Player Matchup

Fenrir
Fenrir
AyoLxv3-
Fenrir
Level 146
God Stats
2W - 2L
1,550 SR
Queue Stats
162W - 137L
1,533 Elo+
Solo
Jing Wei
Jing Wei
Jazzyray
Jing Wei
Level 126
God Stats
11W - 4L
1,547 SR
Queue Stats
309W - 256L
1,522 Elo+
Solo
Jormungandr
Jormungandr
MarshallStack
Jormungandr
Level 98
God Stats
29W - 18L
1,569 SR
Queue Stats
1,401W - 1,407L
1,558 Elo+
Solo
Amaterasu
Amaterasu
Ravunus
Amaterasu
Level 29
God Stats
1W - 0L
1,888 SR
Queue Stats
16W - 10L
1,618 Elo+
Solo
Freya
Freya
Roushan
Freya
Level 116
God Stats
6W - 4L
1,489 SR
Queue Stats
240W - 260L
1,471 Elo+
Solo
Team Averages
Level 103
1,608 SR
1,540 Elo+

VS

Team Averages
Level 123
1,462 SR
1,547 Elo+
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Papichris018
Bellona
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
27W - 24L
1,612 Elo+
Party 1
Mulan
Mulan
Richboy746
Mulan
Level 157
God Stats
0W - 1L
1,367 SR
Queue Stats
6W - 10L
1,410 Elo+
Party 1
Janus
Janus
VADER619
Janus
Level 159
God Stats
0W - 1L
1,462 SR
Queue Stats
11W - 13L
1,478 Elo+
Party 1
Discordia
Discordia
xAlex973x
Discordia
Level 126
God Stats
0W - 1L
1,245 SR
Queue Stats
7W - 5L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyoLxv3-
Fenrir
17
12 / 5 / 13
11,584
891
13,284
12,990
6,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Jazzyray
Jing Wei
16
2 / 5 / 19
9,976
767
11,276
13,869
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MarshallStack
Jormungandr
19
6 / 5 / 13
11,762
905
19,829
29,473
26,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Ravunus
Amaterasu
18
3 / 3 / 17
10,782
829
8,627
24,540
25,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
Roushan
Freya
17
5 / 5 / 11
10,935
841
8,953
13,852
6,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 2 / 16
10,485
807
10,392
13,685
22,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Papichris018
Bellona
17
8 / 6 / 10
10,205
785
11,668
14,918
15,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
18
8 / 7 / 7
11,301
869
20,540
21,115
30,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
VADER619
Janus
15
0 / 7 / 11
9,064
697
16,469
11,029
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
xAlex973x
Discordia
17
5 / 6 / 11
10,268
790
18,216
9,451
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
78
28
Kills
23
23
Deaths
28
73
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
16
5
W
Fenrir
AyoLxv3-
Fenrir
12
5
13
3.7
W
Jing Wei
Jazzyray
Jing Wei
2
5
19
2.3
W
Jormungandr
MarshallStack
Jormungandr
6
5
13
2.5
L
Bellona
Papichris018
Bellona
8
6
10
2.17
W
Amaterasu
Ravunus
Amaterasu
3
3
17
3.83
L
Mulan
8
7
7
1.64
W
Freya
Roushan
Freya
5
5
11
2.1
L
Janus
VADER619
Janus
0
7
11
0.79
L
Discordia
xAlex973x
Discordia
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,969
Damage
77,285
94,724
Taken
70,198
72,127
Mitigated
76,567
37,970
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
10,392
3,748
3,022
3,835
13,685
22,377
0
6,674
7,011
12,900
0
W
Fenrir
AyoLxv3-
Fenrir
13,284
2,904
839
2,467
12,990
6,478
576
4,816
8,174
0
18,241
W
Jing Wei
Jazzyray
Jing Wei
11,276
7,958
870
2,517
13,869
6,620
2,436
8,068
5,801
0
26,748
W
Jormungandr
MarshallStack
Jormungandr
19,829
3,616
643
10,012
29,473
26,198
142
17,665
11,808
43,749
0
L
Bellona
Papichris018
Bellona
11,668
3,498
1,572
2,705
14,918
15,724
185
5,857
9,061
0
20,949
W
Amaterasu
Ravunus
Amaterasu
8,627
1,589
2,939
12,205
24,540
25,957
300
10,094
14,446
2,172
18,647
L
Mulan
20,540
4,008
953
3,209
21,115
30,131
420
9,449
11,666
0
28,406
W
Freya
Roushan
Freya
8,953
3,142
2,117
3,361
13,852
6,874
2,105
4,434
9,418
19,908
0
L
Janus
VADER619
Janus
16,469
1,457
1,326
1,126
11,029
4,546
371
4,371
6,658
39,592
0
L
Discordia
xAlex973x
Discordia
18,216
1,849
1,160
823
9,451
3,789
650
3,449
6,002
28,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,039
Gold Earned
51,323
140
Minions Killed
116
0
Camps Cleared
0
1,187,781
Distance Traveled
1,156,887
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,485
807
6
0
0
266,141
0
W
Fenrir
11,584
891
13
1
0
231,125
0
W
Jing Wei
9,976
767
40
3
0
232,455
0
W
Jormungandr
11,762
905
47
4
0
219,430
4
L
Bellona
10,205
785
21
2
0
225,236
0
W
Amaterasu
10,782
829
18
1
0
275,523
0
L
Mulan
11,301
869
12
1
0
216,763
1
W
Freya
10,935
841
22
2
0
229,248
0
L
Janus
9,064
697
57
4
0
217,875
1
L
Discordia
10,268
790
20
2
0
230,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role