Player Matchup

Skadi
Skadi
FryFish
Skadi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,062 Elo+
Party 4
Mercury
Mercury
JagGankarMid
Mercury
Level 5
God Stats
1W - 7L
1,113 SR
Queue Stats
1W - 8L
1,062 Elo+
Party 4
Sobek
Sobek
TacoTonic
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,245 Elo+
Party 3
Heimdallr
Heimdallr
cringeysussybaka
Heimdallr
Level 10
God Stats
4W - 2L
1,873 SR
Queue Stats
5W - 10L
1,261 Elo+
Party 3
King Arthur
King Arthur
ferreira9005
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,408 Elo+
Party 3
Team Averages
Level 15
1,497 SR
1,208 Elo+

VS

Team Averages
Level 25
1,495 SR
1,278 Elo+
Neith
Neith
MaxderMörder
Neith
Level 14
God Stats
35W - 36L
1,395 SR
Queue Stats
37W - 50L
1,212 Elo+
Party 1
Bellona
Bellona
RaZGoN101
Bellona
Level 19
God Stats
16W - 18L
1,340 SR
Queue Stats
26W - 35L
1,224 Elo+
Party 2
Freya
Freya
Stun4Fun20
Freya
Level 42
God Stats
47W - 41L
1,518 SR
Queue Stats
154W - 158L
1,312 Elo+
Party 1
Janus
Janus
SuGaRHaTe
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 91L
1,317 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jmove23
Kumbhakarna
Level 25
God Stats
6W - 2L
1,722 SR
Queue Stats
83W - 88L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FryFish
Skadi
19
10 / 6 / 2
12,591
525
13,336
16,462
5,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
JagGankarMid
Mercury
15
4 / 7 / 10
10,827
451
12,125
14,873
5,099
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
TacoTonic
Sobek
15
2 / 10 / 6
10,137
422
9,301
25,195
27,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
17
1 / 9 / 0
10,629
443
6,266
19,141
7,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ferreira9005
King Arthur
18
0 / 6 / 3
11,325
472
10,853
26,658
19,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 12
12,860
536
13,720
14,410
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RaZGoN101
Bellona
20
4 / 0 / 7
12,802
533
8,210
10,633
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
20
18 / 1 / 7
14,397
600
30,400
24,300
17,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
SuGaRHaTe
Janus
15
2 / 12 / 9
10,626
443
10,821
16,571
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
jmove23
Kumbhakarna
17
6 / 0 / 25
13,193
550
10,784
24,489
31,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
17
Kills
38
38
Deaths
17
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Skadi
FryFish
Skadi
10
6
2
1.83
L
Mercury
JagGankarMid
Mercury
4
7
10
1.29
W
8
4
12
3.5
W
Bellona
RaZGoN101
Bellona
4
0
7
7.5
W
Freya
18
1
7
21.5
W
Janus
SuGaRHaTe
Janus
2
12
9
0.54
L
Sobek
TacoTonic
Sobek
2
10
6
0.5
L
Heimdallr
1
9
0
0.11
L
King Arthur
ferreira9005
King Arthur
0
6
3
0.25
W
Kumbhakarna
jmove23
Kumbhakarna
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,881
Damage
73,935
102,329
Taken
90,403
64,559
Mitigated
75,051
22,728
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
FryFish
Skadi
13,336
6,774
0
4,727
16,462
5,974
1,089
10,005
6,457
0
88,267
L
Mercury
JagGankarMid
Mercury
12,125
7,192
0
600
14,873
5,099
759
8,999
5,874
0
54,366
W
13,720
7,860
0
5,300
14,410
7,408
3,627
2,095
12,301
0
91,593
W
Bellona
RaZGoN101
Bellona
8,210
1,633
0
803
10,633
12,633
2,497
658
9,975
15,465
62,732
W
Freya
30,400
11,156
0
13,761
24,300
17,075
2,979
1,673
22,487
123,555
0
W
Janus
SuGaRHaTe
Janus
10,821
1,712
752
1,093
16,571
6,033
507
1,448
15,120
51,198
0
L
Sobek
TacoTonic
Sobek
9,301
1,472
724
4,439
25,195
27,263
54
15,133
10,062
28,988
0
L
Heimdallr
6,266
4,336
0
5,527
19,141
7,211
2,521
8,853
10,288
0
77,986
L
King Arthur
ferreira9005
King Arthur
10,853
1,176
0
6,711
26,658
19,012
16
12,232
14,426
531
77,162
W
Kumbhakarna
jmove23
Kumbhakarna
10,784
1,920
0
1,438
24,489
31,902
761
3,730
20,596
32,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,509
Gold Earned
63,878
531
Minions Killed
527
0
Camps Cleared
0
2,125,044
Distance Traveled
2,280,323
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,591
525
153
6
0
451,338
5
L
Mercury
10,827
451
75
3
0
477,386
6
W
Neith
12,860
536
130
5
0
432,052
0
W
Bellona
12,802
533
147
6
0
518,843
0
W
Freya
14,397
600
145
6
0
461,099
4
W
Janus
10,626
443
75
3
0
411,985
4
L
Sobek
10,137
422
32
1
0
421,414
8
L
Heimdallr
10,629
443
113
5
0
357,938
3
L
King Arthur
11,325
472
158
7
0
416,968
5
W
Kumbhakarna
13,193
550
30
1
0
456,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role