Player Matchup

Fafnir
Fafnir
BigSam67
Fafnir
Level 97
God Stats
39W - 38L
1,589 SR
Queue Stats
484W - 491L
1,519 Elo+
Party 2
Arachne
Arachne
Burntlc
Arachne
Level 42
God Stats
26W - 11L
1,702 SR
Queue Stats
126W - 139L
1,480 Elo+
Party 3
Achilles
Achilles
EthanBTM
Achilles
Level 68
God Stats
27W - 26L
1,617 SR
Queue Stats
162W - 134L
1,516 Elo+
Party 2
Xbalanque
Xbalanque
Gucci man1458
Xbalanque
Level 40
God Stats
33W - 39L
1,444 SR
Queue Stats
207W - 230L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
Slime xav
Zhong Kui
Level 80
God Stats
113W - 71L
1,601 SR
Queue Stats
177W - 173L
1,500 Elo+
Party 3
Team Averages
Level 65
1,591 SR
1,499 Elo+

VS

Team Averages
Level 56
1,420 SR
1,382 Elo+
Yemoja
Yemoja
Drakenji
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,262 Elo+
Party 1
Arachne
Arachne
Fiking_
Arachne
Level 48
God Stats
2W - 4L
1,397 SR
Queue Stats
471W - 393L
1,570 Elo+
Party 4
Medusa
Medusa
Nappyd326648
Medusa
Level 58
God Stats
2W - 3L
1,587 SR
Queue Stats
12W - 20L
1,334 Elo+
Party 1
Odin
Odin
last_kinq_Q8
Odin
Level 89
God Stats
13W - 14L
1,489 SR
Queue Stats
667W - 653L
1,458 Elo+
Party 4
Sol
Sol
shinigamiXryu
Sol
Level 24
God Stats
0W - 4L
1,126 SR
Queue Stats
7W - 10L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigSam67
Fafnir
16
6 / 1 / 10
11,936
568
9,675
15,167
16,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Burntlc
Arachne
18
9 / 2 / 6
12,230
582
11,128
11,919
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
EthanBTM
Achilles
17
6 / 0 / 6
11,933
568
16,251
12,387
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Gucci man1458
Xbalanque
18
4 / 6 / 10
12,123
577
11,482
14,207
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Slime xav
Zhong Kui
19
5 / 2 / 7
12,641
602
12,623
13,455
8,367
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drakenji
Yemoja
12
1 / 5 / 7
8,968
427
4,564
12,476
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Fiking_
Arachne
15
6 / 4 / 1
10,108
481
10,075
21,791
9,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
0 / 9 / 2
7,266
346
4,765
12,104
3,680
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 5 / 1
9,099
433
4,368
16,892
15,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 2
9,140
435
8,790
16,402
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
30
Kills
9
11
Deaths
31
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigSam67
Fafnir
6
1
10
11
W
Arachne
Burntlc
Arachne
9
2
6
6
L
Yemoja
Drakenji
Yemoja
1
5
7
0.9
W
Achilles
EthanBTM
Achilles
6
0
6
9
L
Arachne
Fiking_
Arachne
6
4
1
1.63
W
Xbalanque
Gucci man1458
Xbalanque
4
6
10
1.5
L
Medusa
0
9
2
0.11
W
Zhong Kui
Slime xav
Zhong Kui
5
2
7
4.25
L
0
5
1
0.1
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,159
Damage
32,562
67,135
Taken
79,665
43,148
Mitigated
42,546
30,484
Healing
21,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigSam67
Fafnir
9,675
2,590
2,289
5,173
15,167
16,179
639
3,566
11,323
32,836
0
W
Arachne
Burntlc
Arachne
11,128
6,978
51
5,056
11,919
5,240
2,461
3,103
8,677
0
82,976
L
Yemoja
Drakenji
Yemoja
4,564
1,233
3,987
1,736
12,476
7,818
481
3,487
8,891
19,506
0
W
Achilles
EthanBTM
Achilles
16,251
4,608
0
7,861
12,387
7,822
989
1,758
10,206
183
70,707
L
Arachne
Fiking_
Arachne
10,075
6,312
0
8,587
21,791
9,554
0
6,772
14,796
0
72,483
W
Xbalanque
Gucci man1458
Xbalanque
11,482
6,022
0
3,814
14,207
5,540
360
1,070
13,089
0
89,580
L
Medusa
4,765
2,162
0
0
12,104
3,680
813
2,293
9,811
0
33,085
W
Zhong Kui
Slime xav
Zhong Kui
12,623
3,075
276
5,964
13,455
8,367
5,941
5,402
7,720
89,892
0
L
4,368
597
0
3,358
16,892
15,926
0
2,116
13,849
0
51,711
L
8,790
2,836
0
3,845
16,402
5,568
2,291
7,648
8,556
54,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,863
Gold Earned
44,581
578
Minions Killed
426
0
Camps Cleared
0
1,950,822
Distance Traveled
1,733,429
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,936
568
44
2
0
379,594
3
W
Arachne
12,230
582
121
6
0
460,630
3
L
Yemoja
8,968
427
36
2
0
323,265
1
W
Achilles
11,933
568
115
5
0
409,360
7
L
Arachne
10,108
481
105
5
0
422,596
8
W
Xbalanque
12,123
577
134
6
0
347,430
1
L
Medusa
7,266
346
57
3
0
292,623
0
W
Zhong Kui
12,641
602
164
8
0
353,808
3
L
Odin
9,099
433
126
6
0
360,625
1
L
Sol
9,140
435
102
5
0
334,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role