Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DIMImatador
Ah Muzen Cab
Level 5
God Stats
2W - 0L
1,172 SR
Queue Stats
3W - 0L
1,649 Elo+
Solo
Geb
Geb
ELPIB33
Geb
Level 27
God Stats
6W - 4L
1,683 SR
Queue Stats
92W - 98L
1,426 Elo+
Solo
Set
Set
I1AbouveAll
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,490 Elo+
Solo
Neith
Neith
IgorFC4796
Neith
Level 29
God Stats
56W - 59L
1,535 SR
Queue Stats
135W - 154L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
sanewater
Ao Kuang
Level 24
God Stats
26W - 12L
1,600 SR
Queue Stats
119W - 108L
1,492 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,504 Elo+

VS

Team Averages
Level 18
1,506 SR
1,495 Elo+
Ymir
Ymir
Bevgamer
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,649 Elo+
Party 1
Ra
Ra
CarinaLeone
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 73L
1,662 Elo+
Solo
Bakasura
Bakasura
Milao3000
Bakasura
Level 29
God Stats
18W - 15L
1,547 SR
Queue Stats
64W - 79L
1,351 Elo+
Party 1
Izanami
Izanami
Nascid_
Izanami
Level 29
God Stats
16W - 17L
1,485 SR
Queue Stats
65W - 80L
1,352 Elo+
Party 1
Tyr
Tyr
Ranshy
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DIMImatador
Ah Muzen Cab
15
16 / 3 / 2
9,326
717
16,474
8,929
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
2 / 2 / 12
8,023
617
3,553
8,865
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,403
493
771
5,626
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
12
1 / 0 / 0
7,391
569
4,852
5,061
1,783
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
sanewater
Ao Kuang
12
3 / 4 / 1
7,668
590
5,794
9,657
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 7 / 2
6,162
474
1,036
9,839
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 3 / 1
8,464
651
7,603
7,195
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Milao3000
Bakasura
11
2 / 4 / 3
6,814
524
3,680
9,195
2,501
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Nascid_
Izanami
11
1 / 7 / 2
6,877
529
4,563
9,690
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
Ranshy
Tyr
11
2 / 1 / 1
6,522
502
4,225
10,436
7,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
22
Kills
13
13
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
2
0.29
L
7
3
1
2.5
W
Ah Muzen Cab
DIMImatador
Ah Muzen Cab
16
3
2
5.67
W
Geb
2
2
12
4
W
0
4
1
0.13
W
Neith
1
0
0
1
L
Bakasura
Milao3000
Bakasura
2
4
3
0.88
L
Izanami
Nascid_
Izanami
1
7
2
0.29
L
Tyr
Ranshy
Tyr
2
1
1
2.5
W
Ao Kuang
sanewater
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
21,107
38,138
Taken
46,355
18,242
Mitigated
21,454
11,320
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,036
526
0
686
9,839
6,509
224
1,077
8,762
16,310
0
L
7,603
1,182
0
1,899
7,195
2,599
288
3,115
4,080
49,121
0
W
Ah Muzen Cab
DIMImatador
Ah Muzen Cab
16,474
8,743
0
4,331
8,929
3,007
940
1,905
6,926
0
68,843
W
Geb
3,553
679
0
635
8,865
7,884
240
2,021
6,734
16,634
0
W
771
237
0
1,221
5,626
2,398
0
2,047
3,519
0
28,855
W
Neith
4,852
2,375
0
2,739
5,061
1,783
180
0
5,021
0
42,338
L
Bakasura
Milao3000
Bakasura
3,680
2,661
0
3,021
9,195
2,501
20
2,097
7,098
0
25,767
L
Izanami
Nascid_
Izanami
4,563
2,567
0
1,205
9,690
1,972
781
1,509
8,181
0
29,182
L
Tyr
Ranshy
Tyr
4,225
578
0
4,724
10,436
7,873
0
1,549
8,887
0
26,103
W
Ao Kuang
sanewater
Ao Kuang
5,794
1,481
0
2,394
9,657
3,170
442
2,364
6,509
35,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
34,839
351
Minions Killed
330
0
Camps Cleared
0
1,184,308
Distance Traveled
1,273,217
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,162
474
26
2
0
240,992
2
L
Ra
8,464
651
110
8
0
261,614
1
W
Ah Muzen Cab
9,326
717
114
9
0
250,080
2
W
Geb
8,023
617
16
1
0
281,048
2
W
Set
6,403
493
63
5
0
173,607
2
W
Neith
7,391
569
84
6
0
220,841
2
L
Bakasura
6,814
524
70
5
0
261,129
1
L
Izanami
6,877
529
72
6
0
237,237
0
L
Tyr
6,522
502
52
4
0
272,245
1
W
Ao Kuang
7,668
590
74
6
0
258,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role