Player Matchup

Janus
Janus
CHUK1_M4LD1TO
Janus
Level 28
God Stats
20W - 49L
1,266 SR
Queue Stats
50W - 126L
1,199 Elo+
Solo
Olorun
Olorun
KhaZixter
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheKuun0853
Hou Yi
Level 27
God Stats
2W - 0L
1,308 SR
Queue Stats
76W - 54L
1,534 Elo+
Solo
Ullr
Ullr
jubujaratomas
Ullr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 27L
1,267 Elo+
Solo
Athena
Athena
xWarninGxBR
Athena
Level 29
God Stats
70W - 44L
1,574 SR
Queue Stats
100W - 94L
1,442 Elo+
Solo
Team Averages
Level 19
1,430 SR
1,388 Elo+

VS

Team Averages
Level 18
1,528 SR
1,400 Elo+
Anubis
Anubis
CrazyGhost5528
Anubis
Level 16
God Stats
0W - 3L
1,297 SR
Queue Stats
204W - 298L
1,406 Elo+
Party 1
Odin
Odin
Dark7818
Odin
Level 26
God Stats
9W - 5L
1,830 SR
Queue Stats
325W - 362L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
JH-LastKing
Ah Puch
Level 4
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ReyLLuliett
Izanami
Level 23
God Stats
1W - 1L
1,696 SR
Queue Stats
77W - 79L
1,481 Elo+
Solo
Arachne
Arachne
WinyGem25
Arachne
Level 23
God Stats
4W - 6L
1,340 SR
Queue Stats
160W - 219L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
10,146
634
7,102
6,713
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
KhaZixter
Olorun
15
2 / 4 / 1
9,713
607
4,839
7,445
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
11 / 0 / 1
10,804
675
14,711
11,320
4,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 6
10,016
626
5,855
11,134
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
12
3 / 3 / 6
8,633
540
4,431
11,628
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,145
384
2,307
9,056
3,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
13
4 / 5 / 1
8,236
515
6,953
13,514
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
JH-LastKing
Ah Puch
6
0 / 2 / 0
5,422
339
1,524
2,425
651
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ReyLLuliett
Izanami
13
0 / 8 / 2
7,547
472
7,859
13,764
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
WinyGem25
Arachne
11
4 / 8 / 1
7,559
472
4,774
13,322
4,365
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
32
Kills
8
8
Deaths
32
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
0
9
0
0
L
Odin
4
5
1
0.9
L
Ah Puch
JH-LastKing
Ah Puch
0
2
0
0
W
Olorun
KhaZixter
Olorun
2
4
1
0.63
L
Izanami
ReyLLuliett
Izanami
0
8
2
0.13
W
Hou Yi
11
0
1
11.5
L
Arachne
WinyGem25
Arachne
4
8
1
0.56
W
5
1
6
8
W
Athena
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
23,417
48,240
Taken
52,081
23,832
Mitigated
21,378
15,508
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,102
659
63
407
6,713
1,618
906
2,107
4,606
42,121
0
L
2,307
240
0
267
9,056
3,496
238
4,216
4,581
19,301
0
L
Odin
6,953
2,261
0
2,322
13,514
8,881
0
5,645
7,865
4,479
35,898
L
Ah Puch
JH-LastKing
Ah Puch
1,524
437
0
367
2,425
651
0
603
1,822
8,468
0
W
Olorun
KhaZixter
Olorun
4,839
2,729
0
2,651
7,445
3,134
4,530
116
6,873
44,412
4,942
L
Izanami
ReyLLuliett
Izanami
7,859
4,786
0
2,090
13,764
3,985
0
1,874
11,846
0
55,309
W
Hou Yi
14,711
9,379
0
4,356
11,320
4,350
5,214
1,048
10,224
0
86,391
L
Arachne
WinyGem25
Arachne
4,774
2,903
0
2,486
13,322
4,365
0
3,010
10,246
0
22,780
W
5,855
2,656
0
5,430
11,134
3,985
232
487
10,599
0
80,892
W
Athena
4,431
885
294
2,307
11,628
10,745
688
996
10,536
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
34,909
510
Minions Killed
268
0
Camps Cleared
0
1,434,209
Distance Traveled
1,196,611
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,146
634
88
6
0
307,011
1
L
Anubis
6,145
384
33
2
0
219,599
0
L
Odin
8,236
515
86
5
0
283,004
4
L
Ah Puch
5,422
339
13
1
0
120,020
0
W
Olorun
9,713
607
108
7
0
244,768
1
L
Izanami
7,547
472
97
6
0
255,910
3
W
Hou Yi
10,804
675
159
10
0
274,425
5
L
Arachne
7,559
472
39
2
0
318,078
2
W
Ullr
10,016
626
127
8
0
315,004
2
W
Athena
8,633
540
28
2
0
293,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role