Player Matchup

Jormungandr
Jormungandr
AcuraEnthusiast
Jormungandr
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
176W - 198L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Syntrax234
Kukulkan
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
8W - 11L
1,476 Elo+
Solo
Ra
Ra
XSYNISTERX1515
Ra
Level 2
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 2L
1,670 Elo+
Party 2
Izanami
Izanami
Zzlkhaleesi
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,322 Elo+
Party 2
Da Ji
Da Ji
meatball_02
Da Ji
Level 26
God Stats
3W - 9L
1,334 SR
Queue Stats
52W - 63L
1,505 Elo+
Solo
Team Averages
Level 13
1,560 SR
1,493 Elo+

VS

Team Averages
Level 23
1,479 SR
1,478 Elo+
He Bo
He Bo
Ronin8801
He Bo
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 43L
1,454 Elo+
Solo
Arachne
Arachne
TootieThicc
Arachne
Level 18
God Stats
1W - 0L
1,278 SR
Queue Stats
17W - 12L
1,488 Elo+
Party 1
Neith
Neith
Zakkair Xero
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,493 Elo+
Party 1
Bastet
Bastet
Zeroxify
Bastet
Level 29
God Stats
4W - 2L
1,537 SR
Queue Stats
95W - 94L
1,490 Elo+
Solo
Artio
Artio
cheese_cakeWoW
Artio
Level 29
God Stats
9W - 6L
1,580 SR
Queue Stats
81W - 84L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AcuraEnthusiast
Jormungandr
17
3 / 7 / 6
10,830
985
10,312
21,081
23,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Syntrax234
Kukulkan
17
3 / 9 / 5
11,184
1,017
18,787
21,285
8,060
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 12 / 6
10,587
962
8,770
18,216
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Zzlkhaleesi
Izanami
17
2 / 9 / 8
10,608
964
10,729
19,495
6,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 6 / 6
10,296
936
3,891
12,169
4,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ronin8801
He Bo
19
3 / 2 / 22
11,535
1,049
10,354
10,041
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TootieThicc
Arachne
19
5 / 6 / 15
11,607
1,055
9,813
16,216
6,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 1 / 15
15,133
1,376
37,534
13,078
5,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Zeroxify
Bastet
19
15 / 0 / 9
13,763
1,251
20,112
8,216
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 2 / 24
11,261
1,024
6,471
12,048
7,529
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
11
Kills
43
43
Deaths
11
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AcuraEnthusiast
Jormungandr
3
7
6
0.86
W
He Bo
Ronin8801
He Bo
3
2
22
7
L
Kukulkan
Syntrax234
Kukulkan
3
9
5
0.61
W
Arachne
TootieThicc
Arachne
5
6
15
2.08
L
1
12
6
0.33
W
19
1
15
26.5
W
Bastet
Zeroxify
Bastet
15
0
9
19.5
L
Izanami
Zzlkhaleesi
Izanami
2
9
8
0.67
W
1
2
24
6.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
84,284
92,246
Taken
59,599
49,402
Mitigated
25,474
2,045
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AcuraEnthusiast
Jormungandr
10,312
1,857
0
0
21,081
23,589
0
5,290
15,397
21,744
0
W
He Bo
Ronin8801
He Bo
10,354
894
0
829
10,041
3,577
0
6,617
3,272
17,298
0
L
Kukulkan
Syntrax234
Kukulkan
18,787
2,223
0
1,086
21,285
8,060
0
3,938
17,177
40,944
0
W
Arachne
TootieThicc
Arachne
9,813
7,675
372
2,823
16,216
6,051
0
8,913
7,175
0
22,434
L
8,770
1,156
470
0
18,216
6,529
0
1,842
16,332
38,755
0
W
37,534
15,273
432
6,167
13,078
5,284
0
7,176
5,750
0
72,822
W
Bastet
Zeroxify
Bastet
20,112
2,761
0
792
8,216
3,033
0
5,460
2,616
0
41,197
L
Izanami
Zzlkhaleesi
Izanami
10,729
5,728
0
489
19,495
6,332
0
3,292
16,049
0
29,164
W
6,471
194
375
2,131
12,048
7,529
0
8,863
2,917
17,457
0
L
3,891
1,038
0
0
12,169
4,892
0
1,579
10,466
0
15,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,505
Gold Earned
63,299
193
Minions Killed
212
8
Camps Cleared
8
916,093
Distance Traveled
1,103,361
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,830
985
23
2
0
184,991
0
W
He Bo
11,535
1,049
20
2
0
198,601
0
L
Kukulkan
11,184
1,017
45
4
6
193,288
0
W
Arachne
11,607
1,055
38
3
1
203,493
0
L
Ra
10,587
962
65
6
0
202,850
0
W
Neith
15,133
1,376
87
8
3
216,210
2
W
Bastet
13,763
1,251
47
4
3
262,248
0
L
Izanami
10,608
964
40
4
0
188,858
1
W
Artio
11,261
1,024
20
2
1
222,809
0
L
Da Ji
10,296
936
20
2
2
146,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role