Player Matchup

Danzaburou
Danzaburou
Bronze IV
Boboboos
Danzaburou
Bronze IV
Level 49
God Stats
0W - 3L
1,398 SR
Queue Stats
1W - 8L
1,053 MMR
Party 1
Ares
Ares
Bronze IV
Giddins93
Ares
Bronze IV
Level 43
God Stats
0W - 3L
1,490 SR
Queue Stats
1W - 8L
1,053 MMR
Party 1
Janus
Janus
Bronze III
o PageRage o
Janus
Bronze III
Level 88
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 60
1,471 SR
1,202 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,533 SR
1,267 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Djness2
Skadi
Silver III
Level 122
God Stats
162W - 165L
1,548 SR
Queue Stats
250W - 269L
897 MMR
Party 2
Anubis
Anubis
Gold II
FlashSilver442
Anubis
Gold II
Level 129
God Stats
2W - 3L
1,551 SR
Queue Stats
134W - 124L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boboboos
Danzaburou
10
2 / 3 / 1
7,200
655
2,967
6,360
2,359
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
0 / 5 / 2
6,943
631
4,119
11,380
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 2
7,217
656
6,461
9,524
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ZeusMorgan Le FayKing ArthurGilgamesh

VS

Bans
CthulhuOdinArtemisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 8
7,897
718
6,255
11,629
12,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Djness2
Skadi
13
4 / 2 / 8
8,662
787
8,391
6,409
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 0 / 5
8,847
804
8,629
7,536
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
8
3
L
Danzaburou
Boboboos
Danzaburou
2
3
1
0.83
W
Skadi
Djness2
Skadi
4
2
8
4
W
6
0
5
8.5
L
Ares
0
5
2
0.2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
23,275
27,264
Taken
25,574
13,630
Mitigated
18,308
2,639
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,255
463
0
3,561
11,629
12,073
0
3,414
8,215
17,188
0
L
Danzaburou
Boboboos
Danzaburou
2,967
789
0
275
6,360
2,359
0
3,697
2,557
0
20,443
W
Skadi
Djness2
Skadi
8,391
4,034
0
624
6,409
2,702
1,256
4,431
1,978
0
36,187
W
8,629
410
0
3,868
7,536
3,533
899
3,462
4,074
33,835
0
L
Ares
4,119
313
0
1,814
11,380
8,269
0
4,083
7,071
9,869
0
L
6,461
461
0
550
9,524
3,002
0
6,759
2,333
23,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,360
Gold Earned
25,406
82
Minions Killed
124
2
Camps Cleared
8
583,462
Distance Traveled
640,887
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,897
718
20
2
0
231,005
5
L
Danzaburou
7,200
655
33
3
0
199,443
1
W
Skadi
8,662
787
53
5
5
214,154
4
W
Anubis
8,847
804
51
5
3
195,728
2
L
Ares
6,943
631
11
1
0
171,302
5
L
Janus
7,217
656
38
3
2
212,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role