Player Matchup

Cerberus
Cerberus
JustPacman1
Cerberus
Level 88
God Stats
0W - 1L
1,261 SR
Queue Stats
249W - 249L
1,491 Elo+
Party 2
Artio
Artio
Serephboi
Artio
Level 159
God Stats
2W - 3L
1,635 SR
Queue Stats
241W - 205L
1,575 Elo+
Solo
Baba Yaga
Baba Yaga
SirenStormz
Baba Yaga
Level 80
God Stats
1W - 2L
1,356 SR
Queue Stats
74W - 68L
1,514 Elo+
Solo
Susano
Susano
killerkink0770
Susano
Level 115
God Stats
4W - 8L
1,438 SR
Queue Stats
527W - 498L
1,559 Elo+
Solo
Neith
Neith
theboogieman211
Neith
Level 93
God Stats
13W - 12L
1,555 SR
Queue Stats
235W - 236L
1,456 Elo+
Party 2
Team Averages
Level 107
1,449 SR
1,519 Elo+

VS

Team Averages
Level 81
1,631 SR
1,530 Elo+
Nemesis
Nemesis
Ghumo
Nemesis
Level 109
God Stats
13W - 8L
1,589 SR
Queue Stats
523W - 484L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
Tannaray
Ao Kuang
Level 84
God Stats
16W - 10L
1,650 SR
Queue Stats
549W - 491L
1,571 Elo+
Party 1
Neith
Neith
TheMaestro895
Neith
Level 65
God Stats
17W - 7L
1,882 SR
Queue Stats
136W - 130L
1,530 Elo+
Solo
Tiamat
Tiamat
Zappydeer84
Tiamat
Level 87
God Stats
16W - 20L
1,477 SR
Queue Stats
371W - 346L
1,524 Elo+
Party 1
Artio
Artio
barleybanjolog
Artio
Level 60
God Stats
18W - 15L
1,556 SR
Queue Stats
65W - 74L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JustPacman1
Cerberus
16
0 / 5 / 0
9,738
443
5,417
21,842
18,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Serephboi
Artio
17
4 / 3 / 7
10,755
489
11,681
19,164
24,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
SirenStormz
Baba Yaga
16
1 / 4 / 4
10,358
471
7,778
15,344
7,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 9 / 1
11,674
531
11,149
19,682
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 5 / 7
11,294
513
19,764
19,423
7,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ghumo
Nemesis
20
14 / 3 / 7
14,484
658
24,728
19,449
8,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Tannaray
Ao Kuang
19
5 / 0 / 4
12,545
570
14,804
15,493
15,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 6
12,786
581
17,102
14,564
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
18
1 / 2 / 7
11,863
539
10,030
12,020
8,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 5
9,782
445
6,208
20,171
20,029
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
16
Kills
26
26
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ghumo
Nemesis
14
3
7
5.83
L
Cerberus
JustPacman1
Cerberus
0
5
0
0
L
Artio
Serephboi
Artio
4
3
7
2.5
L
Baba Yaga
SirenStormz
Baba Yaga
1
4
4
0.75
W
Ao Kuang
Tannaray
Ao Kuang
5
0
4
7
W
5
4
6
2
W
Tiamat
1
2
7
2.25
W
1
7
5
0.5
L
5
9
1
0.61
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,789
Damage
72,872
95,455
Taken
81,697
63,064
Mitigated
58,432
30,495
Healing
29,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ghumo
Nemesis
24,728
13,349
0
3,073
19,449
8,559
364
4,795
14,654
534
121,957
L
Cerberus
JustPacman1
Cerberus
5,417
677
0
8,249
21,842
18,103
0
9,848
11,966
65,235
0
L
Artio
Serephboi
Artio
11,681
1,176
1,799
6,518
19,164
24,030
242
6,029
12,953
40,905
0
L
Baba Yaga
SirenStormz
Baba Yaga
7,778
333
0
2,141
15,344
7,152
0
6,043
9,092
71,590
0
W
Ao Kuang
Tannaray
Ao Kuang
14,804
4,555
0
7,561
15,493
15,164
668
6,032
9,461
67,791
0
W
17,102
6,863
0
6,534
14,564
5,877
5,105
3,187
11,377
0
111,948
W
Tiamat
10,030
915
160
5,900
12,020
8,803
2,330
4,333
7,687
80,957
0
W
6,208
528
655
5,942
20,171
20,029
446
6,529
13,642
35,885
0
L
11,149
2,477
0
4,603
19,682
6,600
0
4,054
15,540
0
71,868
L
19,764
8,442
0
7,185
19,423
7,179
2,932
4,961
14,376
0
90,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
61,460
670
Minions Killed
739
0
Camps Cleared
0
1,949,342
Distance Traveled
2,022,212
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,484
658
160
7
0
471,121
2
L
Cerberus
9,738
443
198
9
0
381,028
4
L
Artio
10,755
489
54
2
0
449,117
10
L
Baba Yaga
10,358
471
154
7
0
371,266
2
W
Ao Kuang
12,545
570
159
7
0
373,158
3
W
Neith
12,786
581
189
9
0
382,326
5
W
Tiamat
11,863
539
167
8
0
415,467
5
W
Artio
9,782
445
64
3
0
380,140
6
L
Susano
11,674
531
113
5
0
361,402
0
L
Neith
11,294
513
151
7
0
386,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role