Player Matchup

Apollo
Apollo
JustFF15
Apollo
Level 26
God Stats
3W - 1L
1,644 SR
Queue Stats
57W - 61L
1,510 Elo+
Party 3
Pele
Pele
Lovejoy08
Pele
Level 118
God Stats
1W - 2L
1,264 SR
Queue Stats
33W - 28L
1,567 Elo+
Party 3
Aphrodite
Aphrodite
SweetBeaut
Aphrodite
Level 11
God Stats
3W - 3L
1,317 SR
Queue Stats
8W - 9L
1,488 Elo+
Party 1
Merlin
Merlin
bookaaj
Merlin
Level 106
God Stats
34W - 38L
1,531 SR
Queue Stats
391W - 404L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
dondaoverall
Baron Samedi
Level 117
God Stats
9W - 8L
1,437 SR
Queue Stats
257W - 276L
1,383 Elo+
Party 1
Team Averages
Level 76
1,439 SR
1,496 Elo+

VS

Team Averages
Level 40
1,553 SR
1,469 Elo+
Ganesha
Ganesha
DragonKing69
Ganesha
Level 21
God Stats
2W - 1L
1,866 SR
Queue Stats
2W - 4L
1,474 Elo+
Party 2
Odin
Odin
SWEGMASTA360
Odin
Level 41
God Stats
2W - 2L
1,570 SR
Queue Stats
146W - 133L
1,561 Elo+
Solo
Medusa
Medusa
TrippinHeavy
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 195L
1,455 Elo+
Solo
Ra
Ra
linkdude3d
Ra
Level 44
God Stats
1W - 5L
1,330 SR
Queue Stats
46W - 45L
1,434 Elo+
Party 2
Awilix
Awilix
slimypengiun
Awilix
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JustFF15
Apollo
11
2 / 2 / 4
6,684
557
4,334
5,994
1,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pele
12
6 / 1 / 4
7,181
598
5,300
8,309
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SweetBeaut
Aphrodite
10
2 / 2 / 8
6,372
531
2,231
5,863
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
bookaaj
Merlin
12
3 / 0 / 2
6,715
560
4,423
4,156
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
dondaoverall
Baron Samedi
10
1 / 0 / 1
6,260
522
3,892
8,436
3,325
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DragonKing69
Ganesha
7
0 / 4 / 2
4,777
398
2,959
6,847
4,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 0
5,972
498
5,314
7,013
4,004
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
5
1 / 3 / 0
4,631
386
2,554
5,315
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 1
6,138
512
3,135
5,113
1,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
8
3 / 5 / 1
5,656
471
3,847
8,066
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
5
5
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DragonKing69
Ganesha
0
4
2
0.25
W
Apollo
JustFF15
Apollo
2
2
4
2
W
Pele
6
1
4
8
L
0
1
0
0
W
Aphrodite
SweetBeaut
Aphrodite
2
2
8
3
L
Medusa
1
3
0
0.33
W
Merlin
bookaaj
Merlin
3
0
2
4
W
Baron Samedi
dondaoverall
Baron Samedi
1
0
1
1.5
L
1
1
1
1.5
L
Awilix
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
17,809
32,758
Taken
32,354
11,887
Mitigated
12,836
16,883
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DragonKing69
Ganesha
2,959
211
0
250
6,847
4,060
0
2,355
4,404
9,395
0
W
Apollo
JustFF15
Apollo
4,334
3,077
0
2,529
5,994
1,762
3,200
928
5,066
0
37,394
W
Pele
5,300
1,064
0
4,359
8,309
3,150
0
1,300
6,862
0
44,097
L
5,314
1,748
0
2,715
7,013
4,004
33
3,381
3,622
0
32,155
W
Aphrodite
SweetBeaut
Aphrodite
2,231
775
1,802
2,957
5,863
2,423
444
1,666
4,087
10,195
0
L
Medusa
2,554
1,221
0
1,474
5,315
1,114
0
1,147
4,130
0
10,676
W
Merlin
bookaaj
Merlin
4,423
277
0
1,368
4,156
1,227
0
1,220
2,855
40,264
0
W
Baron Samedi
dondaoverall
Baron Samedi
3,892
907
0
3,868
8,436
3,325
0
774
7,233
25,720
0
L
3,135
55
374
3,212
5,113
1,495
205
1,559
3,360
37,828
0
L
Awilix
3,847
1,785
0
1,632
8,066
2,163
405
1,716
6,292
0
18,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
27,174
322
Minions Killed
199
0
Camps Cleared
0
1,105,494
Distance Traveled
1,036,778
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,777
398
3
0
0
210,174
1
W
Apollo
6,684
557
77
6
0
206,808
3
W
Pele
7,181
598
77
6
0
248,546
1
L
Odin
5,972
498
65
5
0
220,477
0
W
Aphrodite
6,372
531
20
2
0
227,823
0
L
Medusa
4,631
386
14
1
0
122,253
0
W
Merlin
6,715
560
90
8
0
237,494
3
W
Baron Samedi
6,260
522
58
5
0
184,823
0
L
Ra
6,138
512
81
7
0
234,915
2
L
Awilix
5,656
471
36
3
0
248,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role