Player Matchup

Khepri
Khepri
DaniEcks
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,529 Elo+
Party 2
Bastet
Bastet
DietBrainz
Bastet
Level 54
God Stats
7W - 3L
1,600 SR
Queue Stats
150W - 158L
1,439 Elo+
Party 2
Janus
Janus
DirtyMilkers69
Janus
Level 59
God Stats
11W - 12L
1,523 SR
Queue Stats
84W - 89L
1,432 Elo+
Party 2
Artemis
Artemis
KyleCarr
Artemis
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 2
Chronos
Chronos
The I Notorious
Chronos
Level 151
God Stats
0W - 1L
1,749 SR
Queue Stats
134W - 131L
1,516 Elo+
Party 2
Team Averages
Level 61
1,574 SR
1,437 Elo+

VS

Team Averages
Level 77
1,524 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Darckgreen
Aphrodite
Level 27
God Stats
5W - 16L
1,224 SR
Queue Stats
38W - 60L
1,382 Elo+
Party 1
Bellona
Bellona
GeckoShuriken
Bellona
Level 23
God Stats
1W - 1L
1,533 SR
Queue Stats
19W - 18L
1,502 Elo+
Party 1
Anubis
Anubis
efdez
Anubis
Level 128
God Stats
14W - 4L
1,628 SR
Queue Stats
190W - 218L
1,459 Elo+
Party 1
Medusa
Medusa
galartxu
Medusa
Level 101
God Stats
2W - 2L
1,733 SR
Queue Stats
66W - 58L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DaniEcks
Khepri
11
1 / 2 / 3
7,118
475
3,488
9,120
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
DietBrainz
Bastet
13
6 / 5 / 1
8,382
559
7,143
11,081
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 4
7,422
495
7,621
10,628
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
KyleCarr
Artemis
9
0 / 4 / 4
6,042
403
7,833
7,158
2,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 4 / 1
8,244
550
4,871
11,789
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 8
8,891
593
6,662
8,721
3,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Darckgreen
Aphrodite
14
0 / 1 / 8
8,160
544
4,436
8,763
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
15
5 / 1 / 4
8,994
600
7,958
9,239
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
efdez
Anubis
14
6 / 3 / 5
8,783
586
9,277
9,641
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
galartxu
Medusa
14
8 / 2 / 1
8,504
567
9,829
12,328
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
21
21
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
8
2
L
Khepri
DaniEcks
Khepri
1
2
3
1.25
W
Aphrodite
Darckgreen
Aphrodite
0
1
8
4
L
Bastet
DietBrainz
Bastet
6
5
1
1.3
L
2
6
4
0.67
W
Bellona
5
1
4
7
L
Artemis
KyleCarr
Artemis
0
4
4
0.5
L
1
4
1
0.38
W
Anubis
efdez
Anubis
6
3
5
2.83
W
Medusa
galartxu
Medusa
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,956
Damage
38,162
49,776
Taken
48,692
19,735
Mitigated
26,483
9,836
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,662
2,187
0
2,217
8,721
3,036
1,756
3,123
5,416
0
58,655
L
Khepri
DaniEcks
Khepri
3,488
127
0
2,338
9,120
5,434
0
3,052
6,068
22,812
0
W
Aphrodite
Darckgreen
Aphrodite
4,436
1,058
2,608
4,780
8,763
7,451
372
2,988
5,689
23,757
0
L
Bastet
DietBrainz
Bastet
7,143
1,990
0
1,886
11,081
4,281
0
2,803
8,278
0
45,415
L
7,621
869
0
1,352
10,628
2,683
0
2,682
7,946
38,112
0
W
Bellona
7,958
1,658
0
1,350
9,239
7,088
406
2,980
6,255
0
51,710
L
Artemis
KyleCarr
Artemis
7,833
3,003
0
658
7,158
2,389
0
3,273
3,885
0
27,705
L
4,871
1,746
0
3,602
11,789
4,948
1,263
1,903
9,886
43,551
7,019
W
Anubis
efdez
Anubis
9,277
730
0
3,759
9,641
4,110
399
3,443
5,964
58,459
0
W
Medusa
galartxu
Medusa
9,829
4,728
0
4,664
12,328
4,798
1,076
2,343
9,905
0
69,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
43,332
385
Minions Killed
494
0
Camps Cleared
0
1,397,935
Distance Traveled
1,429,511
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,891
593
123
8
0
277,593
4
L
Khepri
7,118
475
45
3
0
297,835
7
W
Aphrodite
8,160
544
55
4
0
281,388
0
L
Bastet
8,382
559
84
6
0
340,508
2
L
Janus
7,422
495
72
5
0
263,276
1
W
Bellona
8,994
600
103
7
0
302,274
1
L
Artemis
6,042
403
65
4
0
234,879
2
L
Chronos
8,244
550
119
8
0
261,437
1
W
Anubis
8,783
586
110
7
0
285,046
0
W
Medusa
8,504
567
103
7
0
283,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role