Player Matchup

Ymir
Ymir
GURUvDANDREW
Ymir
Level 122
God Stats
4W - 2L
1,616 SR
Queue Stats
116W - 97L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Taco_Pothead8
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 97L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
darthmitch89
Kukulkan
Level 62
God Stats
12W - 12L
1,662 SR
Queue Stats
146W - 164L
1,327 Elo+
Solo
Team Averages
Level 71
1,593 SR
1,347 Elo+

VS

Team Averages
Level 27
1,411 SR
1,333 Elo+
Nu Wa
Nu Wa
Kuurooneekoo
Nu Wa
Level 27
God Stats
3W - 10L
1,392 SR
Queue Stats
13W - 38L
1,195 Elo+
Solo
Chaac
Chaac
Miguelagras
Chaac
Level 27
God Stats
5W - 3L
1,544 SR
Queue Stats
15W - 12L
1,427 Elo+
Party 2
Loki
Loki
The_PuchixD
Loki
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
9W - 8L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,903
608
6,840
8,981
9,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Taco_Pothead8
Cu Chulainn
10
0 / 1 / 4
7,511
578
2,926
6,730
5,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
darthmitch89
Kukulkan
13
3 / 1 / 2
8,759
674
7,937
5,711
1,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,267
559
6,297
7,269
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
7,648
588
5,316
8,200
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 3 / 0
7,707
593
4,009
8,095
3,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
2
1
0.25
L
1
0
1
1.5
W
Cu Chulainn
Taco_Pothead8
Cu Chulainn
0
1
4
2
L
1
3
0
0.33
W
Kukulkan
darthmitch89
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
15,622
21,422
Taken
23,564
16,669
Mitigated
12,090
3,809
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
1,894
0
1,685
8,981
9,163
44
3,185
4,970
20,687
0
L
6,297
2,227
0
432
7,269
2,368
0
5,692
1,577
15,055
0
L
5,316
50
0
2,087
8,200
6,044
0
4,513
3,687
3,570
21,207
W
Cu Chulainn
Taco_Pothead8
Cu Chulainn
2,926
438
0
0
6,730
5,796
0
1,619
4,581
0
9,971
L
4,009
871
0
668
8,095
3,678
0
5,535
2,560
0
17,853
W
Kukulkan
darthmitch89
Kukulkan
7,937
569
0
2,124
5,711
1,710
174
1,967
3,423
44,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,173
Gold Earned
22,622
143
Minions Killed
99
5
Camps Cleared
5
651,960
Distance Traveled
692,108
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,903
608
24
2
0
229,070
4
L
Nu Wa
7,267
559
30
2
0
215,975
0
L
Chaac
7,648
588
45
3
3
224,784
0
W
Cu Chulainn
7,511
578
16
1
1
203,999
3
L
Loki
7,707
593
24
2
2
251,349
3
W
Kukulkan
8,759
674
103
8
4
218,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role