Player Matchup

Thanatos
Thanatos
CravenBasket659
Thanatos
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 7L
1,031 Elo+
Solo
Olorun
Olorun
Succubus_King
Olorun
Level 132
God Stats
3W - 5L
1,416 SR
Queue Stats
91W - 103L
1,371 Elo+
Solo
Nemesis
Nemesis
ketxuekic
Nemesis
Level 29
God Stats
0W - 3L
1,595 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 55
1,440 SR
1,301 Elo+

VS

Team Averages
Level 77
1,399 SR
1,275 Elo+
Ymir
Ymir
Axswagg9033
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 113L
1,170 Elo+
Solo
Sylvanus
Sylvanus
GamerManny
Sylvanus
Level 104
God Stats
5W - 5L
1,170 SR
Queue Stats
55W - 90L
1,312 Elo+
Solo
Medusa
Medusa
Phoursome
Medusa
Level 109
God Stats
8W - 8L
1,527 SR
Queue Stats
40W - 64L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 15 / 4
11,148
656
9,862
18,149
5,294
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 6
10,314
607
13,912
13,823
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
ketxuekic
Nemesis
15
6 / 7 / 1
11,521
678
20,290
19,893
7,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 14
12,418
730
10,610
17,365
22,967
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
GamerManny
Sylvanus
15
6 / 4 / 16
12,221
719
15,157
26,140
11,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Phoursome
Medusa
16
11 / 4 / 11
13,117
772
17,469
20,008
6,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
25
25
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
3
14
5
L
Thanatos
3
15
4
0.33
W
Sylvanus
GamerManny
Sylvanus
6
4
16
3.5
W
Medusa
Phoursome
Medusa
11
4
11
4.13
L
1
3
6
1.33
L
Nemesis
ketxuekic
Nemesis
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
43,236
51,865
Taken
63,513
18,198
Mitigated
41,532
10,950
Healing
31,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,610
2,296
0
572
17,365
22,967
329
4,982
12,383
35,532
0
L
Thanatos
9,862
2,640
454
3,324
18,149
5,294
0
7,959
10,190
0
21,008
W
Sylvanus
GamerManny
Sylvanus
15,157
4,710
11,927
15,228
26,140
11,993
786
4,127
22,013
42,761
0
W
Medusa
Phoursome
Medusa
17,469
11,537
0
3,387
20,008
6,572
1,982
5,020
14,988
0
37,900
L
13,912
4,443
653
3,626
13,823
5,338
0
7,657
6,166
38,056
1,924
L
Nemesis
ketxuekic
Nemesis
20,290
7,467
0
2,893
19,893
7,566
0
10,524
9,369
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
37,756
143
Minions Killed
143
7
Camps Cleared
5
761,651
Distance Traveled
829,600
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,418
730
44
3
2
281,679
0
L
Thanatos
11,148
656
23
1
0
216,480
0
W
Sylvanus
12,221
719
59
3
1
255,724
2
W
Medusa
13,117
772
40
2
2
292,197
1
L
Olorun
10,314
607
67
4
3
274,326
1
L
Nemesis
11,521
678
53
3
4
270,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role