Player Matchup

Ravana
Ravana
CCasper
Ravana
Level 97
God Stats
0W - 1L
1,319 SR
Queue Stats
8W - 6L
1,588 Elo+
Party 1
Janus
Janus
KRlSCO
Janus
Level 135
God Stats
4W - 6L
1,512 SR
Queue Stats
317W - 241L
1,521 Elo+
Party 1
Apollo
Apollo
lI Miami Il
Apollo
Level 13
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 1
Team Averages
Level 82
1,438 SR
1,427 Elo+

VS

Team Averages
Level 29
1,528 SR
1,342 Elo+
Ah Puch
Ah Puch
CreamyFries
Ah Puch
Level 74
God Stats
1W - 2L
1,585 SR
Queue Stats
95W - 83L
1,504 Elo+
Party 2
Neith
Neith
FallicFruit
Neith
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
90W - 114L
1,261 Elo+
Party 2
Hercules
Hercules
Zer0Hero098
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CCasper
Ravana
11
3 / 2 / 4
10,850
517
4,840
7,762
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
KRlSCO
Janus
18
11 / 4 / 3
14,166
675
28,620
22,903
9,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
0 / 8 / 9
11,483
547
11,457
23,600
9,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CreamyFries
Ah Puch
17
6 / 2 / 6
14,304
681
24,067
20,723
10,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 8 / 9
12,018
572
8,460
15,534
5,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Zer0Hero098
Hercules
17
8 / 4 / 4
14,100
671
17,447
26,834
31,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
14
14
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
CCasper
Ravana
3
2
4
2.5
W
Ah Puch
CreamyFries
Ah Puch
6
2
6
4.5
W
0
8
9
0.56
L
Janus
KRlSCO
Janus
11
4
3
3.13
W
Hercules
Zer0Hero098
Hercules
8
4
4
2.5
L
Apollo
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
49,974
54,265
Taken
63,091
21,516
Mitigated
46,458
5,931
Healing
26,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CCasper
Ravana
4,840
1,119
0
1,018
7,762
2,678
0
3,065
4,697
0
12,929
W
Ah Puch
CreamyFries
Ah Puch
24,067
2,544
199
13,180
20,723
10,301
671
10,099
10,019
71,182
0
W
8,460
2,484
0
3,093
15,534
5,125
1,713
7,040
8,137
0
41,790
L
Janus
KRlSCO
Janus
28,620
479
0
3,335
22,903
9,208
0
9,513
13,390
78,080
0
W
Hercules
Zer0Hero098
Hercules
17,447
4,450
552
9,812
26,834
31,032
163
11,115
15,028
0
40,753
L
Apollo
11,457
7,727
0
1,578
23,600
9,630
0
11,643
11,957
0
28,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
40,422
231
Minions Killed
198
5
Camps Cleared
9
881,805
Distance Traveled
1,103,020
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,850
517
21
1
1
159,520
2
W
Ah Puch
14,304
681
102
5
5
364,991
4
W
Neith
12,018
572
58
3
1
325,587
1
L
Janus
14,166
675
138
7
2
414,649
1
W
Hercules
14,100
671
38
2
3
412,442
4
L
Apollo
11,483
547
72
3
2
307,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role