Player Matchup

Bastet
Bastet
AfraidOfHope
Bastet
Level 68
God Stats
1W - 3L
1,701 SR
Queue Stats
42W - 37L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Leftyson9
Nu Wa
Level 69
God Stats
6W - 1L
1,974 SR
Queue Stats
64W - 61L
1,517 Elo+
Party 1
Ganesha
Ganesha
MandoLicious_69
Ganesha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,480 Elo+
Solo
Chiron
Chiron
mdemarin
Chiron
Level 68
God Stats
19W - 15L
1,434 SR
Queue Stats
309W - 339L
1,389 Elo+
Solo
Hercules
Hercules
xSHADOWFALLx
Hercules
Level 123
God Stats
6W - 8L
1,480 SR
Queue Stats
127W - 150L
1,379 Elo+
Solo
Team Averages
Level 95
1,618 SR
1,461 Elo+

VS

Team Averages
Level 123
1,487 SR
1,412 Elo+
Thanatos
Thanatos
Digital Krizzy
Thanatos
Level 147
God Stats
16W - 15L
1,512 SR
Queue Stats
423W - 424L
1,478 Elo+
Solo
Ares
Ares
Fabrilei99
Ares
Level 115
God Stats
34W - 26L
1,609 SR
Queue Stats
557W - 581L
1,349 Elo+
Solo
Nu Wa
Nu Wa
MrBakaSheep
Nu Wa
Level 140
God Stats
12W - 13L
1,462 SR
Queue Stats
302W - 324L
1,490 Elo+
Solo
Olorun
Olorun
sA x SaVaGe
Olorun
Level 83
God Stats
2W - 3L
1,448 SR
Queue Stats
43W - 75L
1,350 Elo+
Solo
Skadi
Skadi
xTAYLORxDAIZYx
Skadi
Level 128
God Stats
15W - 15L
1,402 SR
Queue Stats
197W - 198L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 7 / 1
6,871
529
6,373
11,647
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Leftyson9
Nu Wa
11
3 / 5 / 1
6,392
492
4,447
7,492
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 5
6,377
491
3,883
11,683
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
mdemarin
Chiron
9
5 / 6 / 1
6,577
506
7,127
12,742
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
xSHADOWFALLx
Hercules
9
1 / 5 / 0
5,983
460
4,325
18,078
9,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
15 / 2 / 5
8,620
663
10,402
9,808
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 8
7,495
577
6,942
12,005
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 6
7,106
547
8,564
5,467
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
11
2 / 3 / 9
6,765
520
7,307
7,294
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 2 / 6
8,254
635
13,106
6,767
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
12
Kills
30
30
Deaths
12
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
7
1
0.5
W
Thanatos
15
2
5
8.75
W
5
2
8
4.5
L
Nu Wa
Leftyson9
Nu Wa
3
5
1
0.7
L
0
7
5
0.36
W
2
3
6
1.67
L
Chiron
mdemarin
Chiron
5
6
1
0.92
W
Olorun
2
3
9
2.17
L
Hercules
xSHADOWFALLx
Hercules
1
5
0
0.2
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
46,321
61,642
Taken
41,341
27,238
Mitigated
20,358
13,382
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,373
1,689
0
3,355
11,647
3,182
0
3,626
7,999
0
38,158
W
Thanatos
10,402
2,967
0
10,074
9,808
3,970
0
2,587
7,178
0
44,117
W
6,942
172
0
3,422
12,005
9,125
0
2,077
9,754
24,444
0
L
Nu Wa
Leftyson9
Nu Wa
4,447
720
0
635
7,492
1,876
0
4,087
3,405
27,939
0
L
3,883
872
0
1,287
11,683
9,277
27
6,016
5,402
17,667
0
W
8,564
3,013
0
289
5,467
1,381
930
1,304
4,163
38,077
0
L
Chiron
mdemarin
Chiron
7,127
3,413
318
4,303
12,742
3,394
0
5,984
6,428
0
32,913
W
Olorun
7,307
3,618
679
2,331
7,294
2,596
2,355
1,530
5,720
30,161
0
L
Hercules
xSHADOWFALLx
Hercules
4,325
715
0
3,484
18,078
9,509
36
2,471
15,595
0
14,822
W
13,106
6,797
0
1,224
6,767
3,286
307
832
5,532
0
50,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
38,240
221
Minions Killed
300
0
Camps Cleared
0
1,230,427
Distance Traveled
1,259,880
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,871
529
75
6
0
267,480
1
W
Thanatos
8,620
663
70
5
0
276,413
7
W
Ares
7,495
577
40
3
0
281,928
1
L
Nu Wa
6,392
492
53
4
0
232,475
2
L
Ganesha
6,377
491
2
0
0
253,656
2
W
Nu Wa
7,106
547
64
5
0
227,532
5
L
Chiron
6,577
506
70
5
0
249,901
3
W
Olorun
6,765
520
45
3
0
238,034
1
L
Hercules
5,983
460
21
2
0
226,915
3
W
Skadi
8,254
635
81
6
0
235,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role