Player Matchup

Hades
Hades
CorprateClapper
Hades
Level 123
God Stats
1W - 1L
1,893 SR
Queue Stats
131W - 87L
1,599 Elo+
Party 1
Neith
Neith
KSGKID
Neith
Level 15
God Stats
2W - 3L
1,721 SR
Queue Stats
2W - 3L
1,662 Elo+
Party 1
Sol
Sol
PanicAlmond
Sol
Level 111
God Stats
1W - 0L
1,736 SR
Queue Stats
9W - 16L
1,357 Elo+
Party 1
Achilles
Achilles
ZoggyMyNoggy
Achilles
Level 148
God Stats
4W - 1L
1,561 SR
Queue Stats
221W - 133L
1,655 Elo+
Party 1
Team Averages
Level 99
1,728 SR
1,568 Elo+

VS

Team Averages
Level 89
1,497 SR
1,318 Elo+
Hou Yi
Hou Yi
LadorianExe
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,305 Elo+
Party 2
Chang'e
Chang'e
MyNameDavid-
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,279 Elo+
Party 2
Athena
Athena
She_named_me_DJ
Athena
Level 118
God Stats
2W - 6L
1,463 SR
Queue Stats
15W - 36L
1,232 Elo+
Party 2
Hel
Hel
ceddybear4
Hel
Level 18
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,585
871
4,023
10,144
8,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
KSGKID
Neith
13
0 / 2 / 3
8,303
755
3,578
6,089
2,418
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 6
9,407
855
10,759
6,781
2,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ZoggyMyNoggy
Achilles
16
6 / 1 / 2
9,860
896
10,970
9,868
10,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 2 / 0
8,181
744
5,493
8,646
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MyNameDavid-
Chang'e
13
0 / 3 / 3
7,685
699
5,143
10,334
3,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 1 / 1
8,049
732
5,061
11,169
11,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 0
6,985
635
1,817
8,545
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Neith
KSGKID
Neith
0
2
3
0.75
L
Hou Yi
3
2
0
1.5
L
Chang'e
MyNameDavid-
Chang'e
0
3
3
0.5
W
2
0
6
5
L
2
1
1
2.5
W
Achilles
ZoggyMyNoggy
Achilles
6
1
2
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
17,514
32,882
Taken
38,694
24,743
Mitigated
22,760
6,479
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,023
357
570
2,276
10,144
8,990
693
3,012
7,132
25,229
0
W
Neith
KSGKID
Neith
3,578
1,411
0
0
6,089
2,418
2,214
3,294
2,795
0
18,840
L
Hou Yi
5,493
2,526
0
1,793
8,646
3,409
221
2,719
5,927
0
22,968
L
Chang'e
MyNameDavid-
Chang'e
5,143
430
1,763
4,222
10,334
3,874
187
3,128
7,206
19,312
0
W
10,759
2,056
0
2,098
6,781
2,456
3,628
3,486
3,295
33,399
0
L
5,061
921
0
465
11,169
11,278
104
4,992
6,177
23,138
0
W
Achilles
ZoggyMyNoggy
Achilles
10,970
1,588
0
1,535
9,868
10,879
71
2,488
7,380
0
31,182
L
1,817
359
868
1,500
8,545
4,199
538
4,385
4,160
13,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
30,900
179
Minions Killed
158
5
Camps Cleared
4
874,712
Distance Traveled
735,996
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,585
871
38
3
1
203,242
1
W
Neith
8,303
755
33
3
0
195,444
0
L
Hou Yi
8,181
744
46
4
1
191,405
0
L
Chang'e
7,685
699
42
4
1
183,028
0
W
Sol
9,407
855
56
5
2
227,973
0
L
Athena
8,049
732
44
4
2
228,270
0
W
Achilles
9,860
896
52
5
2
248,053
4
L
Hel
6,985
635
26
2
0
133,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role