Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
CaptainSnape
Morgan Le Fay
Silver I
Level 154
God Stats
1W - 0L
1,410 SR
Queue Stats
22W - 11L
1,680 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Habib_Ach
Ao Kuang
Gold II
Level 140
God Stats
3W - 2L
1,427 SR
Queue Stats
455W - 457L
1,673 MMR
Solo
Tyr
Tyr
Platinum V
Kidd Caldis
Tyr
Platinum V
Level 129
God Stats
3W - 5L
1,567 SR
Queue Stats
155W - 146L
1,671 MMR
Solo
Cthulhu
Cthulhu
Silver I
LivingOnARock
Cthulhu
Silver I
Level 127
God Stats
5W - 0L
1,638 SR
Queue Stats
22W - 11L
1,680 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Not A Catfish71
Cernunnos
Gold III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,653 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,508 SR
1,671 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,579 SR
1,673 MMR
Baba Yaga
Baba Yaga
Gold I
BlackWallll
Baba Yaga
Gold I
Level 155
God Stats
0W - 1L
1,729 SR
Queue Stats
165W - 163L
1,652 MMR
Solo
Neith
Neith
Gold III
FaaaauuuuuMulan
Neith
Gold III
Level 145
God Stats
1W - 2L
1,450 SR
Queue Stats
107W - 101L
1,564 MMR
Party 2
Pele
Pele
Gold III
IIJokstrII
Pele
Gold III
Level 105
God Stats
0W - 2L
1,574 SR
Queue Stats
52W - 48L
1,724 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
ISSA WIPE BRO
Ne Zha
Platinum V
Level 126
God Stats
1W - 3L
1,555 SR
Queue Stats
178W - 176L
1,737 MMR
Solo
Geb
Geb
Gold V
andreftandre
Geb
Gold V
Level 129
God Stats
1W - 2L
1,585 SR
Queue Stats
40W - 41L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainSnape
Morgan Le Fay
20
6 / 3 / 5
15,062
579
18,522
20,731
9,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Habib_Ach
Ao Kuang
20
3 / 2 / 4
14,240
548
7,523
24,324
9,943
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 1 / 10
13,839
532
10,511
22,860
32,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
20
6 / 1 / 9
15,023
578
17,264
18,044
16,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Not A Catfish71
Cernunnos
20
3 / 2 / 7
14,562
560
11,017
18,230
7,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatAwilixAthenaGilgameshTsukuyomi

VS

Bans
ArtioLokiChaacSetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlackWallll
Baba Yaga
18
4 / 5 / 1
12,068
464
17,272
17,388
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 5
11,530
443
11,244
15,521
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 2
12,897
496
12,208
20,916
9,350
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
0 / 2 / 3
11,182
430
8,101
21,883
25,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 4 / 5
10,794
415
10,832
19,579
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
21
Kills
9
9
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BlackWallll
Baba Yaga
4
5
1
0.9
W
Morgan Le Fay
CaptainSnape
Morgan Le Fay
6
3
5
2.83
L
1
4
5
0.88
W
Ao Kuang
Habib_Ach
Ao Kuang
3
2
4
2.5
L
4
6
2
0.83
L
0
2
3
0.75
W
3
1
10
8
W
Cthulhu
6
1
9
10.5
W
Cernunnos
Not A Catfish71
Cernunnos
3
2
7
3.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,837
Damage
59,657
104,189
Taken
95,287
75,454
Mitigated
69,565
44,257
Healing
30,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BlackWallll
Baba Yaga
17,272
1,179
0
5,194
17,388
6,919
669
10,715
6,673
81,018
0
W
Morgan Le Fay
CaptainSnape
Morgan Le Fay
18,522
2,469
407
8,646
20,731
9,628
4,281
7,832
12,847
118,216
0
L
11,244
2,650
0
6,990
15,521
6,066
1,194
4,907
10,614
0
86,144
W
Ao Kuang
Habib_Ach
Ao Kuang
7,523
2,779
0
8,769
24,324
9,943
5,384
4,179
19,899
127,484
0
L
12,208
1,451
0
5,321
20,916
9,350
490
11,370
9,546
0
106,569
L
8,101
1,144
0
9,517
21,883
25,356
93
9,182
12,701
0
78,475
W
10,511
873
0
11,967
22,860
32,073
609
6,152
16,321
0
42,729
W
Cthulhu
17,264
834
0
4,725
18,044
16,179
1,078
7,075
10,163
89,448
0
W
Cernunnos
Not A Catfish71
Cernunnos
11,017
5,815
0
9,743
18,230
7,631
7,153
4,174
13,949
0
130,061
L
10,832
450
0
3,219
19,579
21,874
30
7,135
12,444
42,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,726
Gold Earned
58,471
710
Minions Killed
628
0
Camps Cleared
0
2,512,959
Distance Traveled
2,494,215
26
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,068
464
134
5
0
518,736
5
W
Morgan Le Fay
15,062
579
165
6
0
506,967
6
L
Neith
11,530
443
150
6
0
436,916
6
W
Ao Kuang
14,240
548
165
6
0
482,067
10
L
Pele
12,897
496
164
6
0
559,191
15
L
Ne Zha
11,182
430
132
5
0
467,673
9
W
Tyr
13,839
532
50
2
0
520,129
6
W
Cthulhu
15,023
578
153
6
0
521,120
2
W
Cernunnos
14,562
560
177
7
0
482,676
2
L
Geb
10,794
415
48
2
0
511,699
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role