Player Matchup

Kali
Kali
 
Kali
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AKappy14
Ares
Level 80
God Stats
15W - 9L
1,720 SR
Queue Stats
402W - 368L
1,551 Elo+
Solo
Janus
Janus
Davidt5
Janus
Level 104
God Stats
0W - 1L
1,833 SR
Queue Stats
26W - 13L
1,618 Elo+
Party 1
Nox
Nox
danielcamu02
Nox
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
34W - 17L
1,628 Elo+
Party 1
Charybdis
Charybdis
leaskid
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 75
1,571 SR
1,560 Elo+

VS

Team Averages
Level 132
1,548 SR
1,526 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Grayarea27
Apollo
Level 99
God Stats
8W - 6L
1,665 SR
Queue Stats
685W - 660L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
MastaB1asta861
Ao Kuang
Level 118
God Stats
6W - 1L
1,777 SR
Queue Stats
59W - 39L
1,600 Elo+
Party 2
Pele
Pele
OverhandHammer
Pele
Level 160
God Stats
10W - 12L
1,448 SR
Queue Stats
628W - 677L
1,522 Elo+
Solo
Agni
Agni
RawDogginUrDad
Agni
Level 145
God Stats
1W - 0L
1,350 SR
Queue Stats
32W - 25L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
6 / 6 / 11
10,485
807
8,477
14,590
9,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
17
1 / 5 / 20
9,473
729
11,813
20,311
24,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
Davidt5
Janus
16
2 / 4 / 8
9,491
730
10,233
8,840
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 4 / 9
11,018
848
15,240
12,209
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
leaskid
Charybdis
14
2 / 5 / 14
9,541
734
6,355
10,403
4,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 5 / 17
10,269
790
7,205
18,528
21,480
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Grayarea27
Apollo
18
2 / 3 / 16
10,876
837
13,093
11,997
5,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
17
7 / 6 / 9
10,636
818
6,318
16,993
7,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 7 / 10
11,174
860
13,464
14,505
6,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 10
11,217
863
15,418
9,770
3,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
86
22
Kills
24
24
Deaths
24
62
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
6
11
1.92
W
Cabrakan
 
Cabrakan
3
5
17
2.3
L
Ares
1
5
20
2.2
L
Janus
Davidt5
Janus
2
4
8
1.5
W
Apollo
Grayarea27
Apollo
2
3
16
3.33
W
Ao Kuang
7
6
9
1.92
W
6
7
10
1.57
W
6
3
10
3.67
L
11
4
9
3.88
L
Charybdis
leaskid
Charybdis
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,118
Damage
55,498
66,353
Taken
71,793
48,737
Mitigated
44,548
20,172
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,477
2,656
431
4,500
14,590
9,510
1,264
7,144
7,446
0
18,306
W
Cabrakan
 
Cabrakan
7,205
1,005
1,646
5,036
18,528
21,480
343
5,477
13,051
9,535
0
L
Ares
11,813
446
990
3,445
20,311
24,155
551
8,428
11,883
16,336
0
L
Janus
Davidt5
Janus
10,233
110
1,987
2,378
8,840
3,465
668
3,255
5,585
34,218
0
W
Apollo
Grayarea27
Apollo
13,093
5,114
1,412
2,737
11,997
5,325
2,031
7,697
4,300
0
42,629
W
Ao Kuang
6,318
1,195
931
5,549
16,993
7,527
796
10,387
6,606
15,339
0
W
13,464
934
36
2,571
14,505
6,349
1,876
7,693
6,812
0
29,460
W
15,418
1,471
1,137
2,477
9,770
3,867
662
6,032
3,738
33,709
0
L
15,240
827
1,600
3,295
12,209
6,920
637
4,833
7,376
28,043
0
L
Charybdis
leaskid
Charybdis
6,355
3,358
0
1,546
10,403
4,687
1,237
5,281
5,122
0
15,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
54,172
120
Minions Killed
148
0
Camps Cleared
0
1,115,038
Distance Traveled
1,168,295
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,485
807
9
1
0
203,957
0
W
Cabrakan
10,269
790
3
0
0
210,593
1
L
Ares
9,473
729
7
1
0
237,895
1
L
Janus
9,491
730
46
4
0
248,932
1
W
Apollo
10,876
837
63
5
0
240,759
0
W
Ao Kuang
10,636
818
18
1
0
243,971
0
W
Pele
11,174
860
22
2
0
228,695
0
W
Agni
11,217
863
42
3
0
244,277
1
L
Nox
11,018
848
39
3
0
241,283
0
L
Charybdis
9,541
734
19
1
0
182,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role