Player Matchup

Medusa
Medusa
GrimReaperXIII
Medusa
Level 86
God Stats
8W - 3L
1,631 SR
Queue Stats
88W - 85L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
MichelobUltra3
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,342 Elo+
Solo
Ymir
Ymir
Tabala
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
gordosexy
Charybdis
Level 29
God Stats
6W - 12L
1,477 SR
Queue Stats
180W - 226L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
oatmilk24
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 215L
1,351 Elo+
Party 1
Team Averages
Level 31
1,521 SR
1,427 Elo+

VS

Team Averages
Level 33
1,516 SR
1,422 Elo+
Cerberus
Cerberus
Braedsx
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,262 Elo+
Solo
Janus
Janus
Hipsterix
Janus
Level 122
God Stats
4W - 1L
1,667 SR
Queue Stats
190W - 228L
1,484 Elo+
Party 3
Odin
Odin
IVi99er
Odin
Level 4
God Stats
6W - 6L
1,624 SR
Queue Stats
15W - 15L
1,553 Elo+
Solo
Hun Batz
Hun Batz
PapaCaleb
Hun Batz
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 97L
1,466 Elo+
Solo
Danzaburou
Danzaburou
ivito3099
Danzaburou
Level 7
God Stats
5W - 15L
1,290 SR
Queue Stats
8W - 19L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 4 / 1
8,515
655
10,556
8,284
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
10
0 / 6 / 0
5,861
451
962
7,332
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Tabala
Ymir
10
1 / 4 / 8
7,169
551
1,513
9,306
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
gordosexy
Charybdis
10
1 / 7 / 0
6,142
472
3,873
9,539
2,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
oatmilk24
Baron Samedi
9
0 / 7 / 1
5,558
428
3,001
8,933
3,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Braedsx
Cerberus
10
2 / 2 / 10
6,942
534
3,521
5,590
3,547
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Hipsterix
Janus
12
5 / 2 / 6
7,927
610
8,756
7,384
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
IVi99er
Odin
14
9 / 0 / 1
8,470
652
5,880
4,843
2,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
PapaCaleb
Hun Batz
14
10 / 1 / 2
8,392
646
7,120
8,237
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ivito3099
Danzaburou
9
2 / 7 / 3
6,229
479
3,962
8,196
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
28
28
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Braedsx
Cerberus
2
2
10
3.5
L
10
4
1
2.63
W
Janus
Hipsterix
Janus
5
2
6
4
W
Odin
IVi99er
Odin
9
0
1
9.5
L
Kukulkan
0
6
0
0
W
Hun Batz
PapaCaleb
Hun Batz
10
1
2
11
L
Ymir
Tabala
Ymir
1
4
8
1.25
L
Charybdis
gordosexy
Charybdis
1
7
0
0.14
W
Danzaburou
ivito3099
Danzaburou
2
7
3
0.5
L
Baron Samedi
oatmilk24
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
29,239
43,394
Taken
34,250
15,388
Mitigated
13,693
5,300
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Braedsx
Cerberus
3,521
649
0
1,214
5,590
3,547
0
878
4,712
22,904
0
L
10,556
5,382
0
2,123
8,284
2,673
637
2,884
5,230
0
51,509
W
Janus
Hipsterix
Janus
8,756
1,057
0
1,968
7,384
1,866
1,342
1,409
5,935
39,393
0
W
Odin
IVi99er
Odin
5,880
803
0
1,600
4,843
2,581
0
1,052
3,791
4,796
40,814
L
Kukulkan
962
623
0
0
7,332
2,059
403
2,537
4,639
21,022
0
W
Hun Batz
PapaCaleb
Hun Batz
7,120
2,893
0
1,701
8,237
3,545
0
1,560
6,637
0
60,714
L
Ymir
Tabala
Ymir
1,513
917
0
1,372
9,306
4,672
347
4,554
4,530
8,573
0
L
Charybdis
gordosexy
Charybdis
3,873
2,243
0
929
9,539
2,459
0
859
8,656
0
35,233
W
Danzaburou
ivito3099
Danzaburou
3,962
1,360
0
1,100
8,196
2,154
77
497
7,699
0
18,081
L
Baron Samedi
oatmilk24
Baron Samedi
3,001
552
90
786
8,933
3,525
0
1,628
7,291
19,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
37,960
264
Minions Killed
366
0
Camps Cleared
0
1,094,505
Distance Traveled
1,262,650
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,942
534
56
4
0
274,595
12
L
Medusa
8,515
655
95
7
0
238,117
3
W
Janus
7,927
610
74
6
0
257,847
1
W
Odin
8,470
652
101
8
0
260,777
7
L
Kukulkan
5,861
451
56
4
0
204,239
0
W
Hun Batz
8,392
646
94
7
0
261,753
0
L
Ymir
7,169
551
13
1
0
224,662
1
L
Charybdis
6,142
472
75
6
0
225,590
0
W
Danzaburou
6,229
479
41
3
0
207,678
0
L
Baron Samedi
5,558
428
25
2
0
201,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role