Player Matchup

Chronos
Chronos
Hatchmo
Chronos
Level 88
God Stats
0W - 1L
1,643 SR
Queue Stats
28W - 26L
1,546 Elo+
Solo
Nemesis
Nemesis
ThatOneHomosaur
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,421 Elo+
Solo
Neith
Neith
derasdt
Neith
Level 129
God Stats
3W - 6L
1,412 SR
Queue Stats
162W - 187L
1,524 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,497 Elo+

VS

Team Averages
Level 94
1,665 SR
1,486 Elo+
Merlin
Merlin
Migueru2207
Merlin
Level 99
God Stats
1W - 1L
1,503 SR
Queue Stats
124W - 125L
1,441 Elo+
Party 1
Fenrir
Fenrir
Shimberly
Fenrir
Level 122
God Stats
1W - 0L
1,702 SR
Queue Stats
74W - 76L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
engendros1
Kumbhakarna
Level 62
God Stats
5W - 4L
1,789 SR
Queue Stats
199W - 215L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hatchmo
Chronos
13
1 / 4 / 5
8,986
642
6,319
8,062
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 8 / 1
7,748
553
4,514
11,403
3,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
derasdt
Neith
14
5 / 1 / 1
9,765
698
19,494
9,355
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 2 / 12
9,819
701
8,453
5,190
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Shimberly
Fenrir
15
12 / 3 / 1
11,537
824
10,024
15,638
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
engendros1
Kumbhakarna
13
0 / 1 / 10
9,917
708
4,240
17,284
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
Hatchmo
Chronos
1
4
5
0.88
W
Merlin
1
2
12
3.5
W
Fenrir
Shimberly
Fenrir
12
3
1
4.17
L
0
8
1
0.06
L
Neith
derasdt
Neith
5
1
1
5.5
W
Kumbhakarna
engendros1
Kumbhakarna
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
22,717
28,820
Taken
38,112
9,477
Mitigated
32,037
5,922
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Hatchmo
Chronos
6,319
1,448
0
1,305
8,062
2,501
0
2,781
4,822
37,977
0
W
Merlin
8,453
56
148
1,078
5,190
1,806
973
545
4,645
44,789
0
W
Fenrir
Shimberly
Fenrir
10,024
1,835
0
3,479
15,638
9,830
1,656
3,276
12,362
0
27,650
L
4,514
843
0
1,109
11,403
3,668
359
5,446
5,328
0
9,969
L
Neith
derasdt
Neith
19,494
13,899
0
3,508
9,355
3,308
1,283
4,451
4,483
0
51,311
W
Kumbhakarna
engendros1
Kumbhakarna
4,240
514
0
5,900
17,284
20,401
326
2,718
14,566
13,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
31,273
158
Minions Killed
151
6
Camps Cleared
6
775,703
Distance Traveled
790,894
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,986
642
59
4
1
288,683
1
W
Merlin
9,819
701
105
8
3
249,100
3
W
Fenrir
11,537
824
36
3
2
267,048
4
L
Nemesis
7,748
553
10
1
0
279,159
7
L
Neith
9,765
698
89
6
5
207,861
2
W
Kumbhakarna
9,917
708
10
1
1
274,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role