Player Matchup

Ymir
Ymir
AGayBoi
Ymir
Level 26
God Stats
7W - 6L
1,673 SR
Queue Stats
92W - 98L
1,555 Elo+
Party 2
Bastet
Bastet
CarlsPR101
Bastet
Level 27
God Stats
1W - 1L
1,727 SR
Queue Stats
80W - 66L
1,541 Elo+
Solo
Kukulkan
Kukulkan
IDKramper
Kukulkan
Level 18
God Stats
4W - 4L
1,668 SR
Queue Stats
31W - 33L
1,472 Elo+
Solo
Tiamat
Tiamat
Junvenlok
Tiamat
Level 29
God Stats
49W - 45L
1,617 SR
Queue Stats
174W - 168L
1,525 Elo+
Party 2
Neith
Neith
karmatsering1
Neith
Level 8
God Stats
7W - 9L
1,511 SR
Queue Stats
7W - 9L
1,487 Elo+
Solo
Team Averages
Level 22
1,639 SR
1,516 Elo+

VS

Team Averages
Level 39
1,639 SR
1,685 Elo+
Bellona
Bellona
BrainDeadBlond
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 12L
1,775 Elo+
Party 1
Heimdallr
Heimdallr
JazonDaRuler
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 12L
1,763 Elo+
Party 1
Persephone
Persephone
Myystifyy
Persephone
Level 15
God Stats
33W - 10L
1,777 SR
Queue Stats
62W - 24L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
QuakeyBreaky
Cthulhu
Level 20
God Stats
10W - 4L
1,689 SR
Queue Stats
37W - 47L
1,384 Elo+
Solo
Ullr
Ullr
TheticDuck8
Ullr
Level 125
God Stats
6W - 2L
1,729 SR
Queue Stats
285W - 146L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AGayBoi
Ymir
14
0 / 6 / 3
7,763
863
6,479
12,690
13,648
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
CarlsPR101
Bastet
14
2 / 4 / 2
8,435
937
5,387
7,568
2,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
IDKramper
Kukulkan
14
0 / 3 / 1
7,763
863
9,148
5,842
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Junvenlok
Tiamat
14
2 / 2 / 3
8,677
964
10,015
9,937
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
8,743
971
4,229
10,803
4,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

176

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 12
8,010
890
4,797
12,860
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
JazonDaRuler
Heimdallr
16
7 / 1 / 9
10,161
1,129
10,710
6,690
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
Myystifyy
Persephone
16
1 / 0 / 14
9,186
1,021
7,549
3,592
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
QuakeyBreaky
Cthulhu
16
3 / 0 / 13
9,231
1,026
6,441
7,102
4,118
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
9 / 4 / 8
10,303
1,145
13,775
8,297
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
20
20
Deaths
6
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
AGayBoi
Ymir
0
6
3
0.25
W
0
1
12
6
L
Bastet
CarlsPR101
Bastet
2
4
2
0.75
L
Kukulkan
IDKramper
Kukulkan
0
3
1
0.17
W
Heimdallr
JazonDaRuler
Heimdallr
7
1
9
11.5
L
Tiamat
Junvenlok
Tiamat
2
2
3
1.75
W
Persephone
Myystifyy
Persephone
1
0
14
8
W
Cthulhu
QuakeyBreaky
Cthulhu
3
0
13
9.5
W
9
4
8
3.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,258
Damage
43,272
46,840
Taken
38,541
27,887
Mitigated
18,479
2,237
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AGayBoi
Ymir
6,479
596
0
0
12,690
13,648
0
3,936
8,447
18,017
0
W
4,797
631
0
3,903
12,860
7,811
0
9,843
3,017
576
7,828
L
Bastet
CarlsPR101
Bastet
5,387
1,109
0
0
7,568
2,631
0
2,267
5,079
0
15,816
L
Kukulkan
IDKramper
Kukulkan
9,148
763
0
235
5,842
2,245
0
1,497
4,177
29,950
0
W
Heimdallr
JazonDaRuler
Heimdallr
10,710
4,523
0
300
6,690
2,594
0
3,820
2,870
0
35,568
L
Tiamat
Junvenlok
Tiamat
10,015
720
0
1,552
9,937
5,185
0
2,056
7,539
26,360
0
W
Persephone
Myystifyy
Persephone
7,549
263
0
974
3,592
1,184
0
2,260
1,332
31,904
0
W
Cthulhu
QuakeyBreaky
Cthulhu
6,441
210
1,031
554
7,102
4,118
0
5,132
1,970
18,823
0
W
13,775
4,531
0
748
8,297
2,772
0
4,587
3,710
0
23,882
L
4,229
1,880
0
450
10,803
4,178
0
4,049
6,550
0
13,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
46,891
150
Minions Killed
197
5
Camps Cleared
6
785,630
Distance Traveled
867,255
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,763
863
25
3
1
195,514
1
W
Bellona
8,010
890
4
0
0
161,520
0
L
Bastet
8,435
937
19
2
3
135,459
0
L
Kukulkan
7,763
863
56
6
0
151,670
0
W
Heimdallr
10,161
1,129
64
7
5
161,548
0
L
Tiamat
8,677
964
28
3
0
182,840
1
W
Persephone
9,186
1,021
81
9
0
178,290
0
W
Cthulhu
9,231
1,026
17
2
0
191,253
0
W
Ullr
10,303
1,145
31
3
1
174,644
1
L
Neith
8,743
971
22
2
1
120,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role