Player Matchup

Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LogiicReZ
Odin
Level 27
God Stats
0W - 1L
1,453 SR
Queue Stats
6W - 5L
1,842 Elo+
Solo
Cabrakan
Cabrakan
McNuggetbutt
Cabrakan
Level 46
God Stats
2W - 4L
1,490 SR
Queue Stats
52W - 60L
1,398 Elo+
Party 1
Anhur
Anhur
Ronnie22
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,422 Elo+
Party 1
Sol
Sol
TheJotnar
Sol
Level 65
God Stats
11W - 6L
1,599 SR
Queue Stats
106W - 114L
1,466 Elo+
Party 1
Team Averages
Level 65
1,508 SR
1,526 Elo+

VS

Team Averages
Level 128
1,664 SR
1,598 Elo+
Hun Batz
Hun Batz
BraveJack
Hun Batz
Level 147
God Stats
2W - 1L
1,882 SR
Queue Stats
119W - 103L
1,664 Elo+
Party 2
Horus
Horus
MjolnirsManhood
Horus
Level 156
God Stats
19W - 9L
1,739 SR
Queue Stats
191W - 161L
1,648 Elo+
Party 2
Jing Wei
Jing Wei
One God KinG837
Jing Wei
Level 127
God Stats
2W - 0L
1,536 SR
Queue Stats
85W - 95L
1,272 Elo+
Solo
Xing Tian
Xing Tian
Pandapunchs
Xing Tian
Level 49
God Stats
19W - 7L
1,726 SR
Queue Stats
42W - 20L
1,724 Elo+
Party 2
Olorun
Olorun
toastednut
Olorun
Level 160
God Stats
2W - 0L
1,439 SR
Queue Stats
205W - 160L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 0 / 10
9,217
709
4,014
8,829
4,114
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
16
4 / 4 / 5
9,710
747
10,242
13,774
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
McNuggetbutt
Cabrakan
15
0 / 4 / 4
8,640
665
4,262
18,117
20,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ronnie22
Anhur
15
3 / 4 / 7
9,477
729
10,429
13,305
4,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 2 / 5
10,639
818
19,776
12,967
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BraveJack
Hun Batz
14
3 / 3 / 7
9,198
708
9,920
13,668
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 12
8,808
678
7,019
12,132
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
16
0 / 3 / 3
8,559
658
2,992
8,831
3,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Pandapunchs
Xing Tian
15
2 / 1 / 10
10,132
779
8,899
15,996
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
toastednut
Olorun
17
9 / 3 / 4
11,635
895
24,234
13,178
7,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
13
Kills
14
14
Deaths
13
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
0
10
7
W
Hun Batz
BraveJack
Hun Batz
3
3
7
2.17
L
Odin
4
4
5
1.63
L
Cabrakan
McNuggetbutt
Cabrakan
0
4
4
0.5
W
0
3
12
2
W
Jing Wei
0
3
3
0.5
W
Xing Tian
Pandapunchs
Xing Tian
2
1
10
7
L
Anhur
Ronnie22
Anhur
3
4
7
1.63
L
4
2
5
3.25
W
Olorun
toastednut
Olorun
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,723
Damage
53,064
66,992
Taken
63,805
43,654
Mitigated
47,403
26,454
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,014
389
9,788
4,754
8,829
4,114
142
3,373
5,412
15,802
0
W
Hun Batz
BraveJack
Hun Batz
9,920
1,427
0
125
13,668
4,614
863
8,537
5,083
0
27,056
L
Odin
10,242
1,432
1,018
1,462
13,774
10,091
296
6,752
6,824
3,876
24,833
L
Cabrakan
McNuggetbutt
Cabrakan
4,262
599
0
3,626
18,117
20,045
135
8,953
8,921
18,529
0
W
7,019
1,961
2,313
3,220
12,132
12,916
549
3,874
8,188
0
15,123
W
Jing Wei
2,992
1,871
435
252
8,831
3,512
1,443
5,514
3,234
0
28,117
W
Xing Tian
Pandapunchs
Xing Tian
8,899
659
0
3,922
15,996
18,391
456
5,812
9,736
15,500
0
L
Anhur
Ronnie22
Anhur
10,429
6,122
0
2,604
13,305
4,849
480
6,838
6,246
0
34,246
L
19,776
9,229
0
3,202
12,967
4,555
1,889
7,676
5,158
59,390
0
W
Olorun
toastednut
Olorun
24,234
13,052
2,011
7,030
13,178
7,970
4,329
5,688
7,132
62,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
48,332
245
Minions Killed
228
9
Camps Cleared
4
1,174,035
Distance Traveled
1,148,412
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,217
709
27
2
1
273,205
0
W
Hun Batz
9,198
708
31
2
2
253,934
4
L
Odin
9,710
747
47
4
5
230,525
1
L
Cabrakan
8,640
665
27
2
0
234,285
2
W
Horus
8,808
678
18
1
1
241,661
0
W
Jing Wei
8,559
658
61
5
0
214,326
0
W
Xing Tian
10,132
779
12
1
0
245,929
1
L
Anhur
9,477
729
51
4
0
214,468
0
L
Sol
10,639
818
93
7
3
221,552
0
W
Olorun
11,635
895
106
8
1
192,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role