Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
FrorganMeeman
Thor
Level 125
God Stats
5W - 8L
1,506 SR
Queue Stats
273W - 273L
1,547 Elo+
Party 4
Merlin
Merlin
Wild_Jacob61
Merlin
Level 29
God Stats
80W - 111L
1,411 SR
Queue Stats
102W - 136L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
conzo372
Gilgamesh
Level 47
God Stats
11W - 9L
1,808 SR
Queue Stats
213W - 181L
1,486 Elo+
Party 4
Izanami
Izanami
patiabcd
Izanami
Level 34
God Stats
74W - 98L
1,462 SR
Queue Stats
105W - 150L
1,294 Elo+
Party 1
Team Averages
Level 69
1,537 SR
1,426 Elo+

VS

Team Averages
Level 68
1,591 SR
1,444 Elo+
Thor
Thor
DaddyHazard
Thor
Level 17
God Stats
3W - 2L
1,805 SR
Queue Stats
129W - 209L
1,283 Elo+
Party 2
Anubis
Anubis
SirBanTheUndead
Anubis
Level 63
God Stats
3W - 3L
1,160 SR
Queue Stats
377W - 502L
1,308 Elo+
Party 2
Amaterasu
Amaterasu
christiannn1
Amaterasu
Level 125
God Stats
38W - 37L
1,479 SR
Queue Stats
743W - 742L
1,513 Elo+
Solo
Ullr
Ullr
dacabro45
Ullr
Level 89
God Stats
5W - 0L
1,775 SR
Queue Stats
10W - 6L
1,616 Elo+
Party 3
Geb
Geb
jebempozgrade
Geb
Level 47
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 7 / 7
9,445
472
9,539
14,035
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 7 / 4
11,213
561
16,147
19,357
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
13
2 / 13 / 1
8,342
417
7,442
17,966
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
conzo372
Gilgamesh
14
0 / 6 / 5
8,479
424
9,749
16,478
9,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
patiabcd
Izanami
10
0 / 14 / 3
6,836
342
4,156
15,401
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 8
9,634
482
4,570
17,045
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 7 / 5
11,048
552
11,793
13,906
6,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
christiannn1
Amaterasu
18
7 / 1 / 10
11,860
593
12,339
17,762
15,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
19
29 / 1 / 9
13,819
691
31,896
19,356
9,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 27
11,970
599
6,596
11,744
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
16
Kills
47
47
Deaths
17
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
7
7
0.93
W
2
8
8
0.75
L
11
7
4
1.86
W
6
7
5
1.21
L
Merlin
2
13
1
0.19
W
Amaterasu
christiannn1
Amaterasu
7
1
10
12
L
Gilgamesh
conzo372
Gilgamesh
0
6
5
0.42
W
Ullr
29
1
9
33.5
W
3
0
27
16.5
L
Izanami
patiabcd
Izanami
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,033
Damage
67,194
83,237
Taken
79,813
30,417
Mitigated
51,246
13,600
Healing
32,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,539
703
0
2,232
14,035
4,173
0
5,652
8,383
50,297
0
W
4,570
1,416
0
4,556
17,045
5,746
0
3,524
13,521
0
54,264
L
16,147
5,589
0
4,192
19,357
9,010
0
5,566
13,791
0
74,281
W
11,793
218
0
5,098
13,906
6,994
797
3,813
10,093
71,624
0
L
Merlin
7,442
276
0
2,823
17,966
4,662
220
1,511
16,455
45,760
0
W
Amaterasu
christiannn1
Amaterasu
12,339
3,451
1,226
7,712
17,762
15,394
920
2,225
15,537
9,926
51,182
L
Gilgamesh
conzo372
Gilgamesh
9,749
2,216
0
3,555
16,478
9,366
0
5,649
10,829
6,827
39,853
W
Ullr
31,896
18,805
195
10,279
19,356
9,313
3,979
7,020
12,336
0
117,998
W
6,596
811
0
3,219
11,744
13,799
294
4,511
7,233
18,807
0
L
Izanami
patiabcd
Izanami
4,156
2,258
0
798
15,401
3,206
59
2,031
13,370
0
26,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
58,331
443
Minions Killed
463
0
Camps Cleared
0
1,605,538
Distance Traveled
1,931,468
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,445
472
96
5
0
316,335
6
W
Thor
9,634
482
86
4
0
381,390
2
L
Thor
11,213
561
113
6
0
334,383
6
W
Anubis
11,048
552
113
6
0
326,299
4
L
Merlin
8,342
417
77
4
0
278,832
5
W
Amaterasu
11,860
593
103
5
0
427,182
8
L
Gilgamesh
8,479
424
101
5
0
364,399
4
W
Ullr
13,819
691
142
7
0
388,955
2
W
Geb
11,970
599
19
1
0
407,642
2
L
Izanami
6,836
342
56
3
0
311,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role