Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ArtioAdra
Xbalanque
Level 149
God Stats
3W - 3L
1,624 SR
Queue Stats
16W - 24L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
ChedPaulo
Sylvanus
Level 50
God Stats
3W - 3L
1,467 SR
Queue Stats
4W - 10L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hue Danado
Cu Chulainn
Level 142
God Stats
2W - 4L
1,574 SR
Queue Stats
118W - 117L
1,453 Elo+
Solo
Serqet
Serqet
SnailMan21
Serqet
Level 66
God Stats
2W - 3L
1,467 SR
Queue Stats
53W - 55L
1,463 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,424 Elo+

VS

Team Averages
Level 78
1,543 SR
1,352 Elo+
Chaac
Chaac
BoomBoomDow
Chaac
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 48L
1,484 Elo+
Solo
Chang'e
Chang'e
CzarGarrett
Chang'e
Level 64
God Stats
12W - 9L
1,429 SR
Queue Stats
54W - 74L
1,298 Elo+
Solo
Neith
Neith
DaCowAlien
Neith
Level 99
God Stats
2W - 6L
1,543 SR
Queue Stats
198W - 199L
1,454 Elo+
Solo
Sobek
Sobek
Jmunny Mafia
Sobek
Level 41
God Stats
1W - 1L
1,349 SR
Queue Stats
162W - 183L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Roygare
Gilgamesh
Level 98
God Stats
1W - 1L
1,893 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 2 / 4
14,835
706
22,244
23,640
18,401
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
ArtioAdra
Xbalanque
19
2 / 7 / 4
12,680
604
15,876
20,419
8,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
ChedPaulo
Sylvanus
19
2 / 6 / 8
14,235
678
13,552
27,028
22,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Hue Danado
Cu Chulainn
20
4 / 5 / 7
14,338
683
22,483
41,717
47,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
SnailMan21
Serqet
20
1 / 4 / 8
12,938
616
14,861
20,434
12,762
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 13
15,074
718
28,511
29,920
38,039
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
CzarGarrett
Chang'e
20
1 / 1 / 12
13,028
620
15,750
14,867
12,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
19
2 / 2 / 9
13,010
620
17,155
17,236
7,421
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 4 / 13
13,085
623
12,638
26,021
34,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Roygare
Gilgamesh
20
12 / 6 / 7
15,947
759
38,657
28,596
17,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
15
Kills
24
24
Deaths
15
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
2
4
4
L
Xbalanque
ArtioAdra
Xbalanque
2
7
4
0.57
W
7
2
13
6.75
L
Sylvanus
ChedPaulo
Sylvanus
2
6
8
1
W
Chang'e
CzarGarrett
Chang'e
1
1
12
7
W
Neith
2
2
9
3.25
L
Cu Chulainn
Hue Danado
Cu Chulainn
4
5
7
1.5
W
2
4
13
2.13
W
Gilgamesh
Roygare
Gilgamesh
12
6
7
2.58
L
Serqet
SnailMan21
Serqet
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,016
Damage
112,711
133,238
Taken
116,640
109,959
Mitigated
110,093
40,206
Healing
42,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
22,244
2,509
5,809
8,597
23,640
18,401
160
7,908
15,545
77,503
0
L
Xbalanque
ArtioAdra
Xbalanque
15,876
5,218
0
0
20,419
8,991
997
4,829
15,437
0
54,434
W
28,511
4,326
0
9,457
29,920
38,039
228
8,787
20,309
14,089
54,795
L
Sylvanus
ChedPaulo
Sylvanus
13,552
1,364
5,049
9,889
27,028
22,141
402
5,102
21,633
26,574
0
W
Chang'e
CzarGarrett
Chang'e
15,750
1,715
12,385
6,733
14,867
12,845
1,367
6,669
7,990
52,971
0
W
Neith
17,155
8,519
0
5,352
17,236
7,421
3,864
6,212
10,500
0
63,373
L
Cu Chulainn
Hue Danado
Cu Chulainn
22,483
1,987
0
10,064
41,717
47,664
109
9,625
30,909
7,004
59,195
W
12,638
1,118
0
3,528
26,021
34,080
327
8,883
16,500
34,573
0
W
Gilgamesh
Roygare
Gilgamesh
38,657
14,729
375
4,720
28,596
17,708
2,131
8,004
19,330
0
69,551
L
Serqet
SnailMan21
Serqet
14,861
2,174
0
798
20,434
12,762
129
5,890
14,374
0
36,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,026
Gold Earned
70,144
416
Minions Killed
411
10
Camps Cleared
6
1,877,932
Distance Traveled
1,906,268
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,835
706
141
7
5
405,496
1
L
Xbalanque
12,680
604
91
4
1
343,461
1
W
Chaac
15,074
718
102
5
1
423,350
0
L
Sylvanus
14,235
678
34
2
0
345,955
3
W
Chang'e
13,028
620
97
5
1
372,521
1
W
Neith
13,010
620
116
6
0
340,562
4
L
Cu Chulainn
14,338
683
89
4
0
361,934
1
W
Sobek
13,085
623
35
2
0
400,531
1
W
Gilgamesh
15,947
759
61
3
4
369,304
0
L
Serqet
12,938
616
61
3
4
421,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role