Player Matchup

Janus
Janus
Calebthegoat_t
Janus
Level 67
God Stats
6W - 1L
1,529 SR
Queue Stats
66W - 93L
1,193 Elo+
Party 2
Bellona
Bellona
OnelineV
Bellona
Level 49
God Stats
1W - 0L
1,214 SR
Queue Stats
30W - 54L
1,165 Elo+
Party 2
Mercury
Mercury
PP2LONG
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,258 Elo+
Party 2
Izanami
Izanami
Psycho_RyRy
Izanami
Level 39
God Stats
1W - 0L
1,353 SR
Queue Stats
32W - 47L
1,185 Elo+
Party 2
Odin
Odin
Psycho_glizzyT-T
Odin
Level 18
God Stats
2W - 3L
1,230 SR
Queue Stats
15W - 22L
1,392 Elo+
Party 2
Team Averages
Level 38
1,365 SR
1,239 Elo+

VS

Team Averages
Level 63
1,437 SR
1,305 Elo+
Bellona
Bellona
Criminal_Mind247
Bellona
Level 48
God Stats
30W - 22L
1,473 SR
Queue Stats
210W - 247L
1,346 Elo+
Solo
Mulan
Mulan
LateNightThirst
Mulan
Level 129
God Stats
12W - 11L
1,501 SR
Queue Stats
201W - 246L
1,343 Elo+
Solo
Chernobog
Chernobog
Shenkai1988
Chernobog
Level 43
God Stats
27W - 47L
1,349 SR
Queue Stats
140W - 192L
1,246 Elo+
Solo
Cabrakan
Cabrakan
Shmeaglypoo
Cabrakan
Level 69
God Stats
13W - 20L
1,362 SR
Queue Stats
375W - 453L
1,288 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stefboisenberry
Ah Muzen Cab
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 145L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
8,411
561
8,964
5,737
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OnelineV
Bellona
13
3 / 1 / 5
7,734
516
5,456
7,724
10,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
PP2LONG
Mercury
14
8 / 0 / 6
8,512
567
8,862
8,631
2,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Psycho_RyRy
Izanami
13
3 / 2 / 2
7,319
488
7,608
8,565
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 8
6,918
461
4,880
10,822
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,496
433
2,385
6,741
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 4 / 1
7,997
533
7,991
12,983
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Shenkai1988
Chernobog
10
0 / 9 / 0
6,381
425
1,551
10,909
3,780
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Shmeaglypoo
Cabrakan
10
3 / 3 / 2
7,429
495
4,571
11,108
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
stefboisenberry
Ah Muzen Cab
11
2 / 4 / 3
7,424
495
5,126
8,809
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
7
7
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
0
3
0
0
L
2
4
1
0.63
W
Bellona
OnelineV
Bellona
3
1
5
5.5
W
Mercury
PP2LONG
Mercury
8
0
6
11
W
Izanami
Psycho_RyRy
Izanami
3
2
2
2
W
2
2
8
3
L
Chernobog
Shenkai1988
Chernobog
0
9
0
0
L
Cabrakan
Shmeaglypoo
Cabrakan
3
3
2
1.33
L
Ah Muzen Cab
stefboisenberry
Ah Muzen Cab
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
21,624
41,479
Taken
50,550
24,725
Mitigated
29,578
9,040
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,964
990
0
1,376
5,737
1,673
665
298
5,439
47,508
0
L
2,385
653
0
1,105
6,741
4,024
588
1,766
4,839
0
29,644
L
7,991
1,837
0
5,667
12,983
7,949
0
3,262
9,627
0
48,822
W
Bellona
OnelineV
Bellona
5,456
1,474
0
924
7,724
10,592
444
0
7,724
0
30,892
W
Mercury
PP2LONG
Mercury
8,862
5,223
0
2,187
8,631
2,921
810
853
7,778
0
49,339
W
Izanami
Psycho_RyRy
Izanami
7,608
4,479
0
1,643
8,565
3,103
581
1,701
6,864
0
51,308
W
4,880
1,154
0
2,910
10,822
6,436
177
1,719
9,103
3,733
13,237
L
Chernobog
Shenkai1988
Chernobog
1,551
1,099
0
795
10,909
3,780
796
2,837
7,912
0
31,850
L
Cabrakan
Shmeaglypoo
Cabrakan
4,571
1,046
353
2,299
11,108
10,840
135
774
10,330
11,935
0
L
Ah Muzen Cab
stefboisenberry
Ah Muzen Cab
5,126
1,846
398
3,081
8,809
2,985
436
1,102
7,645
0
32,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
35,727
355
Minions Killed
297
0
Camps Cleared
0
1,423,419
Distance Traveled
1,210,970
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,411
561
91
6
0
263,002
0
L
Bellona
6,496
433
55
4
0
268,539
0
L
Mulan
7,997
533
101
7
0
239,359
8
W
Bellona
7,734
516
61
4
0
282,836
0
W
Mercury
8,512
567
79
5
0
342,198
0
W
Izanami
7,319
488
96
6
0
252,850
0
W
Odin
6,918
461
28
2
0
282,533
2
L
Chernobog
6,381
425
60
4
0
246,996
0
L
Cabrakan
7,429
495
19
1
0
241,516
1
L
Ah Muzen Cab
7,424
495
62
4
0
214,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role