Player Matchup

Bastet
Bastet
BadSpartan
Bastet
Level 83
God Stats
71W - 57L
1,582 SR
Queue Stats
392W - 398L
1,598 Elo+
Solo
Cthulhu
Cthulhu
IMightBeBlack
Cthulhu
Level 67
God Stats
1W - 0L
1,236 SR
Queue Stats
6W - 12L
1,326 Elo+
Party 1
Anubis
Anubis
lifelesskirbby
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 1
Team Averages
Level 86
1,439 SR
1,454 Elo+

VS

Team Averages
Level 113
1,445 SR
1,391 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DonTHC
Charybdis
Level 158
God Stats
0W - 2L
1,334 SR
Queue Stats
68W - 101L
1,389 Elo+
Solo
Artio
Artio
Taking40Nuggets
Artio
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BadSpartan
Bastet
12
6 / 3 / 11
9,427
786
11,505
8,409
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
12
1 / 2 / 16
8,705
725
7,071
17,690
15,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
13 / 3 / 6
10,827
902
16,284
9,315
4,235
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 7 / 3
9,096
758
8,313
9,734
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DonTHC
Charybdis
11
4 / 6 / 3
8,538
712
8,112
11,189
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 8
8,191
683
6,075
20,125
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
8
8
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
7
3
0.79
W
Bastet
BadSpartan
Bastet
6
3
11
3.83
L
Charybdis
DonTHC
Charybdis
4
6
3
0.92
W
Cthulhu
1
2
16
4.5
L
0
7
8
0.57
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
22,500
35,414
Taken
41,048
22,171
Mitigated
19,407
6,178
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,313
509
63
511
9,734
3,170
130
5,052
4,591
25,941
0
W
Bastet
BadSpartan
Bastet
11,505
3,302
0
0
8,409
2,232
973
4,654
3,755
0
21,332
L
Charybdis
DonTHC
Charybdis
8,112
6,252
0
1,431
11,189
2,981
291
5,865
4,939
0
31,777
W
Cthulhu
7,071
783
216
959
17,690
15,704
467
6,301
11,389
22,528
0
L
6,075
1,240
334
4,538
20,125
13,256
84
11,919
7,550
16,079
0
W
16,284
375
0
5,003
9,315
4,235
1,416
3,916
5,399
47,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
25,825
114
Minions Killed
117
4
Camps Cleared
6
698,287
Distance Traveled
569,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,096
758
47
4
1
195,151
3
W
Bastet
9,427
786
17
1
1
257,980
1
L
Charybdis
8,538
712
56
5
4
186,233
3
W
Cthulhu
8,705
725
31
3
0
245,437
1
L
Artio
8,191
683
14
1
1
187,706
0
W
Anubis
10,827
902
66
6
3
194,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role