,392
123,219
Taken
130,449
103,721
Mitigated
96,700
25,456
Healing
62,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
27,366
3,423
0
2,066
21,381
8,390
374
9,367
12,014
128,398
0
W
Sun Wukong
 
Sun Wukong
15,583
3,505
0
14,722
30,678
28,550
1,368
4,696
25,982
0
92,582
W
Fenrir
Deathbend
Fenrir
23,126
5,930
0
9,275
28,907
14,060
2,184
11,761
17,146
0
115,366
L
26,185
3,988
0
10,228
28,076
41,940
390
7,270
20,806
0
102,476
W
Chang'e
Jafraud
Chang'e
32,179
2,139
5,974
14,666
25,316
10,669
924
9,992
15,324
135,461
0
W
Sylvanus
JustShmammy
Sylvanus
12,723
2,962
6,452
7,418
28,979
37,730
946
11,548
17,431
34,503
8,136
W
Heimdallr
Theabyssalgames
Heimdallr
12,781
3,256
0
3,585
16,569
5,691
637
7,960
8,609
0
94,023
L
Bellona
YaBoiKyoe
Bellona
17,461
4,987
0
4,665
29,570
17,651
0
7,816
21,751
826
73,317
L
Kuzenbo
arryiaash
Kuzenbo
9,216
2,532
3,476
3,304
24,383
29,708
223
10,352
14,031
30,796
0
L
Merlin
8,569
411
0
1,717
19,809
6,032
0
9,088
10,721
54,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,278
Gold Earned
70,236
631
Minions Killed
716
0
Camps Cleared
0
2,360,507
Distance Traveled
2,473,879
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,989
577
221
9
0
392,944
4
W
Sun Wukong
13,939
536
161
6
0
516,347
1
W
Fenrir
14,848
571
154
6
0
563,747
6
L
Tyr
13,258
510
168
6
0
518,913
3
W
Chang'e
16,601
639
204
8
0
505,334
8
W
Sylvanus
11,630
447
63
2
0
413,887
3
W
Heimdallr
13,218
508
134
5
0
474,564
11
L
Bellona
11,705
450
113
4
0
487,268
6
L
Kuzenbo
10,577
407
46
2
0
549,006
3
L
Merlin
9,749
375
83
3
0
412,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role