Player Matchup

Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
CounteReact
Geb
Platinum I
Level 157
God Stats
9W - 4L
1,758 SR
Queue Stats
58W - 49L
1,921 MMR
Solo
Persephone
Persephone
Platinum I
DangerDDanger
Persephone
Platinum I
Level 152
God Stats
24W - 18L
1,785 SR
Queue Stats
409W - 411L
1,938 MMR
Solo
Charybdis
Charybdis
Platinum I
DannleI
Charybdis
Platinum I
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
590W - 567L
1,933 MMR
Solo
King Arthur
King Arthur
Platinum I
XeduarX123
King Arthur
Platinum I
Level 157
God Stats
9W - 9L
1,765 SR
Queue Stats
325W - 354L
1,931 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,661 SR
1,845 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,684 SR
1,949 MMR
Achilles
Achilles
Diamond IV
DisparaVeneco
Achilles
Diamond IV
Level 129
God Stats
2W - 1L
1,743 SR
Queue Stats
112W - 89L
1,878 MMR
Solo
Hou Yi
Hou Yi
Diamond V
InSic
Hou Yi
Diamond V
Level 158
God Stats
12W - 11L
1,740 SR
Queue Stats
109W - 101L
1,949 MMR
Party 1
Sol
Sol
Platinum II
MugiwaraAsis
Sol
Platinum II
Level 160
God Stats
70W - 45L
1,699 SR
Queue Stats
192W - 188L
2,103 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
OtterBeard
Sun Wukong
Gold II
Level 127
God Stats
5W - 2L
1,709 SR
Queue Stats
50W - 41L
1,909 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
SensoryRaven
Kumbhakarna
Platinum II
Level 160
God Stats
11W - 10L
1,530 SR
Queue Stats
1,145W - 1,139L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 10 / 4
10,955
498
13,638
22,462
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 4 / 3
9,678
440
12,305
18,925
26,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
DangerDDanger
Persephone
16
1 / 5 / 3
10,171
462
12,349
16,864
6,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DannleI
Charybdis
15
2 / 8 / 2
9,309
423
8,911
18,009
5,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
XeduarX123
King Arthur
18
3 / 5 / 3
11,298
514
17,465
20,801
20,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TiamatArtioAthenaMorgan Le FayUllr

VS

Bans
LokiOdinCerberusRaijinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DisparaVeneco
Achilles
20
14 / 3 / 7
16,082
731
21,017
22,303
11,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
InSic
Hou Yi
20
7 / 2 / 4
14,090
640
19,105
19,795
8,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 3 / 10
14,095
641
22,424
22,396
10,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
OtterBeard
Sun Wukong
19
4 / 2 / 9
13,552
616
9,447
18,370
14,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
SensoryRaven
Kumbhakarna
15
1 / 3 / 15
11,607
528
4,279
28,871
34,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
12
Kills
32
32
Deaths
13
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
10
4
0.5
L
3
4
3
1.13
L
Persephone
DangerDDanger
Persephone
1
5
3
0.5
L
Charybdis
DannleI
Charybdis
2
8
2
0.38
W
Achilles
DisparaVeneco
Achilles
14
3
7
5.83
W
Hou Yi
InSic
Hou Yi
7
2
4
4.5
W
6
3
10
3.67
W
Sun Wukong
OtterBeard
Sun Wukong
4
2
9
4.25
W
Kumbhakarna
SensoryRaven
Kumbhakarna
1
3
15
2.83
L
King Arthur
XeduarX123
King Arthur
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,668
Damage
76,272
97,061
Taken
111,735
66,851
Mitigated
79,788
17,411
Healing
48,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,638
3,924
0
3,738
22,462
8,646
0
4,902
17,560
0
71,833
L
12,305
1,516
0
1,715
18,925
26,228
0
5,657
13,268
35,132
0
L
Persephone
DangerDDanger
Persephone
12,349
665
0
5,934
16,864
6,184
0
6,338
10,521
69,692
0
L
Charybdis
DannleI
Charybdis
8,911
5,461
0
2,356
18,009
5,043
142
4,982
13,027
0
66,391
W
Achilles
DisparaVeneco
Achilles
21,017
6,044
0
10,895
22,303
11,405
7,081
5,393
16,910
0
125,108
W
Hou Yi
InSic
Hou Yi
19,105
12,115
0
11,060
19,795
8,410
3,676
5,724
14,071
0
125,114
W
22,424
10,001
0
12,512
22,396
10,577
3,097
7,135
15,261
120,899
13,811
W
Sun Wukong
OtterBeard
Sun Wukong
9,447
1,215
0
9,256
18,370
14,837
713
5,017
13,353
0
82,022
W
Kumbhakarna
SensoryRaven
Kumbhakarna
4,279
565
0
5,181
28,871
34,559
21
7,555
21,316
14,459
0
L
King Arthur
XeduarX123
King Arthur
17,465
923
0
3,668
20,801
20,750
0
2,901
17,900
15,014
75,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,411
Gold Earned
69,426
558
Minions Killed
734
0
Camps Cleared
0
2,104,756
Distance Traveled
2,189,723
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,955
498
117
5
0
416,942
4
L
Geb
9,678
440
33
2
0
438,100
3
L
Persephone
10,171
462
110
5
0
465,924
14
L
Charybdis
9,309
423
128
6
0
355,358
6
W
Achilles
16,082
731
191
9
0
488,197
4
W
Hou Yi
14,090
640
185
8
0
404,230
3
W
Sol
14,095
641
183
8
0
407,136
5
W
Sun Wukong
13,552
616
160
7
0
466,118
6
W
Kumbhakarna
11,607
528
15
1
0
424,042
6
L
King Arthur
11,298
514
170
8
0
428,432
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role