Player Matchup

Thanatos
Thanatos
King_Gamil
Thanatos
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
57W - 89L
1,283 Elo+
Party 1
Ao Kuang
Ao Kuang
MoRo_Hd_
Ao Kuang
Level 29
God Stats
8W - 15L
1,664 SR
Queue Stats
63W - 87L
1,337 Elo+
Party 1
Neith
Neith
NL alvarez
Neith
Level 7
God Stats
2W - 2L
1,571 SR
Queue Stats
43W - 54L
1,195 Elo+
Solo
Nemesis
Nemesis
SlimxShady840
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
biciccol
Cu Chulainn
Level 27
God Stats
2W - 4L
1,403 SR
Queue Stats
57W - 83L
1,291 Elo+
Party 1
Team Averages
Level 18
1,568 SR
1,321 Elo+

VS

Team Averages
Level 15
1,520 SR
1,290 Elo+
Set
Set
Wrigz97
Set
Level 32
God Stats
54W - 48L
1,519 SR
Queue Stats
114W - 122L
1,371 Elo+
Party 2
Cerberus
Cerberus
joanluque99
Cerberus
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
15W - 25L
941 Elo+
Solo
Agni
Agni
lekker_simpel
Agni
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Solo
Apollo
Apollo
zaoDAD8
Apollo
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,278 Elo+
Solo
Yemoja
Yemoja
zukosfirelord
Yemoja
Level 27
God Stats
48W - 36L
1,579 SR
Queue Stats
57W - 71L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
King_Gamil
Thanatos
11
2 / 13 / 5
7,534
397
5,088
14,246
4,015
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ao Kuang
MoRo_Hd_
Ao Kuang
15
9 / 15 / 2
10,695
563
17,170
22,712
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
0 / 12 / 1
6,220
327
3,986
12,080
2,293
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
11
1 / 7 / 3
7,046
371
3,435
13,010
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
biciccol
Cu Chulainn
11
4 / 9 / 4
7,977
420
9,313
14,704
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
20 / 3 / 9
11,630
612
18,825
17,542
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
joanluque99
Cerberus
12
2 / 7 / 10
8,574
451
5,442
11,349
7,488
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
27 / 2 / 5
13,290
699
25,755
13,099
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
zaoDAD8
Apollo
15
5 / 1 / 15
10,454
550
6,625
7,664
2,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 16
8,728
459
4,145
16,105
7,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
16
Kills
55
56
Deaths
17
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
King_Gamil
Thanatos
2
13
5
0.35
L
Ao Kuang
MoRo_Hd_
Ao Kuang
9
15
2
0.67
L
Neith
0
12
1
0.04
L
Nemesis
1
7
3
0.36
W
Set
20
3
9
8.17
L
Cu Chulainn
biciccol
Cu Chulainn
4
9
4
0.67
W
Cerberus
joanluque99
Cerberus
2
7
10
1
W
27
2
5
14.75
W
Apollo
zaoDAD8
Apollo
5
1
15
12.5
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
60,792
76,752
Taken
65,759
21,587
Mitigated
29,766
11,421
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
King_Gamil
Thanatos
5,088
1,183
255
3,363
14,246
4,015
0
8,098
6,148
0
20,528
L
Ao Kuang
MoRo_Hd_
Ao Kuang
17,170
5,530
0
4,714
22,712
6,768
0
6,856
15,856
36,470
6,692
L
Neith
3,986
1,496
0
546
12,080
2,293
561
5,419
6,661
0
18,340
L
Nemesis
3,435
1,140
0
1,416
13,010
4,437
0
4,901
8,109
0
34,508
W
Set
18,825
8,538
0
3,134
17,542
7,271
2,189
5,778
11,764
0
79,400
L
Cu Chulainn
biciccol
Cu Chulainn
9,313
1,795
240
887
14,704
4,074
0
10,068
4,636
0
28,123
W
Cerberus
joanluque99
Cerberus
5,442
389
0
1,760
11,349
7,488
341
1,517
9,832
20,321
0
W
25,755
2,363
0
4,281
13,099
5,022
216
2,198
10,901
112,709
0
W
Apollo
zaoDAD8
Apollo
6,625
3,295
0
1,624
7,664
2,761
2,697
2,570
5,094
0
51,279
W
4,145
1,268
2,434
4,068
16,105
7,224
1,901
3,769
12,336
23,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
52,676
206
Minions Killed
464
0
Camps Cleared
0
1,701,065
Distance Traveled
1,708,542
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,534
397
23
1
0
308,721
0
L
Ao Kuang
10,695
563
51
3
0
330,779
1
L
Neith
6,220
327
32
2
0
318,297
1
L
Nemesis
7,046
371
52
3
0
390,067
4
W
Set
11,630
612
111
6
0
357,705
1
L
Cu Chulainn
7,977
420
48
3
0
353,201
0
W
Cerberus
8,574
451
38
2
0
277,857
2
W
Agni
13,290
699
165
9
0
374,866
4
W
Apollo
10,454
550
118
6
0
395,557
0
W
Yemoja
8,728
459
32
2
0
302,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role