Player Matchup

Nox
Nox
Douça
Nox
Level 116
God Stats
3W - 1L
1,498 SR
Queue Stats
79W - 61L
1,507 Elo+
Solo
Vulcan
Vulcan
GReaTeSTWaRRiOR
Vulcan
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
GoodGodHeals
Baba Yaga
Level 28
God Stats
1W - 2L
1,278 SR
Queue Stats
48W - 51L
1,465 Elo+
Solo
Chang'e
Chang'e
InferneitHell98
Chang'e
Level 147
God Stats
3W - 0L
1,728 SR
Queue Stats
171W - 159L
1,496 Elo+
Solo
Vamana
Vamana
Verinas
Vamana
Level 109
God Stats
6W - 2L
1,390 SR
Queue Stats
210W - 199L
1,475 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,482 Elo+

VS

Team Averages
Level 102
1,482 SR
1,505 Elo+
Set
Set
Juju209
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,524 Elo+
Party 1
Horus
Horus
Marcollose
Horus
Level 122
God Stats
0W - 1L
1,516 SR
Queue Stats
21W - 15L
1,532 Elo+
Party 1
Mulan
Mulan
ShadowPhaenomen
Mulan
Level 124
God Stats
0W - 1L
1,430 SR
Queue Stats
18W - 16L
1,477 Elo+
Party 1
Bakasura
Bakasura
Xeineth
Bakasura
Level 148
God Stats
1W - 1L
1,462 SR
Queue Stats
17W - 11L
1,542 Elo+
Party 1
Serqet
Serqet
horrs
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 248L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Douça
Nox
18
7 / 2 / 18
10,989
845
12,038
6,980
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 3 / 20
9,671
744
11,496
8,324
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
GoodGodHeals
Baba Yaga
17
10 / 2 / 18
11,075
852
12,461
8,571
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 4 / 21
10,810
832
14,133
15,668
10,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Verinas
Vamana
18
7 / 2 / 20
11,264
866
15,475
17,513
27,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
0 / 8 / 8
7,588
584
7,609
13,660
8,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Horus
15
3 / 5 / 7
8,982
691
5,869
16,262
15,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 6
8,147
627
10,109
17,227
11,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Xeineth
Bakasura
15
4 / 9 / 5
9,577
737
8,550
13,968
5,893
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
horrs
Serqet
15
4 / 9 / 4
9,107
701
5,817
13,358
9,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
36
Kills
13
13
Deaths
37
97
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
Douça
Nox
7
2
18
8
W
4
3
20
4.67
W
Baba Yaga
GoodGodHeals
Baba Yaga
10
2
18
9.5
W
8
4
21
4.63
L
Set
0
8
8
0.5
L
Horus
3
5
7
1.3
L
2
6
6
0.83
W
Vamana
Verinas
Vamana
7
2
20
8.5
L
Bakasura
Xeineth
Bakasura
4
9
5
0.72
L
Serqet
horrs
Serqet
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,603
Damage
37,954
57,056
Taken
74,475
48,866
Mitigated
50,514
22,843
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Douça
Nox
12,038
1,022
180
1,069
6,980
3,494
1,866
0
6,392
29,297
0
W
11,496
4,962
983
1,031
8,324
3,601
489
0
8,003
17,576
0
W
Baba Yaga
GoodGodHeals
Baba Yaga
12,461
940
423
2,887
8,571
4,351
427
0
7,984
29,731
0
W
14,133
1,407
4,204
5,370
15,668
10,212
1,708
0
14,709
31,960
0
L
Set
7,609
2,329
987
1,187
13,660
8,304
0
9,249
4,283
0
19,938
L
Horus
5,869
2,273
3,468
5,000
16,262
15,571
0
11,376
4,584
0
8,238
L
10,109
2,129
0
3,670
17,227
11,206
0
10,048
6,879
0
20,990
W
Vamana
Verinas
Vamana
15,475
5,936
670
6,026
17,513
27,208
441
0
16,816
51
23,800
L
Bakasura
Xeineth
Bakasura
8,550
5,788
530
931
13,968
5,893
0
9,523
4,293
0
13,957
L
Serqet
horrs
Serqet
5,817
1,462
1,414
1,319
13,358
9,540
0
9,051
4,257
0
10,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,809
Gold Earned
43,401
138
Minions Killed
84
0
Camps Cleared
0
1,279,824
Distance Traveled
1,033,481
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,989
845
43
3
0
254,694
0
W
Vulcan
9,671
744
17
1
0
278,374
0
W
Baba Yaga
11,075
852
43
3
0
252,010
1
W
Chang'e
10,810
832
26
2
0
238,380
0
L
Set
7,588
584
21
2
0
212,560
1
L
Horus
8,982
691
4
0
0
213,959
0
L
Mulan
8,147
627
26
2
0
199,352
0
W
Vamana
11,264
866
9
1
0
256,366
0
L
Bakasura
9,577
737
27
2
0
193,362
0
L
Serqet
9,107
701
6
0
0
214,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role