Player Matchup

Thoth
Thoth
Crazy-Killer-246
Thoth
Level 127
God Stats
0W - 1L
1,137 SR
Queue Stats
38W - 54L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
DarkBlueMatter
Sylvanus
Level 160
God Stats
0W - 1L
1,459 SR
Queue Stats
20W - 27L
1,544 Elo+
Party 2
Ra
Ra
Janty5727
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 97
1,365 SR
1,473 Elo+

VS

Team Averages
Level 63
1,600 SR
1,473 Elo+
Ymir
Ymir
BUTT_-_SACKS__44
Ymir
Level 14
God Stats
24W - 10L
1,511 SR
Queue Stats
32W - 16L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
EatSome101
Kuzenbo
Level 80
God Stats
23W - 19L
1,558 SR
Queue Stats
205W - 196L
1,526 Elo+
Solo
Neith
Neith
MysteryxNinja
Neith
Level 96
God Stats
3W - 0L
1,732 SR
Queue Stats
60W - 40L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,593
659
4,810
5,728
1,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
10
0 / 3 / 1
6,035
604
3,381
7,896
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 2
6,101
610
3,194
6,501
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
7,534
753
2,739
9,027
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
EatSome101
Kuzenbo
11
3 / 1 / 6
6,914
691
3,178
6,188
5,539
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 6
8,056
806
11,223
6,351
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
2
4
0
0.5
L
Sylvanus
0
3
1
0.17
W
Kuzenbo
EatSome101
Kuzenbo
3
1
6
6
L
0
4
2
0.25
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,385
Damage
17,140
20,125
Taken
21,566
7,615
Mitigated
14,839
5,290
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,739
362
0
745
9,027
7,188
208
4,725
4,104
8,537
0
L
4,810
369
0
398
5,728
1,686
0
1,287
4,441
17,172
0
L
Sylvanus
3,381
771
1,039
2,475
7,896
3,869
0
2,476
5,420
15,274
4,910
W
Kuzenbo
EatSome101
Kuzenbo
3,178
1,382
0
0
6,188
5,539
256
2,242
3,825
10,729
0
L
3,194
538
773
605
6,501
2,060
0
2,557
3,944
14,510
0
W
11,223
3,464
0
2,381
6,351
2,112
257
3,820
2,437
0
45,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,729
Gold Earned
22,504
104
Minions Killed
134
3
Camps Cleared
6
487,702
Distance Traveled
531,471
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,534
753
13
1
1
147,510
0
L
Thoth
6,593
659
31
3
1
161,000
3
L
Sylvanus
6,035
604
42
4
2
162,491
2
W
Kuzenbo
6,914
691
23
2
1
189,829
0
L
Ra
6,101
610
31
3
0
164,211
0
W
Neith
8,056
806
98
10
4
194,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role