Player Matchup

Chaac
Chaac
Colefever
Chaac
Level 28
God Stats
4W - 6L
1,283 SR
Queue Stats
218W - 237L
1,440 Elo+
Solo
Merlin
Merlin
HercsFatDong
Merlin
Level 159
God Stats
27W - 17L
1,553 SR
Queue Stats
411W - 396L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ponzie23
Ah Muzen Cab
Level 28
God Stats
11W - 10L
1,664 SR
Queue Stats
183W - 130L
1,544 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,529 Elo+

VS

Team Averages
Level 23
1,533 SR
1,360 Elo+
Ah Puch
Ah Puch
InZaYnViRtUoSo
Ah Puch
Level 26
God Stats
3W - 2L
1,538 SR
Queue Stats
179W - 184L
1,353 Elo+
Solo
Neith
Neith
MIEKROWAEV
Neith
Level 25
God Stats
1W - 1L
1,646 SR
Queue Stats
100W - 76L
1,505 Elo+
Solo
Guan Yu
Guan Yu
TSB BaltoStorm1
Guan Yu
Level 18
God Stats
1W - 1L
1,415 SR
Queue Stats
3W - 4L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Colefever
Chaac
7
3 / 1 / 2
4,705
941
2,154
3,547
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
7
0 / 0 / 3
4,234
847
2,122
2,027
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ponzie23
Ah Muzen Cab
7
2 / 0 / 3
4,706
941
1,657
2,341
669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,654
731
1,569
2,926
813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
8
1 / 1 / 0
4,249
850
2,027
3,712
1,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
3,377
675
265
871
442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Colefever
Chaac
3
1
2
4
W
Merlin
0
0
3
1.5
L
0
3
0
0
L
Neith
1
1
0
1
L
0
1
0
0
W
Ah Muzen Cab
ponzie23
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,933
Damage
3,861
7,915
Taken
7,509
3,483
Mitigated
2,264
1,780
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Colefever
Chaac
2,154
112
0
861
3,547
2,263
313
252
3,295
0
4,591
W
Merlin
2,122
230
0
471
2,027
551
0
976
1,032
12,793
0
L
1,569
46
0
336
2,926
813
0
1,252
1,503
6,920
0
L
Neith
2,027
796
0
1,434
3,712
1,009
0
1,004
2,456
0
13,863
L
265
0
85
74
871
442
0
18
797
0
580
W
Ah Muzen Cab
ponzie23
Ah Muzen Cab
1,657
462
0
448
2,341
669
686
551
1,790
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,645
Gold Earned
11,280
67
Minions Killed
45
3
Camps Cleared
2
275,003
Distance Traveled
189,743
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,705
941
9
2
1
89,493
1
W
Merlin
4,234
847
33
7
2
88,168
3
L
Ah Puch
3,654
731
14
3
1
74,001
2
L
Neith
4,249
850
30
6
1
95,650
1
L
Guan Yu
3,377
675
1
0
0
20,092
0
W
Ah Muzen Cab
4,706
941
25
5
0
97,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role