Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
ChibiVashSama
Charybdis
Platinum IV
Level 158
God Stats
0W - 2L
1,405 SR
Queue Stats
124W - 123L
1,754 MMR
Solo
Discordia
Discordia
Gold I
Guigazgod
Discordia
Gold I
Level 158
God Stats
5W - 5L
1,600 SR
Queue Stats
182W - 191L
1,821 MMR
Party 2
Nike
Nike
Platinum II
Moses1331
Nike
Platinum II
Level 157
God Stats
12W - 15L
1,511 SR
Queue Stats
1,234W - 1,245L
1,727 MMR
Solo
Cabrakan
Cabrakan
Gold III
zeninho_cheira_r
Cabrakan
Gold III
Level 156
God Stats
3W - 2L
1,820 SR
Queue Stats
200W - 178L
1,627 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,567 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,589 SR
1,725 MMR
Zhong Kui
Zhong Kui
Gold III
B43R_bbaer05
Zhong Kui
Gold III
Level 107
God Stats
12W - 3L
1,684 SR
Queue Stats
215W - 200L
1,556 MMR
Party 1
Ullr
Ullr
Platinum IV
B43R_hbaer1
Ullr
Platinum IV
Level 104
God Stats
70W - 57L
1,640 SR
Queue Stats
216W - 202L
1,844 MMR
Party 1
Cerberus
Cerberus
Gold I
Pyramid Song
Cerberus
Gold I
Level 139
God Stats
32W - 29L
1,594 SR
Queue Stats
324W - 314L
1,688 MMR
Solo
Persephone
Persephone
Platinum V
WaC Eclipse2
Persephone
Platinum V
Level 120
God Stats
4W - 7L
1,436 SR
Queue Stats
56W - 57L
1,711 MMR
Solo
Bellona
Bellona
Platinum III
crazy_pupusero4l
Bellona
Platinum III
Level 124
God Stats
11W - 10L
1,590 SR
Queue Stats
342W - 345L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 4 / 0
8,202
410
4,008
14,899
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ChibiVashSama
Charybdis
17
0 / 3 / 0
10,277
514
2,708
11,802
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Guigazgod
Discordia
13
0 / 8 / 0
8,534
427
7,211
11,980
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
1 / 4 / 1
10,028
501
5,949
14,118
9,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 0
7,542
377
2,634
15,602
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayTiamatGilgameshAthenaGeb

VS

Bans
OdinCthulhuSetYemojaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B43R_bbaer05
Zhong Kui
17
4 / 1 / 7
11,386
569
12,122
9,927
6,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 1 / 4
12,532
627
9,344
10,318
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Pyramid Song
Cerberus
15
3 / 0 / 12
10,487
524
5,167
12,551
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
WaC Eclipse2
Persephone
18
7 / 1 / 7
12,280
614
11,183
9,024
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 0 / 10
11,670
584
7,304
14,603
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
3
Kills
27
27
Deaths
3
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
W
Zhong Kui
B43R_bbaer05
Zhong Kui
4
1
7
7.5
W
9
1
4
11
L
Charybdis
ChibiVashSama
Charybdis
0
3
0
0
L
Discordia
Guigazgod
Discordia
0
8
0
0
L
Nike
1
4
1
0.38
W
Cerberus
Pyramid Song
Cerberus
3
0
12
9
W
Persephone
WaC Eclipse2
Persephone
7
1
7
10.5
W
4
0
10
9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
45,120
68,401
Taken
56,423
39,977
Mitigated
37,917
11,708
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,008
2,950
0
3,453
14,899
6,776
249
6,309
8,490
0
41,473
W
Zhong Kui
B43R_bbaer05
Zhong Kui
12,122
1,614
0
6,496
9,927
6,866
1,931
967
8,870
67,284
0
W
9,344
4,345
0
3,144
10,318
4,579
6,908
1,207
9,037
0
91,273
L
Charybdis
ChibiVashSama
Charybdis
2,708
1,373
0
3,033
11,802
3,559
2,960
2,354
9,404
0
96,176
L
Discordia
Guigazgod
Discordia
7,211
36
0
1,004
11,980
3,843
0
5,651
6,223
58,811
0
L
Nike
5,949
667
0
2,136
14,118
9,542
122
5,668
8,392
0
58,183
W
Cerberus
Pyramid Song
Cerberus
5,167
148
0
2,988
12,551
13,140
232
2,560
9,799
29,500
0
W
Persephone
WaC Eclipse2
Persephone
11,183
256
141
5,693
9,024
3,214
2,896
2,709
6,024
85,775
0
W
7,304
3,780
0
5,045
14,603
10,118
0
1,613
12,788
0
102,124
L
2,634
179
0
2,082
15,602
16,257
58
8,160
7,232
13,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
58,355
487
Minions Killed
685
0
Camps Cleared
0
1,780,105
Distance Traveled
2,027,742
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,202
410
73
4
0
389,514
6
W
Zhong Kui
11,386
569
141
7
0
375,988
3
W
Ullr
12,532
627
168
8
0
368,580
2
L
Charybdis
10,277
514
151
8
0
325,067
2
L
Discordia
8,534
427
111
6
0
337,533
6
L
Nike
10,028
501
128
6
0
347,434
2
W
Cerberus
10,487
524
65
3
0
409,928
10
W
Persephone
12,280
614
169
8
0
419,242
6
W
Bellona
11,670
584
142
7
0
454,004
5
L
Cabrakan
7,542
377
24
1
0
380,557
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role