Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
BeIIyButtonLint
Hercules
Silver II
Level 120
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 3L
1,514 MMR
Solo
Sobek
Sobek
Bronze III
COL0MB0
Sobek
Bronze III
Level 61
God Stats
2W - 2L
1,766 SR
Queue Stats
6W - 4L
1,506 MMR
Solo
Ravana
Ravana
Gold IV
Dark_Gunner333
Ravana
Gold IV
Level 142
God Stats
10W - 8L
1,594 SR
Queue Stats
116W - 96L
1,524 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
JSCHWAM
Baba Yaga
Gold III
Level 113
God Stats
5W - 4L
1,414 SR
Queue Stats
281W - 284L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,516 SR
1,510 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,536 SR
1,511 MMR
Khepri
Khepri
Gold IV
Butt_Commander
Khepri
Gold IV
Level 127
God Stats
7W - 6L
1,766 SR
Queue Stats
38W - 39L
1,581 MMR
Party 1
Olorun
Olorun
Gold V
GaspItSneakyPete
Olorun
Gold V
Level 156
God Stats
0W - 2L
1,647 SR
Queue Stats
175W - 182L
1,466 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
IGod-_-Games
Cernunnos
Bronze III
Level 33
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Loki
Loki
Gold III
Kelvin001
Loki
Gold III
Level 116
God Stats
13W - 11L
1,702 SR
Queue Stats
314W - 313L
1,509 MMR
Solo
Jormungandr
Jormungandr
Bronze III
XChaoticJesterX-
Jormungandr
Bronze III
Level 42
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 0 / 2
5,994
599
6,181
4,795
1,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
10
1 / 0 / 1
5,817
582
572
2,386
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
COL0MB0
Sobek
8
1 / 2 / 7
5,427
543
2,862
7,803
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 1
6,510
651
3,812
2,729
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
JSCHWAM
Baba Yaga
10
2 / 0 / 4
5,886
589
4,301
3,556
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshArtemisPersephoneAthenaMorgan Le Fay

VS

Bans
ScyllaYmirDanzaburouIzanamiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,728
473
1,501
4,973
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 0
4,414
441
3,027
5,287
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
IGod-_-Games
Cernunnos
7
0 / 4 / 0
4,385
439
831
7,028
2,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
9
0 / 0 / 0
4,923
492
335
3,853
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
XChaoticJesterX-
Jormungandr
7
1 / 2 / 0
4,509
451
1,346
5,874
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
2
2
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
2
4
W
Hercules
1
0
1
1.5
L
0
3
1
0.17
W
Sobek
COL0MB0
Sobek
1
2
7
2.25
W
5
0
1
5.5
L
1
3
0
0.33
L
Cernunnos
IGod-_-Games
Cernunnos
0
4
0
0
W
Baba Yaga
JSCHWAM
Baba Yaga
2
0
4
4
L
Loki
0
0
0
0
L
Jormungandr
XChaoticJesterX-
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
7,040
21,269
Taken
27,015
10,056
Mitigated
10,797
8,557
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,181
2,357
589
2,486
4,795
1,417
517
1,900
2,895
0
37,003
W
Hercules
572
106
0
830
2,386
1,560
0
0
2,386
0
24,930
L
1,501
274
0
487
4,973
2,524
0
1,080
3,893
9,084
0
W
Sobek
COL0MB0
Sobek
2,862
232
0
2,432
7,803
5,100
0
2,340
5,463
9,129
0
W
3,812
1,312
0
1,413
2,729
891
0
506
2,223
0
36,092
L
3,027
1,413
98
1,742
5,287
2,119
0
1,236
4,035
20,581
3,435
L
Cernunnos
IGod-_-Games
Cernunnos
831
131
0
323
7,028
2,007
224
2,366
4,401
0
18,305
W
Baba Yaga
JSCHWAM
Baba Yaga
4,301
164
0
807
3,556
1,088
712
664
2,892
29,966
0
L
Loki
335
116
0
1,939
3,853
971
0
703
3,075
0
20,272
L
Jormungandr
XChaoticJesterX-
Jormungandr
1,346
504
0
348
5,874
3,176
81
1,387
4,403
13,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
22,959
264
Minions Killed
189
0
Camps Cleared
0
954,595
Distance Traveled
782,262
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,994
599
65
7
0
181,524
5
W
Hercules
5,817
582
50
5
0
171,144
1
L
Khepri
4,728
473
14
1
0
184,414
3
W
Sobek
5,427
543
20
2
0
187,560
3
W
Ravana
6,510
651
70
7
0
219,307
6
L
Olorun
4,414
441
48
5
0
161,036
0
L
Cernunnos
4,385
439
39
4
0
169,829
1
W
Baba Yaga
5,886
589
59
6
0
195,060
1
L
Loki
4,923
492
62
6
0
123,115
2
L
Jormungandr
4,509
451
26
3
0
143,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role