Player Matchup

Hun Batz
Hun Batz
JungleOrTroll69
Hun Batz
Level 98
God Stats
6W - 1L
1,777 SR
Queue Stats
455W - 451L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Millo San
Sylvanus
Level 160
God Stats
6W - 5L
1,467 SR
Queue Stats
125W - 109L
1,490 Elo+
Party 2
Scylla
Scylla
Recksyy
Scylla
Level 149
God Stats
1W - 0L
1,442 SR
Queue Stats
130W - 85L
1,634 Elo+
Party 2
Team Averages
Level 136
1,562 SR
1,573 Elo+

VS

Team Averages
Level 79
1,434 SR
1,453 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ChristianCachi
Cerberus
Level 47
God Stats
8W - 9L
1,533 SR
Queue Stats
122W - 125L
1,548 Elo+
Party 1
Poseidon
Poseidon
ExOtazZ8146
Poseidon
Level 68
God Stats
3W - 9L
1,268 SR
Queue Stats
16W - 30L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
3 / 1 / 5
8,727
727
10,037
11,183
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Millo San
Sylvanus
12
1 / 2 / 7
8,201
683
3,844
10,701
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Recksyy
Scylla
13
5 / 2 / 3
8,781
732
12,224
9,109
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 4 / 0
8,773
731
9,069
12,542
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
11
1 / 1 / 1
7,376
615
5,322
12,678
9,589
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ExOtazZ8146
Poseidon
8
0 / 4 / 2
6,889
574
1,500
6,640
1,810
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
5
5
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
0
1
L
Cerberus
1
1
1
1.5
L
Poseidon
ExOtazZ8146
Poseidon
0
4
2
0.25
W
Hun Batz
3
1
5
5.5
W
Sylvanus
Millo San
Sylvanus
1
2
7
2.25
W
Scylla
Recksyy
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
15,891
30,993
Taken
31,860
14,643
Mitigated
15,567
9,533
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,069
1,879
0
0
12,542
4,168
0
6,657
5,585
0
35,430
L
Cerberus
5,322
216
0
2,018
12,678
9,589
0
6,161
6,162
17,507
0
L
Poseidon
ExOtazZ8146
Poseidon
1,500
266
0
480
6,640
1,810
0
2,623
3,822
7,789
0
W
Hun Batz
10,037
3,062
0
1,719
11,183
4,786
197
3,204
7,479
0
36,411
W
Sylvanus
Millo San
Sylvanus
3,844
755
2,187
3,455
10,701
6,756
772
1,806
8,895
13,795
2,194
W
Scylla
Recksyy
Scylla
12,224
1,595
78
2,094
9,109
3,101
1,316
2,407
6,702
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
23,038
140
Minions Killed
117
7
Camps Cleared
5
671,892
Distance Traveled
532,341
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,773
731
71
6
3
210,113
4
L
Cerberus
7,376
615
25
2
1
212,566
3
L
Poseidon
6,889
574
21
2
1
109,662
0
W
Hun Batz
8,727
727
52
4
3
247,704
5
W
Sylvanus
8,201
683
30
3
0
200,577
4
W
Scylla
8,781
732
58
5
4
223,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role