Player Matchup

Izanami
Izanami
FoxRecoil
Izanami
Level 25
God Stats
2W - 0L
1,655 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 2
Bellona
Bellona
HidrojenFlorur
Bellona
Level 38
God Stats
4W - 0L
1,611 SR
Queue Stats
17W - 14L
1,519 Elo+
Solo
Janus
Janus
Skyfood30
Janus
Level 48
God Stats
3W - 1L
1,470 SR
Queue Stats
6W - 5L
1,435 Elo+
Party 2
Team Averages
Level 37
1,579 SR
1,452 Elo+

VS

Team Averages
Level 34
1,261 SR
1,333 Elo+
Vulcan
Vulcan
AlexTCDG
Vulcan
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 131L
1,662 Elo+
Solo
Cthulhu
Cthulhu
Energity
Cthulhu
Level 8
God Stats
0W - 6L
1,057 SR
Queue Stats
34W - 45L
1,169 Elo+
Party 1
Odin
Odin
Sohwen
Odin
Level 13
God Stats
20W - 26L
1,227 SR
Queue Stats
23W - 32L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FoxRecoil
Izanami
17
11 / 6 / 8
13,787
726
21,256
19,412
6,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 4 / 11
13,649
718
13,169
22,137
24,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Skyfood30
Janus
18
4 / 2 / 15
13,176
693
19,241
15,131
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlexTCDG
Vulcan
16
8 / 3 / 2
12,872
677
25,361
14,656
6,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Energity
Cthulhu
15
4 / 7 / 7
12,301
647
10,652
24,505
20,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Sohwen
Odin
12
0 / 10 / 7
10,153
534
6,105
21,530
14,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
20
Kills
12
12
Deaths
20
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AlexTCDG
Vulcan
8
3
2
3
L
Cthulhu
Energity
Cthulhu
4
7
7
1.07
W
Izanami
FoxRecoil
Izanami
11
6
8
2.5
W
5
4
11
2.63
W
Janus
Skyfood30
Janus
4
2
15
5.75
L
Odin
Sohwen
Odin
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
42,118
56,680
Taken
60,691
36,616
Mitigated
41,194
17,484
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AlexTCDG
Vulcan
25,361
5,591
0
3,955
14,656
6,498
72
4,503
9,925
60,236
0
L
Cthulhu
Energity
Cthulhu
10,652
331
416
3,493
24,505
20,550
0
11,746
12,326
37,658
0
W
Izanami
FoxRecoil
Izanami
21,256
14,333
0
5,802
19,412
6,910
1,506
13,494
5,918
0
60,573
W
13,169
2,323
555
3,763
22,137
24,636
764
12,452
9,685
12,525
36,590
W
Janus
Skyfood30
Janus
19,241
1,220
552
6,812
15,131
5,070
484
11,130
4,001
69,067
0
L
Odin
Sohwen
Odin
6,105
965
0
574
21,530
14,146
0
5,043
16,022
0
21,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
35,326
268
Minions Killed
184
12
Camps Cleared
4
1,100,873
Distance Traveled
987,218
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,872
677
93
5
3
358,107
4
L
Cthulhu
12,301
647
52
3
1
319,557
3
W
Izanami
13,787
726
74
4
2
349,069
7
W
Bellona
13,649
718
49
3
7
356,497
4
W
Janus
13,176
693
145
8
3
395,307
3
L
Odin
10,153
534
39
2
0
309,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role