Player Matchup

Kali
Kali
 
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gramak
Geb
Level 152
God Stats
17W - 6L
1,794 SR
Queue Stats
212W - 189L
1,580 Elo+
Party 1
King Arthur
King Arthur
KuroUwU
King Arthur
Level 65
God Stats
6W - 10L
1,419 SR
Queue Stats
221W - 217L
1,558 Elo+
Party 1
Neith
Neith
PreservedRoses
Neith
Level 126
God Stats
28W - 37L
1,453 SR
Queue Stats
538W - 560L
1,537 Elo+
Solo
Ra
Ra
UrWifesNewbf96
Ra
Level 85
God Stats
15W - 19L
1,452 SR
Queue Stats
718W - 669L
1,589 Elo+
Party 1
Team Averages
Level 114
1,524 SR
1,553 Elo+

VS

Team Averages
Level 106
1,478 SR
1,537 Elo+
Nemesis
Nemesis
 
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
II Goku I7
Vulcan
Level 160
God Stats
6W - 3L
1,576 SR
Queue Stats
407W - 373L
1,571 Elo+
Party 2
Fenrir
Fenrir
Kojaih
Fenrir
Level 106
God Stats
11W - 10L
1,529 SR
Queue Stats
422W - 349L
1,502 Elo+
Solo
Fafnir
Fafnir
Larvee
Fafnir
Level 84
God Stats
0W - 1L
1,294 SR
Queue Stats
54W - 45L
1,533 Elo+
Solo
Skadi
Skadi
MOJOETALLBOY
Skadi
Level 118
God Stats
18W - 16L
1,493 SR
Queue Stats
312W - 302L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 0 / 5
9,379
625
6,271
11,082
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Gramak
Geb
12
0 / 2 / 10
7,611
507
7,433
12,388
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
KuroUwU
King Arthur
13
1 / 3 / 2
7,881
525
6,877
13,026
11,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
6 / 1 / 3
8,776
585
8,910
6,682
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 3
8,413
561
4,711
7,338
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 3 / 2
7,858
524
4,694
11,244
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
II Goku I7
Vulcan
11
1 / 3 / 1
7,502
500
8,745
5,817
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Kojaih
Fenrir
12
2 / 3 / 1
6,992
466
8,440
10,923
7,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Larvee
Fafnir
11
1 / 2 / 3
7,361
491
3,728
11,509
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 5 / 1
6,220
415
7,541
9,004
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
8
8
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
5
7.5
L
Nemesis
 
Nemesis
3
3
2
1.33
W
Geb
Gramak
Geb
0
2
10
2.5
L
Vulcan
II Goku I7
Vulcan
1
3
1
0.5
L
Fenrir
Kojaih
Fenrir
2
3
1
0.83
W
King Arthur
KuroUwU
King Arthur
1
3
2
0.67
L
Fafnir
Larvee
Fafnir
1
2
3
1.25
L
1
5
1
0.3
W
6
1
3
7.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
33,148
50,516
Taken
48,497
30,289
Mitigated
28,731
19,874
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,271
2,683
0
6,014
11,082
6,051
0
1,573
9,509
0
76,408
L
Nemesis
 
Nemesis
4,694
1,244
0
4,000
11,244
4,273
0
3,075
8,135
0
51,856
W
Geb
Gramak
Geb
7,433
945
0
2,557
12,388
8,920
0
4,893
7,495
21,691
0
L
Vulcan
II Goku I7
Vulcan
8,745
5,739
0
695
5,817
2,040
212
1,750
3,917
59,855
0
L
Fenrir
Kojaih
Fenrir
8,440
3,456
0
2,304
10,923
7,186
0
203
10,720
0
34,177
W
King Arthur
KuroUwU
King Arthur
6,877
446
0
3,492
13,026
11,088
139
556
12,470
0
40,028
L
Fafnir
Larvee
Fafnir
3,728
1,352
0
2,914
11,509
12,424
0
3,221
8,100
17,223
0
L
7,541
3,940
0
1,392
9,004
2,808
256
3,629
5,323
0
46,419
W
8,910
3,109
0
3,200
6,682
2,118
0
1,348
5,334
0
58,711
W
4,711
153
1,854
2,757
7,338
2,112
0
4,103
3,235
58,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
35,933
453
Minions Killed
380
0
Camps Cleared
0
1,584,900
Distance Traveled
1,418,616
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,379
625
119
8
0
338,537
1
L
Nemesis
7,858
524
98
7
0
327,008
7
W
Geb
7,611
507
25
2
0
332,351
8
L
Vulcan
7,502
500
118
8
0
268,837
3
L
Fenrir
6,992
466
62
4
0
256,957
3
W
King Arthur
7,881
525
76
5
0
296,583
4
L
Fafnir
7,361
491
22
1
0
299,828
6
L
Skadi
6,220
415
80
5
0
265,986
3
W
Neith
8,776
585
110
7
0
292,877
3
W
Ra
8,413
561
123
8
0
324,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role