Player Matchup

Awilix
Awilix
AlephL
Awilix
Level 158
God Stats
4W - 2L
1,491 SR
Queue Stats
546W - 741L
1,370 Elo+
Solo
He Bo
He Bo
Iviux
He Bo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,520 Elo+
Party 1
Odin
Odin
StardAx
Odin
Level 65
God Stats
2W - 0L
1,746 SR
Queue Stats
9W - 17L
1,310 Elo+
Party 1
Team Averages
Level 81
1,579 SR
1,400 Elo+

VS

Team Averages
Level 50
1,505 SR
1,453 Elo+
Ares
Ares
 
Ares
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GorillaZIk4
Zeus
Level 31
God Stats
55W - 55L
1,516 SR
Queue Stats
212W - 286L
1,358 Elo+
Solo
Ra
Ra
Maicky345
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlephL
Awilix
12
8 / 0 / 3
8,449
845
7,848
8,578
4,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Iviux
He Bo
10
1 / 5 / 6
6,956
696
4,201
7,191
2,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
StardAx
Odin
12
3 / 1 / 6
7,907
791
4,203
6,469
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 5
6,936
694
3,194
9,408
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 5 / 0
7,211
721
8,943
5,660
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 3
5,880
588
2,765
4,657
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
6
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
5
1.17
W
Awilix
AlephL
Awilix
8
0
3
9.5
L
5
5
0
1
W
He Bo
Iviux
He Bo
1
5
6
0.8
L
0
4
3
0.38
W
Odin
StardAx
Odin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,252
Damage
14,902
22,238
Taken
19,725
10,441
Mitigated
10,928
5,174
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,194
92
0
2,308
9,408
8,014
0
2,478
6,548
6,703
0
W
Awilix
AlephL
Awilix
7,848
3,073
150
3,130
8,578
4,353
1,177
5,088
3,164
0
28,033
L
8,943
907
0
794
5,660
1,453
0
1,060
4,519
30,940
0
W
He Bo
Iviux
He Bo
4,201
0
0
950
7,191
2,413
75
5,174
1,762
12,936
0
L
2,765
266
187
488
4,657
1,461
0
782
3,705
5,827
0
W
Odin
StardAx
Odin
4,203
943
0
944
6,469
3,675
0
4,503
1,460
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,312
Gold Earned
20,027
114
Minions Killed
75
7
Camps Cleared
2
610,152
Distance Traveled
502,364
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,936
694
8
1
0
178,029
2
W
Awilix
8,449
845
31
3
6
222,140
4
L
Zeus
7,211
721
53
5
2
163,173
3
W
He Bo
6,956
696
19
2
1
181,004
0
L
Ra
5,880
588
14
1
0
161,162
4
W
Odin
7,907
791
64
6
0
207,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role