Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Link2128
Tsukuyomi
Level 116
God Stats
8W - 3L
1,684 SR
Queue Stats
312W - 307L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
Luimourao
Kumbhakarna
Level 129
God Stats
8W - 15L
1,271 SR
Queue Stats
1,046W - 1,103L
1,455 Elo+
Party 1
Nox
Nox
nairodsf
Nox
Level 60
God Stats
3W - 5L
1,374 SR
Queue Stats
71W - 88L
1,443 Elo+
Party 3
Team Averages
Level 102
1,466 SR
1,489 Elo+

VS

Team Averages
Level 58
1,337 SR
1,445 Elo+
Terra
Terra
BervigSucks
Terra
Level 39
God Stats
1W - 10L
1,134 SR
Queue Stats
263W - 257L
1,388 Elo+
Party 2
Izanami
Izanami
OblankO
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bastet
Bastet
alexsandroxz
Bastet
Level 125
God Stats
106W - 88L
1,531 SR
Queue Stats
326W - 345L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
hikaruUu
Kumbhakarna
Level 55
God Stats
2W - 14L
1,111 SR
Queue Stats
345W - 348L
1,328 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vinilovo
Morgan Le Fay
Level 27
God Stats
19W - 34L
1,409 SR
Queue Stats
129W - 112L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 2 / 9
10,258
1,026
14,349
8,914
2,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
 
King Arthur
17
1 / 3 / 10
10,088
1,009
12,584
12,677
12,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Link2128
Tsukuyomi
16
5 / 5 / 5
10,141
1,014
15,008
11,891
4,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Luimourao
Kumbhakarna
16
2 / 0 / 10
9,480
948
4,977
13,762
19,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 2 / 7
10,677
1,068
6,744
5,190
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

255

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
9,270
927
4,446
10,090
9,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
OblankO
Izanami
15
1 / 3 / 7
9,345
935
9,992
7,176
2,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
16
7 / 3 / 4
10,979
1,098
11,950
11,025
6,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
hikaruUu
Kumbhakarna
16
2 / 3 / 5
9,476
948
7,158
16,386
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
vinilovo
Morgan Le Fay
16
2 / 6 / 6
9,400
940
15,200
13,192
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
17
Kills
12
12
Deaths
17
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
9
3.75
W
King Arthur
 
King Arthur
1
3
10
2
L
0
2
11
2.75
W
Tsukuyomi
Link2128
Tsukuyomi
5
5
5
1.5
W
Kumbhakarna
Luimourao
Kumbhakarna
2
0
10
7
L
Izanami
OblankO
Izanami
1
3
7
1.5
L
Bastet
7
3
4
3
L
Kumbhakarna
hikaruUu
Kumbhakarna
2
3
5
1.5
W
6
2
7
4.75
L
Morgan Le Fay
vinilovo
Morgan Le Fay
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
48,746
52,434
Taken
57,869
41,114
Mitigated
31,242
867
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,349
10,714
0
540
8,914
2,804
0
3,035
5,879
0
32,867
W
King Arthur
 
King Arthur
12,584
933
0
121
12,677
12,032
0
6,340
6,337
7,921
43,308
L
4,446
582
4,544
1,875
10,090
9,111
0
2,584
7,506
13,549
0
W
Tsukuyomi
Link2128
Tsukuyomi
15,008
2,864
0
206
11,891
4,446
0
7,134
4,757
0
21,993
W
Kumbhakarna
Luimourao
Kumbhakarna
4,977
467
0
0
13,762
19,635
0
7,926
5,836
11,568
0
L
Izanami
OblankO
Izanami
9,992
6,394
396
611
7,176
2,907
0
1,028
6,148
0
34,391
L
Bastet
11,950
2,688
0
0
11,025
6,800
0
2,383
8,642
0
22,215
L
Kumbhakarna
hikaruUu
Kumbhakarna
7,158
906
0
166
16,386
7,253
0
4,824
11,562
27,384
0
W
6,744
210
0
0
5,190
2,197
0
2,369
2,821
21,331
0
L
Morgan Le Fay
vinilovo
Morgan Le Fay
15,200
2,442
0
592
13,192
5,171
0
3,216
9,976
26,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,644
Gold Earned
48,470
206
Minions Killed
170
7
Camps Cleared
5
1,003,983
Distance Traveled
966,984
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,258
1,026
34
3
3
190,365
0
W
King Arthur
10,088
1,009
95
10
0
208,748
1
L
Terra
9,270
927
17
2
0
193,961
0
W
Tsukuyomi
10,141
1,014
14
1
3
188,326
0
W
Kumbhakarna
9,480
948
16
2
0
225,061
0
L
Izanami
9,345
935
56
6
1
173,197
2
L
Bastet
10,979
1,098
22
2
1
218,924
0
L
Kumbhakarna
9,476
948
48
5
3
195,281
1
W
Nox
10,677
1,068
47
5
1
191,483
0
L
Morgan Le Fay
9,400
940
27
3
0
185,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role