Player Matchup

Merlin
Merlin
Tepru
Merlin
Level 160
God Stats
0W - 3L
1,458 SR
Queue Stats
142W - 77L
1,756 Elo+
Party 2
Ganesha
Ganesha
unicornbeat1398
Ganesha
Level 66
God Stats
38W - 22L
1,253 SR
Queue Stats
390W - 340L
1,459 Elo+
Party 2
Bellona
Bellona
xButterAssassin
Bellona
Level 10
God Stats
12W - 7L
1,613 SR
Queue Stats
194W - 158L
1,524 Elo+
Party 2
Team Averages
Level 79
1,441 SR
1,580 Elo+

VS

Team Averages
Level 56
1,706 SR
1,762 Elo+
Danzaburou
Danzaburou
BoyManGuyDudeBro
Danzaburou
Level 8
God Stats
2W - 0L
1,794 SR
Queue Stats
9W - 4L
1,729 Elo+
Solo
Horus
Horus
DeVeXeR9358
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
ReVeXeD
Vulcan
Level 156
God Stats
4W - 0L
1,823 SR
Queue Stats
1,176W - 95L
2,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tepru
Merlin
8
0 / 5 / 1
5,821
582
2,469
6,935
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
6,459
646
697
9,439
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 7 / 0
6,074
607
3,096
8,674
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoyManGuyDudeBro
Danzaburou
10
2 / 1 / 6
7,381
738
5,110
4,391
1,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 0 / 9
7,971
797
7,059
5,231
2,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
ReVeXeD
Vulcan
13
7 / 0 / 8
8,136
814
10,967
2,632
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BoyManGuyDudeBro
Danzaburou
2
1
6
5
W
6
0
9
10.5
W
Vulcan
ReVeXeD
Vulcan
7
0
8
11
L
Merlin
Tepru
Merlin
0
5
1
0.1
L
0
3
1
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,262
Damage
23,136
25,048
Taken
12,254
11,451
Mitigated
4,790
3,313
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BoyManGuyDudeBro
Danzaburou
5,110
1,499
0
2,187
4,391
1,542
959
1,269
3,122
0
21,556
W
7,059
3,020
433
1,238
5,231
2,193
0
1,626
3,605
0
17,066
W
Vulcan
ReVeXeD
Vulcan
10,967
3,439
0
575
2,632
1,055
0
609
2,023
36,020
0
L
Merlin
Tepru
Merlin
2,469
132
0
520
6,935
1,748
0
1,365
5,494
18,018
0
L
697
67
59
2,584
9,439
5,774
0
4,321
4,878
16,858
0
L
3,096
689
0
150
8,674
3,929
0
4,711
3,709
0
7,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,354
Gold Earned
23,488
107
Minions Killed
119
1
Camps Cleared
8
524,942
Distance Traveled
563,088
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,381
738
35
4
3
175,031
5
W
Horus
7,971
797
25
3
3
195,474
4
W
Vulcan
8,136
814
59
6
2
192,583
2
L
Merlin
5,821
582
63
6
0
159,436
5
L
Ganesha
6,459
646
1
0
0
193,372
2
L
Bellona
6,074
607
43
4
1
172,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role