Player Matchup

Guan Yu
Guan Yu
Bones3456
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,357 Elo+
Solo
Chaac
Chaac
Oh_BLACK_BETTY
Chaac
Level 23
God Stats
5W - 2L
1,612 SR
Queue Stats
27W - 23L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
SupremeSigma7
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,319 Elo+
Solo
Fenrir
Fenrir
VillaInHD3
Fenrir
Level 24
God Stats
20W - 14L
1,613 SR
Queue Stats
148W - 149L
1,460 Elo+
Solo
Sol
Sol
imbadsrry
Sol
Level 17
God Stats
75W - 86L
1,486 SR
Queue Stats
120W - 132L
1,382 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,363 Elo+

VS

Team Averages
Level 15
1,541 SR
1,371 Elo+
Ravana
Ravana
L9Apolloo
Ravana
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 17L
1,263 Elo+
Solo
Discordia
Discordia
MajorWashington
Discordia
Level 24
God Stats
2W - 1L
1,783 SR
Queue Stats
148W - 153L
1,396 Elo+
Solo
Skadi
Skadi
Meion87
Skadi
Level 18
God Stats
2W - 8L
1,199 SR
Queue Stats
174W - 188L
1,363 Elo+
Solo
Ares
Ares
Sekhmet i RA
Ares
Level 23
God Stats
20W - 13L
1,500 SR
Queue Stats
131W - 111L
1,388 Elo+
Solo
Odin
Odin
Shape-Shifter00
Odin
Level 3
God Stats
2W - 3L
1,721 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bones3456
Guan Yu
6
0 / 6 / 1
4,532
412
431
5,690
1,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
6,068
552
2,586
4,833
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SupremeSigma7
Baron Samedi
10
2 / 2 / 2
5,762
524
2,105
3,060
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VillaInHD3
Fenrir
12
7 / 1 / 5
7,162
651
8,378
7,187
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 3 / 1
6,863
624
5,286
8,030
2,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
L9Apolloo
Ravana
9
2 / 3 / 2
5,806
528
2,458
6,526
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MajorWashington
Discordia
11
4 / 3 / 1
6,621
602
1,908
4,088
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Meion87
Skadi
7
0 / 4 / 2
4,681
426
1,477
5,123
1,081
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 1
5,474
498
2,753
9,945
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 3 / 0
5,582
507
2,646
6,264
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
9
13
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bones3456
Guan Yu
0
6
1
0.08
L
Ravana
L9Apolloo
Ravana
2
3
2
1
L
Discordia
MajorWashington
Discordia
4
3
1
1.5
L
Skadi
Meion87
Skadi
0
4
2
0.25
W
2
1
1
2.5
L
2
3
1
0.83
L
1
3
0
0.33
W
Baron Samedi
SupremeSigma7
Baron Samedi
2
2
2
1.5
W
Fenrir
VillaInHD3
Fenrir
7
1
5
9.5
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,786
Damage
11,242
28,800
Taken
31,946
11,162
Mitigated
12,330
7,845
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bones3456
Guan Yu
431
75
0
578
5,690
1,746
518
694
4,900
0
12,269
L
Ravana
L9Apolloo
Ravana
2,458
731
0
1,836
6,526
1,859
0
1,631
4,895
0
23,323
L
Discordia
MajorWashington
Discordia
1,908
111
0
684
4,088
871
0
356
3,732
30,982
0
L
Skadi
Meion87
Skadi
1,477
823
0
33
5,123
1,081
115
716
4,260
0
8,734
W
2,586
169
0
707
4,833
3,021
238
0
4,555
1,443
19,452
L
2,753
429
123
2,912
9,945
5,756
0
5,104
4,841
20,959
0
L
2,646
518
0
1,604
6,264
2,763
0
78
5,827
0
22,930
W
Baron Samedi
SupremeSigma7
Baron Samedi
2,105
174
153
892
3,060
959
355
722
2,176
20,904
0
W
Fenrir
VillaInHD3
Fenrir
8,378
2,114
0
1,896
7,187
2,726
0
206
6,886
0
31,530
W
5,286
2,249
0
3,619
8,030
2,710
2,056
2,729
5,301
37,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
28,164
225
Minions Killed
221
0
Camps Cleared
0
970,996
Distance Traveled
912,353
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,532
412
20
2
0
138,306
3
L
Ravana
5,806
528
41
4
0
190,243
0
L
Discordia
6,621
602
78
7
0
201,238
4
L
Skadi
4,681
426
20
2
0
179,111
2
W
Chaac
6,068
552
49
4
0
192,864
0
L
Ares
5,474
498
31
3
0
141,214
1
L
Odin
5,582
507
51
5
0
200,547
1
W
Baron Samedi
5,762
524
33
3
0
201,821
1
W
Fenrir
7,162
651
62
6
0
258,560
0
W
Sol
6,863
624
61
6
0
179,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role