Player Matchup

Nox
Nox
Amrhäs
Nox
Level 107
God Stats
7W - 12L
1,520 SR
Queue Stats
67W - 74L
1,395 Elo+
Solo
Hun Batz
Hun Batz
Hybrid Boomer
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,338 Elo+
Solo
Nu Wa
Nu Wa
MajesticSlug97
Nu Wa
Level 121
God Stats
21W - 23L
1,549 SR
Queue Stats
26W - 28L
1,512 Elo+
Solo
Tyr
Tyr
Maurgorth
Tyr
Level 22
God Stats
0W - 1L
1,270 SR
Queue Stats
8W - 10L
1,247 Elo+
Solo
Neith
Neith
Pritipsyko1
Neith
Level 48
God Stats
11W - 14L
1,516 SR
Queue Stats
86W - 123L
1,350 Elo+
Solo
Team Averages
Level 85
1,471 SR
1,368 Elo+

VS

Team Averages
Level 99
1,494 SR
1,500 Elo+
Medusa
Medusa
Call_me_Jacques
Medusa
Level 132
God Stats
1W - 1L
1,397 SR
Queue Stats
6W - 3L
1,581 Elo+
Party 1
Ra
Ra
Darathanor
Ra
Level 100
God Stats
10W - 17L
1,452 SR
Queue Stats
86W - 95L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
Jomiri
Kukulkan
Level 20
God Stats
1W - 0L
1,473 SR
Queue Stats
2W - 1L
1,513 Elo+
Solo
Arachne
Arachne
Poildru
Arachne
Level 108
God Stats
18W - 20L
1,695 SR
Queue Stats
84W - 103L
1,384 Elo+
Party 2
Bacchus
Bacchus
unnemp3
Bacchus
Level 134
God Stats
1W - 0L
1,450 SR
Queue Stats
4W - 2L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
2 / 6 / 2
9,939
621
6,049
13,415
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Hybrid Boomer
Hun Batz
16
1 / 9 / 2
10,032
627
8,994
16,520
6,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 6 / 5
12,613
788
27,072
17,226
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 5
11,361
710
9,922
15,521
10,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 3 / 2
9,858
616
3,635
8,019
2,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
13,824
864
14,051
15,956
6,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 9
12,583
786
7,169
11,280
7,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Jomiri
Kukulkan
19
7 / 2 / 9
13,042
815
19,059
14,483
6,485
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Poildru
Arachne
17
4 / 5 / 9
11,864
742
11,196
16,747
6,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
unnemp3
Bacchus
18
2 / 2 / 12
11,686
730
9,495
17,694
21,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
11
Kills
25
25
Deaths
12
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nox
2
6
2
0.5
W
7
2
9
5.75
W
5
1
9
9.5
L
Hun Batz
Hybrid Boomer
Hun Batz
1
9
2
0.22
W
Kukulkan
Jomiri
Kukulkan
7
2
9
5.75
L
4
6
5
1.08
L
3
1
5
5.5
W
Arachne
Poildru
Arachne
4
5
9
1.7
L
1
3
2
0.67
W
Bacchus
unnemp3
Bacchus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
60,970
70,701
Taken
76,160
29,678
Mitigated
48,882
11,122
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
6,049
920
76
1,263
13,415
4,246
0
6,224
7,052
24,481
0
W
14,051
6,666
430
5,775
15,956
6,010
3,892
8,038
7,918
0
68,664
W
7,169
697
4,869
5,287
11,280
7,593
1,015
4,845
6,435
60,941
0
L
Hun Batz
Hybrid Boomer
Hun Batz
8,994
2,326
0
0
16,520
6,857
0
9,760
6,580
0
45,455
W
Kukulkan
Jomiri
Kukulkan
19,059
1,952
0
2,338
14,483
6,485
1,066
6,128
8,355
70,470
0
L
27,072
6,550
127
1,056
17,226
5,501
902
7,772
9,258
79,474
0
L
9,922
416
190
6,451
15,521
10,571
0
6,850
8,549
0
31,137
W
Arachne
Poildru
Arachne
11,196
6,792
0
4,900
16,747
6,851
1,504
7,163
9,584
0
26,858
L
3,635
827
0
1,959
8,019
2,503
1
4,894
2,979
0
33,961
W
Bacchus
unnemp3
Bacchus
9,495
600
338
2,901
17,694
21,943
40
7,761
9,933
33,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
62,999
365
Minions Killed
460
7
Camps Cleared
9
1,382,027
Distance Traveled
1,644,881
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,939
621
50
3
1
275,412
0
W
Medusa
13,824
864
130
8
3
338,242
0
W
Ra
12,583
786
135
8
2
338,526
2
L
Hun Batz
10,032
627
77
5
2
278,311
0
W
Kukulkan
13,042
815
123
8
3
308,173
6
L
Nu Wa
12,613
788
132
8
2
272,465
3
L
Tyr
11,361
710
30
2
2
329,956
4
W
Arachne
11,864
742
31
2
1
330,958
3
L
Neith
9,858
616
76
5
0
225,883
1
W
Bacchus
11,686
730
41
3
0
328,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role