Player Matchup

Nemesis
Nemesis
ChuBoDoi69
Nemesis
Level 17
God Stats
6W - 6L
1,373 SR
Queue Stats
65W - 60L
1,436 Elo+
Solo
Ymir
Ymir
EYELOVEU
Ymir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
ExitusOmegaa
Ao Kuang
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,572 Elo+
Solo
Janus
Janus
Moon_God69s
Janus
Level 17
God Stats
8W - 9L
1,425 SR
Queue Stats
40W - 39L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Soriiak
Heimdallr
Level 23
God Stats
18W - 11L
1,620 SR
Queue Stats
152W - 134L
1,510 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,507 Elo+

VS

Team Averages
Level 24
1,499 SR
1,390 Elo+
Arachne
Arachne
Derkader0
Arachne
Level 20
God Stats
13W - 12L
1,485 SR
Queue Stats
35W - 49L
1,279 Elo+
Party 1
Merlin
Merlin
LaMatadoraAlexa
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,569 Elo+
Solo
Xbalanque
Xbalanque
LeRoyalNanner
Xbalanque
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
62W - 82L
1,294 Elo+
Party 1
Neith
Neith
LordReshad
Neith
Level 16
God Stats
38W - 56L
1,213 SR
Queue Stats
133W - 155L
1,503 Elo+
Solo
Nike
Nike
Ryuson_Sliwen
Nike
Level 35
God Stats
6W - 4L
1,588 SR
Queue Stats
27W - 45L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChuBoDoi69
Nemesis
15
11 / 1 / 2
9,473
677
9,443
8,613
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
4 / 1 / 2
7,311
522
3,446
12,394
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
ExitusOmegaa
Ao Kuang
14
9 / 3 / 3
8,517
608
8,502
10,833
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 1
7,101
507
3,484
3,815
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Soriiak
Heimdallr
12
1 / 0 / 8
7,163
512
7,392
4,083
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Derkader0
Arachne
10
1 / 7 / 2
6,323
452
5,356
10,534
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 0
7,514
537
6,082
8,085
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LeRoyalNanner
Xbalanque
10
1 / 3 / 1
6,064
433
3,191
6,930
1,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Neith
8
0 / 6 / 1
5,445
389
2,342
8,370
2,436
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 1
7,026
502
3,875
11,027
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
26
Kills
5
5
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChuBoDoi69
Nemesis
11
1
2
12
L
Arachne
Derkader0
Arachne
1
7
2
0.29
W
Ymir
4
1
2
5
W
Ao Kuang
ExitusOmegaa
Ao Kuang
9
3
3
3.5
L
2
4
0
0.5
L
Xbalanque
LeRoyalNanner
Xbalanque
1
3
1
0.5
L
Neith
0
6
1
0.08
W
1
0
1
1.5
L
1
6
1
0.25
W
Heimdallr
Soriiak
Heimdallr
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
20,846
39,738
Taken
44,946
23,547
Mitigated
13,907
13,128
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChuBoDoi69
Nemesis
9,443
4,958
0
2,095
8,613
4,086
828
470
8,119
0
50,477
L
Arachne
Derkader0
Arachne
5,356
4,358
0
925
10,534
3,341
20
3,749
6,747
0
19,901
W
Ymir
3,446
541
0
3,388
12,394
12,881
611
782
11,554
27,606
0
W
Ao Kuang
ExitusOmegaa
Ao Kuang
8,502
1,361
0
4,907
10,833
4,018
205
1,738
8,895
49,052
0
L
6,082
56
0
996
8,085
2,625
0
4,832
3,153
40,657
0
L
Xbalanque
LeRoyalNanner
Xbalanque
3,191
1,599
0
1,815
6,930
1,998
35
2,209
4,721
0
26,316
L
Neith
2,342
961
0
964
8,370
2,436
355
3,370
4,918
0
16,664
W
3,484
219
0
1,053
3,815
1,047
237
1,618
1,823
42,834
0
L
3,875
1,034
0
1,762
11,027
3,507
141
972
9,975
0
37,985
W
Heimdallr
Soriiak
Heimdallr
7,392
4,478
0
1,685
4,083
1,515
3,619
862
3,133
0
36,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
32,372
413
Minions Killed
281
0
Camps Cleared
0
1,369,041
Distance Traveled
1,301,294
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,473
677
97
7
0
318,206
0
L
Arachne
6,323
452
40
3
0
310,345
0
W
Ymir
7,311
522
41
3
0
259,444
3
W
Ao Kuang
8,517
608
91
7
0
266,395
2
L
Merlin
7,514
537
82
6
0
235,547
3
L
Xbalanque
6,064
433
48
3
0
240,734
0
L
Neith
5,445
389
26
2
0
227,164
1
W
Janus
7,101
507
101
7
0
269,673
4
L
Nike
7,026
502
85
6
0
287,504
0
W
Heimdallr
7,163
512
83
6
0
255,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role